drm/fb_helper: Support framebuffers in I/O memory

At least sparc64 requires I/O-specific access to framebuffers. This
patch updates the fbdev console accordingly.

For drivers with direct access to the framebuffer memory, the callback
functions in struct fb_ops test for the type of memory and call the rsp
fb_sys_ of fb_cfb_ functions. Read and write operations are implemented
internally by DRM's fbdev helper.

For drivers that employ a shadow buffer, fbdev's blit function retrieves
the framebuffer address as struct dma_buf_map, and uses dma_buf_map
interfaces to access the buffer.

The bochs driver on sparc64 uses a workaround to flag the framebuffer as
I/O memory and avoid a HW exception. With the introduction of struct
dma_buf_map, this is not required any longer. The patch removes the rsp
code from both, bochs and fbdev.

v7:
	* use min_t(size_t,) (kernel test robot)
	* return the number of bytes read/written, if any (fbdev testcase)
v5:
	* implement fb_read/fb_write internally (Daniel, Sam)
v4:
	* move dma_buf_map changes into separate patch (Daniel)
	* TODO list: comment on fbdev updates (Daniel)

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Tested-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20201103093015.1063-11-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann
2020-11-03 10:30:15 +01:00
parent b4e7090c24
commit 222ec45f4c
4 changed files with 223 additions and 29 deletions

View File

@@ -877,18 +877,6 @@ struct drm_mode_config {
*/
bool prefer_shadow_fbdev;
/**
* @fbdev_use_iomem:
*
* Set to true if framebuffer reside in iomem.
* When set to true memcpy_toio() is used when copying the framebuffer in
* drm_fb_helper.drm_fb_helper_dirty_blit_real().
*
* FIXME: This should be replaced with a per-mapping is_iomem
* flag (like ttm does), and then used everywhere in fbdev code.
*/
bool fbdev_use_iomem;
/**
* @quirk_addfb_prefer_xbgr_30bpp:
*