mirror of
https://codeberg.org/WinDurango/WinDurango.git
synced 2026-04-18 10:33:33 -04:00
97 lines
4.4 KiB
CMake
97 lines
4.4 KiB
CMake
cmake_minimum_required(VERSION 3.30)
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project(WinDurango.WinRT VERSION 1.0.0)
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set(VERSION_SUFFIX "-dev.1") # used for non-stable versions, otherwise blank
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set(CMAKE_CXX_STANDARD 20)
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find_package(cppwinrt CONFIG REQUIRED HINTS "${CMAKE_SOURCE_DIR}/vcpkg_installed/vcpkg/pkgs/cppwinrt_x64-windows/share/cppwinrt")
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make_directory(${CMAKE_BINARY_DIR}/WinMetadata)
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file(GLOB IDL_FILES CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/idl/*.idl")
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cmake_path(CONVERT "${IDL_FILES}" TO_NATIVE_PATH_LIST IDL_FILES)
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foreach(IDL_FILE ${IDL_FILES})
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execute_process(
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COMMAND midl
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/winrt /h nul /nomidl /x64
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/I "${CMAKE_SOURCE_DIR}/idl"
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/metadata_dir "$ENV{WindowsSdkDir}References\\$ENV{WindowsSdkVersion}Windows.Foundation.FoundationContract\\4.0.0.0"
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/reference "$ENV{WindowsSdkDir}References\\$ENV{WindowsSdkVersion}Windows.Foundation.FoundationContract\\4.0.0.0\\Windows.Foundation.FoundationContract.winmd"
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/reference "$ENV{WindowsSdkDir}References\\$ENV{WindowsSdkVersion}Windows.Foundation.UniversalApiContract\\19.0.0.0\\Windows.Foundation.UniversalApiContract.winmd"
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/out "${CMAKE_BINARY_DIR}\\WinMetadata"
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${IDL_FILE}
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RESULT_VARIABLE MIDL_RESULT
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ERROR_VARIABLE MIDL_ERROR)
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if(NOT MIDL_RESULT EQUAL 0)
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message(FATAL_ERROR "${MIDL_ERROR}")
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endif()
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endforeach()
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execute_process(
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COMMAND cppwinrt
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-prefix
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-pch .
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-input "${CMAKE_BINARY_DIR}\\WinMetadata"
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-reference sdk
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-component "${CMAKE_CURRENT_SOURCE_DIR}\\Generated Files\\sources"
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-out "${CMAKE_CURRENT_SOURCE_DIR}\\Generated Files")
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set(FILES
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"src/Windows/Xbox/Media/Windows.Xbox.Media.GameTransportControls.cpp"
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"src/Windows/Xbox/Media/Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.cpp"
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"src/Windows/Xbox/Media/Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.BiometricUser.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.BodyController.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.BodyHandPair.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.Controller.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.Gamepad.cpp"
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"src/Windows/Xbox/Input/Windows.Xbox.Input.NavigationController.cpp"
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"src/Windows/Xbox/System/Windows.Xbox.System.AudioDeviceInfo.cpp"
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"src/Windows/Xbox/System/Windows.Xbox.System.cpp"
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"src/Windows/Xbox/System/Windows.Xbox.System.User.cpp"
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"src/Windows/Xbox/System/Windows.Xbox.System.UserDisplayInfo.cpp"
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"src/WinDurangoWinRT.cpp"
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)
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file(GLOB WINRT_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/Generated Files/*.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/Generated Files/winrt/*.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/Generated Files/winrt/impl/*.cpp"
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)
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add_library(WinDurango.WinRT SHARED ${FILES} ${WINRT_FILES} WinDurango.WinRT.def)
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target_include_directories(WinDurango.WinRT PUBLIC
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"${CMAKE_CURRENT_SOURCE_DIR}/include"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Media"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/System"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Input"
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"${CMAKE_CURRENT_SOURCE_DIR}/Generated Files"
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"${CMAKE_SOURCE_DIR}/projects/WinDurango.Common/include"
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)
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target_link_libraries(WinDurango.WinRT PRIVATE WinDurango.Common Microsoft::CppWinRT windowsapp runtimeobject)
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target_compile_definitions(WinDurango.WinRT PUBLIC
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WINDURANGO_WINRT_COMPILER_NAME="${CMAKE_CXX_COMPILER_ID}"
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WINDURANGO_WINRT_PLATFORM_NAME="${CMAKE_SYSTEM_NAME}"
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WINDURANGO_WINRT_PLATFORM_ARCH="${CMAKE_SYSTEM_PROCESSOR}"
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WINDURANGO_WINRT_VERSION="${PROJECT_VERSION}${VERSION_SUFFIX}"
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WINDURANGO_WINRT_RC_VERSION=${PROJECT_VERSION_MAJOR},${PROJECT_VERSION_MINOR},${PROJECT_VERSION_PATCH}
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)
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set_target_properties(WinDurango.WinRT PROPERTIES LINKER_LANGUAGE CXX)
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target_compile_definitions(WinDurango.WinRT PRIVATE WINRT_DLL WIN32_LEAN_AND_MEAN WINRT_LEAN_AND_MEAN)
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if (WINRT_USE_CROSS_PLATFORM STREQUAL ON)
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target_link_libraries(WinDurango.WinRT PUBLIC WinDurango.Implementation.Native)
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target_compile_definitions(WinDurango.WinRT PUBLIC WINRT_CROSS_PLATFORM)
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else()
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target_link_libraries(WinDurango.WinRT PUBLIC WinDurango.Implementation.WinRT)
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endif()
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set_target_properties(WinDurango.WinRT PROPERTIES
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OUTPUT_NAME "winrt_x"
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) |