drm/amdgpu: remove entity idle timeout v2

Removing the entity from scheduling can deadlock the whole system.
Wait forever till the remaining IBs are scheduled.

v2: fix comment as well

Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
This commit is contained in:
Christian König
2015-08-21 15:46:43 +02:00
committed by Alex Deucher
parent 02537d6362
commit 062c7fb3eb
2 changed files with 7 additions and 17 deletions

View File

@@ -27,8 +27,6 @@
#include <linux/kfifo.h>
#include <linux/fence.h>
#define AMD_GPU_WAIT_IDLE_TIMEOUT_IN_MS 3000
struct amd_gpu_scheduler;
struct amd_sched_rq;
@@ -124,8 +122,8 @@ int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
struct amd_sched_rq *rq,
uint32_t jobs);
int amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity);
void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity);
int amd_sched_entity_push_job(struct amd_sched_job *sched_job);
struct amd_sched_fence *amd_sched_fence_create(