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drm/virtio: fix resource id handling
Move virtio_gpu_resource_id_{get,put} to virtgpu_object.c and make them
static. Allocate and free the id on creation and destroy, drop all
other calls. That way objects have a valid handle for the whole
lifetime of the object.
Also fixes ids leaking. Worst offender are dumb buffers, and I think
some error paths too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20181019061847.18958-7-kraxel@redhat.com
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@@ -103,7 +103,6 @@ int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
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format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
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obj = gem_to_virtio_gpu_obj(gobj);
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virtio_gpu_resource_id_get(vgdev, &obj->hw_res_handle);
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virtio_gpu_cmd_create_resource(vgdev, obj, format,
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args->width, args->height);
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