Files
WinDurango/projects/WinDurango.WinRT/src/Windows/Xbox/Management/Deployment/Windows.Xbox.Management.Deployment.ContentUpdate.cpp

78 lines
2.4 KiB
C++

#include "Windows.Xbox.Management.Deployment.ContentUpdate.h"
namespace winrt::Windows::Xbox::Management::Deployment::implementation
{
winrt::hresult RequestUpdatePackageResult::Result()
{
throw hresult_not_implemented();
}
bool CheckForUpdateResult::IsUpdateAvailable()
{
throw hresult_not_implemented();
}
bool CheckForUpdateResult::IsUpdateMandatory()
{
throw hresult_not_implemented();
}
uint32_t ChunkCompletedEventArgs::ChunkId()
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVector<hstring> ChunkSpecifiers::Languages()
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVector<hstring> ChunkSpecifiers::Tags()
{
throw hresult_not_implemented();
}
hstring ContentPackage::TitleId()
{
throw hresult_not_implemented();
}
hstring ContentPackage::ContentId()
{
throw hresult_not_implemented();
}
hstring ContentPackage::ProductId()
{
throw hresult_not_implemented();
}
hstring ContentPackage::PackageFullName()
{
throw hresult_not_implemented();
}
uint32_t ContentPackage::ContentType()
{
throw hresult_not_implemented();
}
hstring ContentPackage::DisplayName()
{
throw hresult_not_implemented();
}
hstring ContentPackage::Description()
{
throw hresult_not_implemented();
}
hstring ContentPackage::Publisher()
{
throw hresult_not_implemented();
}
hstring ContentPackage::Version()
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Management::Deployment::CheckForUpdateResult> ContentUpdate::CheckForUpdateAsync(winrt::Windows::Xbox::Management::Deployment::DownloadableContentPackage unk)
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Management::Deployment::RequestUpdatePackageResult> ContentUpdate::RequestUpdatePackageAsync(winrt::Windows::Xbox::Management::Deployment::DownloadableContentPackage unk)
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Management::Deployment::RequestUpdatePackageResult> ContentUpdate::RequestUpdateCurrentPackageAsync()
{
throw hresult_not_implemented();
}
}