mirror of
https://codeberg.org/WinDurango/WinDurango.git
synced 2026-04-18 10:33:33 -04:00
96 lines
7.4 KiB
C++
96 lines
7.4 KiB
C++
#pragma once
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#include "Windows.Xbox.System.User.g.h"
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#include "Windows.Xbox.System.UserAddedEventArgs.g.h"
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#include "Windows.Xbox.System.UserRemovedEventArgs.g.h"
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#include "Windows.Xbox.System.UserDisplayInfo.h"
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#include "Windows.Xbox.System.h"
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namespace winrt::Windows::Xbox::System::implementation
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{
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struct UserAddedEventArgs : UserAddedEventArgsT<UserAddedEventArgs>
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{
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UserAddedEventArgs() = default;
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UserAddedEventArgs(winrt::Windows::Xbox::System::User user) : m_user(user) {}
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winrt::Windows::Xbox::System::User User();
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private:
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winrt::Windows::Xbox::System::User m_user;
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};
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struct UserRemovedEventArgs : UserRemovedEventArgsT<UserRemovedEventArgs>
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{
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UserRemovedEventArgs() = default;
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UserRemovedEventArgs(winrt::Windows::Xbox::System::User user) : m_user(user) {}
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winrt::Windows::Xbox::System::User User();
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private:
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winrt::Windows::Xbox::System::User m_user;
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};
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struct User : UserT<User>
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{
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User() = default;
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User(uint32_t id) : id(id) {}
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static winrt::Windows::Xbox::System::UserOnlineState OnlineState();
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static winrt::event_token OnlineStateChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::OnlineStateChangedEventArgs> const& handler);
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static void OnlineStateChanged(winrt::event_token const& token) noexcept;
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static winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::System::User> Users();
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static winrt::event_token UserAdded(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserAddedEventArgs> const& handler);
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static void UserAdded(winrt::event_token const& token) noexcept;
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static winrt::event_token UserRemoved(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserRemovedEventArgs> const& handler);
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static void UserRemoved(winrt::event_token const& token) noexcept;
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static winrt::Windows::Xbox::System::User GetUserById(uint32_t Id);
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static winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureForAllUsersAsync(hstring method, hstring url, hstring headers);
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static winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureForAllUsersAsync(hstring method, hstring url, hstring headers, winrt::Windows::Foundation::Collections::IVector<uint8_t> body);
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static winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureForAllUsersAsync(hstring method, hstring url, hstring headers, hstring body);
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static winrt::event_token AudioDeviceAdded(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceAddedEventArgs> const& handler);
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static void AudioDeviceAdded(winrt::event_token const& token) noexcept;
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static winrt::event_token AudioDeviceRemoved(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceRemovedEventArgs> const& handler);
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static void AudioDeviceRemoved(winrt::event_token const& token) noexcept;
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static winrt::event_token AudioDeviceChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceChangedEventArgs> const& handler);
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static void AudioDeviceChanged(winrt::event_token const& token) noexcept;
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static winrt::event_token SignInCompleted(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignInCompletedEventArgs> const& handler);
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static void SignInCompleted(winrt::event_token const& token) noexcept;
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static winrt::event_token SignOutStarted(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignOutStartedEventArgs> const& handler);
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static void SignOutStarted(winrt::event_token const& token) noexcept;
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static winrt::event_token SignOutCompleted(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignOutCompletedEventArgs> const& handler);
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static void SignOutCompleted(winrt::event_token const& token) noexcept;
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static winrt::event_token UserDisplayInfoChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserDisplayInfoChangedEventArgs> const& handler);
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static void UserDisplayInfoChanged(winrt::event_token const& token) noexcept;
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static winrt::guid GetNetworkCacheIdForUsers(winrt::Windows::Foundation::Collections::IVectorView<uint32_t> const& unk);
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uint32_t Id();
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::System::AudioDeviceInfo> AudioDevices();
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Input::IController> Controllers();
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winrt::Windows::Xbox::System::UserDisplayInfo DisplayInfo();
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bool IsGuest();
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bool IsSignedIn();
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winrt::Windows::Xbox::System::UserLocation Location();
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winrt::Windows::Xbox::System::User Sponsor();
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hstring XboxUserHash();
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hstring XboxUserId();
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winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureAsync(hstring method, hstring url, hstring headers);
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winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureAsync(hstring method, hstring url, hstring headers, winrt::Windows::Foundation::Collections::IVector<uint8_t> body);
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winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::System::GetTokenAndSignatureResult> GetTokenAndSignatureAsync(hstring method, hstring url, hstring headers, hstring body);
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private:
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uint32_t id = 0;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::OnlineStateChangedEventArgs>> m_OnlineStateChanged;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserAddedEventArgs>> m_UserAdded;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserRemovedEventArgs>> m_UserRemoved;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceAddedEventArgs>> m_AudioDeviceAdded;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceRemovedEventArgs>> m_AudioDeviceRemoved;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::AudioDeviceChangedEventArgs>> m_AudioDeviceChanged;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignInCompletedEventArgs>> m_SignInCompleted;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignOutStartedEventArgs>> m_SignOutStarted;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::SignOutCompletedEventArgs>> m_SignOutCompleted;
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static winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::System::UserDisplayInfoChangedEventArgs>> m_UserDisplayInfoChanged;
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static winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Xbox::System::User> a_users;
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};
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}
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namespace winrt::Windows::Xbox::System::factory_implementation
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{
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struct User : UserT<User, implementation::User>
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{
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};
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}
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