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lib/bitmap: add bitmap_weight_and()
The function calculates Hamming weight of (bitmap1 & bitmap2). Now we have to do like this: tmp = bitmap_alloc(nbits); bitmap_and(tmp, map1, map2, nbits); weight = bitmap_weight(tmp, nbits); bitmap_free(tmp); This requires additional memory, adds pressure on alloc subsystem, and way less cache-friendly than just: weight = bitmap_weight_and(map1, map2, nbits); The following patches apply it for cpumask functions. Signed-off-by: Yury Norov <yury.norov@gmail.com>
This commit is contained in:
30
lib/bitmap.c
30
lib/bitmap.c
@@ -333,20 +333,32 @@ bool __bitmap_subset(const unsigned long *bitmap1,
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}
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EXPORT_SYMBOL(__bitmap_subset);
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#define BITMAP_WEIGHT(FETCH, bits) \
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({ \
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unsigned int __bits = (bits), idx, w = 0; \
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\
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for (idx = 0; idx < __bits / BITS_PER_LONG; idx++) \
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w += hweight_long(FETCH); \
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\
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if (__bits % BITS_PER_LONG) \
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w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits)); \
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\
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w; \
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})
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unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG, w = 0;
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for (k = 0; k < lim; k++)
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w += hweight_long(bitmap[k]);
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if (bits % BITS_PER_LONG)
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w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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return w;
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return BITMAP_WEIGHT(bitmap[idx], bits);
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}
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EXPORT_SYMBOL(__bitmap_weight);
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unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
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}
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EXPORT_SYMBOL(__bitmap_weight_and);
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void __bitmap_set(unsigned long *map, unsigned int start, int len)
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{
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unsigned long *p = map + BIT_WORD(start);
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