#include "pch.h" #include "Windows.Xbox.Management.Deployment.PackageTransferManager.h" #include "Windows.Xbox.Management.Deployment.PackageTransferManager.g.cpp" // WARNING: This file is automatically generated by a tool. Do not directly // add this file to your project, as any changes you make will be lost. // This file is a stub you can use as a starting point for your implementation. // // To add a copy of this file to your project: // 1. Copy this file from its original location to the location where you store // your other source files (e.g. the project root). // 2. Add the copied file to your project. In Visual Studio, you can use // Project -> Add Existing Item. // 3. Delete this comment and the 'static_assert' (below) from the copied file. // Do not modify the original file. // // To update an existing file in your project: // 1. Copy the relevant changes from this file and merge them into the copy // you made previously. // // This assertion helps prevent accidental modification of generated files. //////////static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance."); namespace winrt::Windows::Xbox::Management::Deployment::implementation { winrt::Windows::Foundation::IAsyncOperation PackageTransferManager::CheckForUpdateAsync(winrt::Windows::Xbox::Management::Deployment::IDownloadableContentPackage package) { throw hresult_not_implemented(); } winrt::Windows::Foundation::IAsyncOperation PackageTransferManager::RequestUpdatePackageAsync(winrt::Windows::Xbox::Management::Deployment::IDownloadableContentPackage package) { throw hresult_not_implemented(); } winrt::Windows::Foundation::IAsyncOperation PackageTransferManager::RequestUpdateCurrentPackageAsync() { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::PackageTransferManager PackageTransferManager::Current() { if (static_manager == Deployment::PackageTransferManager{ nullptr }) { static_manager = make( ); } printf("PackageTransferManager::Current()\n"); return static_manager; } winrt::Windows::Xbox::Management::Deployment::PackageTransferManager PackageTransferManager::Create(winrt::Windows::ApplicationModel::Package const& package) { throw hresult_not_implemented(); } void PackageTransferManager::UpdateInstallOrder(winrt::Windows::Foundation::Collections::IIterable const& chunkIds, winrt::Windows::Xbox::Management::Deployment::UpdateInstallOrderBehavior const& updateBehavior) { throw hresult_not_implemented(); } bool PackageTransferManager::IsChunkInstalled(uint32_t chunkId) { printf("PackageTransferManager::IsChunkInstalled() STUBBED\n"); return true; } bool PackageTransferManager::AreChunksInstalled(winrt::Windows::Foundation::Collections::IIterable const& chunkIds) { throw hresult_not_implemented(); } uint32_t PackageTransferManager::FindChunkFromFile(hstring const& path) { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::PackageTransferStatus PackageTransferManager::TransferStatus() { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::PackageTransferType PackageTransferManager::TransferType() { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::ChunkSpecifiers PackageTransferManager::AvailableChunkSpecifiers() { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::InstallationState PackageTransferManager::GetInstallationState(winrt::Windows::Foundation::Collections::IIterable const& chunkIds) { throw hresult_not_implemented(); } winrt::Windows::Xbox::Management::Deployment::InstallationState PackageTransferManager::GetInstallationState(winrt::Windows::Xbox::Management::Deployment::ChunkSpecifiers const& specifiers) { throw hresult_not_implemented(); } winrt::Windows::Foundation::IAsyncOperation PackageTransferManager::AddChunkSpecifiersAsync(winrt::Windows::Xbox::Management::Deployment::ChunkSpecifiers additionalSpecifiers) { throw hresult_not_implemented(); } winrt::Windows::Foundation::IAsyncAction PackageTransferManager::RemoveChunkSpecifiersAsync(winrt::Windows::Xbox::Management::Deployment::ChunkSpecifiers removeSpecifiers) { throw hresult_not_implemented(); } }