mirror of
https://codeberg.org/WinDurango/WinDurango.git
synced 2026-04-18 02:23:34 -04:00
fix: fixed errors
This commit is contained in:
@@ -108,7 +108,7 @@ namespace Windows.Xbox.Chat
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[interface_name("IChatDecoder", 3165955b-adcf-4239-9e63-07b2e9533bfd)]
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[interface_name("IChatDecoder", 3165955b-adcf-4239-9e63-07b2e9533bfd)]
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{
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{
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Format Format { get; };
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Format Format { get; };
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Windows.Storage.Streams.IBuffer Decode(Windows.Storage.Streams.IBuffer buffer);
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void Decode(Windows.Storage.Streams.IBuffer buffer, out Windows.Storage.Streams.IBuffer decodedBuffer);
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}
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}
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[interface_name("IChatDecoder2", 4d519838-b712-42b0-a3c5-5658954fa76a)]
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[interface_name("IChatDecoder2", 4d519838-b712-42b0-a3c5-5658954fa76a)]
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@@ -127,7 +127,7 @@ namespace Windows.Xbox.Chat
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[interface_name("IChatEncoder", ed67b7a3-3721-47ff-b506-7056a7966b09)]
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[interface_name("IChatEncoder", ed67b7a3-3721-47ff-b506-7056a7966b09)]
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{
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{
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Windows.Storage.Streams.IBuffer Encode(Windows.Storage.Streams.IBuffer buffer);
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void Encode(Windows.Storage.Streams.IBuffer buffer, out Windows.Storage.Streams.IBuffer encodedBuffer);
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}
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}
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[interface_name("IChatEncoder2", 25ce9936-2db9-4ce5-be78-5ab4f25aba86)]
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[interface_name("IChatEncoder2", 25ce9936-2db9-4ce5-be78-5ab4f25aba86)]
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@@ -167,8 +167,8 @@ namespace Windows.Xbox.Chat
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ChatSession();
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ChatSession();
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[constructor_name("IChatSessionFactory", 53cb6065-c211-4b21-a3ef-cd544d22aba1)]
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[constructor_name("IChatSessionFactory", 53cb6065-c211-4b21-a3ef-cd544d22aba1)]
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{
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{
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ChatSession(Windows.Foundation.TimeSpan time, ChatFeatures enabledFeatures, ChatSession session);
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ChatSession(Windows.Foundation.TimeSpan time, ChatFeatures enabledFeatures);
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ChatSession(Windows.Foundation.TimeSpan time, UInt32 processorAffinity, ChatFeatures enabledFeatures, ChatSession session);
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ChatSession(Windows.Foundation.TimeSpan time, UInt32 processorAffinity, ChatFeatures enabledFeatures);
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}
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}
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[interface_name("IChatSession", 9af8480a-16a5-4905-ac0a-5514f3427893)]
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[interface_name("IChatSession", 9af8480a-16a5-4905-ac0a-5514f3427893)]
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@@ -220,11 +220,11 @@ namespace Windows.Xbox.Chat
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runtimeclass Format
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runtimeclass Format
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{
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{
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Format();
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Format();
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UInt32 BitsPerSample { get; set; };
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UInt32 BitsPerSample { set; get; };
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UInt32 Bitrate { get; };
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UInt32 Bitrate { get; };
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UInt32 ChannelCount { get; set; };
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UInt32 ChannelCount { set; get; };
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UInt32 SampleRate { get; set; };
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UInt32 SampleRate { set; get; };
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Guid Subtype { get; set; };
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Guid Subtype { set; get; };
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}
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}
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[interface_name("IChatUserCorrelation", 48e51c40-0eeb-426b-b44a-858cfd4c3e6c)]
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[interface_name("IChatUserCorrelation", 48e51c40-0eeb-426b-b44a-858cfd4c3e6c)]
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@@ -8,7 +8,7 @@ namespace winrt::Windows::Xbox::Chat::implementation
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ChatDecoder() = default;
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ChatDecoder() = default;
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winrt::Windows::Xbox::Chat::Format Format();
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winrt::Windows::Xbox::Chat::Format Format();
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winrt::Windows::Storage::Streams::IBuffer Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer);
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void Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Storage::Streams::IBuffer& decodedBuffer);
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int32_t IsDataInFlight();
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int32_t IsDataInFlight();
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};
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};
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}
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}
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@@ -8,7 +8,7 @@ namespace winrt::Windows::Xbox::Chat::implementation
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ChatEncoder() = default;
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ChatEncoder() = default;
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ChatEncoder(winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality);
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ChatEncoder(winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality);
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winrt::Windows::Storage::Streams::IBuffer Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer);
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void Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer);
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int32_t IsDataInFlight();
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int32_t IsDataInFlight();
