drm/amdgpu: fix double reference dropping

The reference to object fence is dropped at the end of the loop.
However, it is dropped again outside the loop. The reference can be
dropped immediately after calling dma_fence_wait() in the loop and
thus the dropping operation outside the loop can be removed.

Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Pan Bian <bianpan2016@163.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Pan Bian
2019-11-06 19:35:43 +08:00
committed by Alex Deucher
parent d942070575
commit 365f7f8db8

View File

@@ -33,7 +33,7 @@ static int amdgpu_benchmark_do_move(struct amdgpu_device *adev, unsigned size,
{
unsigned long start_jiffies;
unsigned long end_jiffies;
struct dma_fence *fence = NULL;
struct dma_fence *fence;
int i, r;
start_jiffies = jiffies;
@@ -44,16 +44,14 @@ static int amdgpu_benchmark_do_move(struct amdgpu_device *adev, unsigned size,
if (r)
goto exit_do_move;
r = dma_fence_wait(fence, false);
dma_fence_put(fence);
if (r)
goto exit_do_move;
dma_fence_put(fence);
}
end_jiffies = jiffies;
r = jiffies_to_msecs(end_jiffies - start_jiffies);
exit_do_move:
if (fence)
dma_fence_put(fence);
return r;
}