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drm/amdgpu: fix double reference dropping
The reference to object fence is dropped at the end of the loop. However, it is dropped again outside the loop. The reference can be dropped immediately after calling dma_fence_wait() in the loop and thus the dropping operation outside the loop can be removed. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Pan Bian <bianpan2016@163.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -33,7 +33,7 @@ static int amdgpu_benchmark_do_move(struct amdgpu_device *adev, unsigned size,
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{
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unsigned long start_jiffies;
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unsigned long end_jiffies;
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struct dma_fence *fence = NULL;
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struct dma_fence *fence;
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int i, r;
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start_jiffies = jiffies;
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@@ -44,16 +44,14 @@ static int amdgpu_benchmark_do_move(struct amdgpu_device *adev, unsigned size,
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if (r)
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goto exit_do_move;
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r = dma_fence_wait(fence, false);
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dma_fence_put(fence);
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if (r)
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goto exit_do_move;
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dma_fence_put(fence);
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}
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end_jiffies = jiffies;
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r = jiffies_to_msecs(end_jiffies - start_jiffies);
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exit_do_move:
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if (fence)
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dma_fence_put(fence);
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return r;
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}
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