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drm/virtio: switch to generic fbdev emulation
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Link: http://patchwork.freedesktop.org/patch/msgid/20181213134915.24722-1-kraxel@redhat.com
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@@ -27,8 +27,6 @@
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#include <drm/drm_fb_helper.h>
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#include "virtgpu_drv.h"
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#define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
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static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
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bool store, int x, int y,
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int width, int height)
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@@ -150,192 +148,3 @@ int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
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left, top, right - left, bottom - top);
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return 0;
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}
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static void virtio_gpu_fb_dirty_work(struct work_struct *work)
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{
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struct delayed_work *delayed_work = to_delayed_work(work);
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struct virtio_gpu_fbdev *vfbdev =
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container_of(delayed_work, struct virtio_gpu_fbdev, work);
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struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
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virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
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vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
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}
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static void virtio_gpu_3d_fillrect(struct fb_info *info,
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const struct fb_fillrect *rect)
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{
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struct virtio_gpu_fbdev *vfbdev = info->par;
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drm_fb_helper_sys_fillrect(info, rect);
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virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
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rect->width, rect->height);
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schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
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}
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static void virtio_gpu_3d_copyarea(struct fb_info *info,
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const struct fb_copyarea *area)
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{
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struct virtio_gpu_fbdev *vfbdev = info->par;
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drm_fb_helper_sys_copyarea(info, area);
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virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
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area->width, area->height);
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schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
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}
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static void virtio_gpu_3d_imageblit(struct fb_info *info,
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const struct fb_image *image)
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{
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struct virtio_gpu_fbdev *vfbdev = info->par;
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drm_fb_helper_sys_imageblit(info, image);
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virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
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image->width, image->height);
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schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
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}
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static struct fb_ops virtio_gpufb_ops = {
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.owner = THIS_MODULE,
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DRM_FB_HELPER_DEFAULT_OPS,
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.fb_fillrect = virtio_gpu_3d_fillrect,
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.fb_copyarea = virtio_gpu_3d_copyarea,
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.fb_imageblit = virtio_gpu_3d_imageblit,
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};
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static int virtio_gpufb_create(struct drm_fb_helper *helper,
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struct drm_fb_helper_surface_size *sizes)
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{
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struct virtio_gpu_fbdev *vfbdev =
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container_of(helper, struct virtio_gpu_fbdev, helper);
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struct drm_device *dev = helper->dev;
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct fb_info *info;
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struct drm_framebuffer *fb;
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struct drm_mode_fb_cmd2 mode_cmd = {};
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struct virtio_gpu_object *obj;
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uint32_t format, size;
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int ret;
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mode_cmd.width = sizes->surface_width;
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mode_cmd.height = sizes->surface_height;
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mode_cmd.pitches[0] = mode_cmd.width * 4;
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mode_cmd.pixel_format = DRM_FORMAT_HOST_XRGB8888;
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format = virtio_gpu_translate_format(mode_cmd.pixel_format);
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if (format == 0)
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return -EINVAL;
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size = mode_cmd.pitches[0] * mode_cmd.height;
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obj = virtio_gpu_alloc_object(dev, size, false, true);
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if (IS_ERR(obj))
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return PTR_ERR(obj);
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virtio_gpu_cmd_create_resource(vgdev, obj, format,
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mode_cmd.width, mode_cmd.height);
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ret = virtio_gpu_object_kmap(obj);
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if (ret) {
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DRM_ERROR("failed to kmap fb %d\n", ret);
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goto err_obj_vmap;
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}
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/* attach the object to the resource */
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ret = virtio_gpu_object_attach(vgdev, obj, NULL);
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if (ret)
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goto err_obj_attach;
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info = drm_fb_helper_alloc_fbi(helper);
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if (IS_ERR(info)) {
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ret = PTR_ERR(info);
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goto err_fb_alloc;
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}
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info->par = helper;
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ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
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&mode_cmd, &obj->gem_base);
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if (ret)
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goto err_fb_alloc;
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fb = &vfbdev->vgfb.base;
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vfbdev->helper.fb = fb;
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strcpy(info->fix.id, "virtiodrmfb");
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info->fbops = &virtio_gpufb_ops;
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info->pixmap.flags = FB_PIXMAP_SYSTEM;
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info->screen_buffer = obj->vmap;
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info->screen_size = obj->gem_base.size;
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drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
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drm_fb_helper_fill_var(info, &vfbdev->helper,
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sizes->fb_width, sizes->fb_height);
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info->fix.mmio_start = 0;
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info->fix.mmio_len = 0;
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return 0;
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err_fb_alloc:
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virtio_gpu_object_detach(vgdev, obj);
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err_obj_attach:
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err_obj_vmap:
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virtio_gpu_gem_free_object(&obj->gem_base);
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return ret;
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}
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static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
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struct virtio_gpu_fbdev *vgfbdev)
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{
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struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
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drm_fb_helper_unregister_fbi(&vgfbdev->helper);
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if (vgfb->base.obj[0])
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vgfb->base.obj[0] = NULL;
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drm_fb_helper_fini(&vgfbdev->helper);
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drm_framebuffer_cleanup(&vgfb->base);
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return 0;
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}
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static const struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
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.fb_probe = virtio_gpufb_create,
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};
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int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
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{
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struct virtio_gpu_fbdev *vgfbdev;
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int bpp_sel = 32; /* TODO: parameter from somewhere? */
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int ret;
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vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
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if (!vgfbdev)
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return -ENOMEM;
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vgfbdev->vgdev = vgdev;
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vgdev->vgfbdev = vgfbdev;
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INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
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drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
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&virtio_gpu_fb_helper_funcs);
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ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
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VIRTIO_GPUFB_CONN_LIMIT);
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if (ret) {
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kfree(vgfbdev);
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return ret;
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}
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drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
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drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
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return 0;
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}
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void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
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{
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if (!vgdev->vgfbdev)
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return;
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virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
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kfree(vgdev->vgfbdev);
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vgdev->vgfbdev = NULL;
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}
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