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drm/virtio: Place GEM BOs in drm_framebuffer
Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: virtualization@lists.linux-foundation.org Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-3-daniels@collabora.com
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@@ -124,7 +124,6 @@ struct virtio_gpu_output {
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struct virtio_gpu_framebuffer {
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struct drm_framebuffer base;
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struct drm_gem_object *obj;
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int x1, y1, x2, y2; /* dirty rect */
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spinlock_t dirty_lock;
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uint32_t hw_res_handle;
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