#include "Windows.Xbox.Chat.ChatEncoder.h" #include "WinDurangoWinRT.h" namespace winrt::Windows::Xbox::Chat::implementation { ChatEncoder::ChatEncoder(winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality) { p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: ChatEncoder"); throw hresult_not_implemented(); } void ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer) { p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode"); throw hresult_not_implemented(); } int32_t ChatEncoder::IsDataInFlight() { p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: IsDataInFlight"); throw hresult_not_implemented(); } void ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Xbox::Chat::ChatBufferSource const& source, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer, winrt::Windows::Xbox::Chat::ChatBufferSource& encodedSource) { p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode"); throw hresult_not_implemented(); } }