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void Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Xbox::Chat::ChatBufferSource const& source, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer, winrt::Windows::Xbox::Chat::ChatBufferSource& encodedSource);
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void Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Xbox::Chat::ChatBufferSource const& source, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer, winrt::Windows::Xbox::Chat::ChatBufferSource& encodedSource);
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};
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};
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@@ -42,8 +42,8 @@ namespace winrt::Windows::Xbox::Chat::implementation
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{
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{
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ChatSession() = default;
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ChatSession() = default;
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ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session);
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ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures);
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ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session);
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ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures);
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatChannel> Channels();
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatChannel> Channels();
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winrt::event_token StateChangedEvent(winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler const& handler);
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winrt::event_token StateChangedEvent(winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler const& handler);
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void StateChangedEvent(winrt::event_token const& token) noexcept;
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void StateChangedEvent(winrt::event_token const& token) noexcept;
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@@ -7,15 +7,15 @@ namespace winrt::Windows::Xbox::Chat::implementation
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{
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{
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Format() = default;
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Format() = default;
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uint32_t BitsPerSample();
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void BitsPerSample(uint32_t value);
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void BitsPerSample(uint32_t value);
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uint32_t BitsPerSample();
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uint32_t Bitrate();
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uint32_t Bitrate();
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uint32_t ChannelCount();
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void ChannelCount(uint32_t value);
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void ChannelCount(uint32_t value);
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uint32_t SampleRate();
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uint32_t ChannelCount();
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void SampleRate(uint32_t value);
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void SampleRate(uint32_t value);
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winrt::guid Subtype();
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uint32_t SampleRate();
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void Subtype(winrt::guid const& value);
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void Subtype(winrt::guid const& value);
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winrt::guid Subtype();
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private:
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private:
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uint32_t bitsPerSample;
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uint32_t bitsPerSample;
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uint32_t channelCount;
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uint32_t channelCount;
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@@ -8,7 +8,7 @@ namespace winrt::Windows::Xbox::Chat::implementation
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Format");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Format");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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}
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}
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winrt::Windows::Storage::Streams::IBuffer ChatDecoder::Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer)
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void ChatDecoder::Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Storage::Streams::IBuffer& decodedBuffer)
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{
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{
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Decode");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Decode");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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@@ -8,7 +8,7 @@ namespace winrt::Windows::Xbox::Chat::implementation
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: ChatEncoder");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: ChatEncoder");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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}
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}
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winrt::Windows::Storage::Streams::IBuffer ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer)
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void ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer)
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{
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{
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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@@ -68,12 +68,12 @@ namespace winrt::Windows::Xbox::Chat::implementation
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSessionState", "Unimplemented: RenderTargets");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSessionState", "Unimplemented: RenderTargets");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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}
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}
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session)
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures)
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{
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{
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, ...)");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, ...)");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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}
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}
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session)
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures)
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{
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{
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, uint32_t, ...)");
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p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, uint32_t, ...)");
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throw hresult_not_implemented();
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throw hresult_not_implemented();
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