drm/virtio: Place GEM BOs in drm_framebuffer

Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: virtualization@lists.linux-foundation.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-3-daniels@collabora.com
This commit is contained in:
Daniel Stone
2018-03-30 15:11:17 +01:00
parent 121df61e5a
commit 3823da3aeb
4 changed files with 11 additions and 32 deletions

View File

@@ -124,7 +124,6 @@ struct virtio_gpu_output {
struct virtio_gpu_framebuffer {
struct drm_framebuffer base;
struct drm_gem_object *obj;
int x1, y1, x2, y2; /* dirty rect */
spinlock_t dirty_lock;
uint32_t hw_res_handle;