drm/virtio: implement context init: allocate an array of fence contexts

We don't want fences from different 3D contexts (virgl, gfxstream,
venus) to be on the same timeline.  With explicit context creation,
we can specify the number of ring each context wants.

Execbuffer can specify which ring to use.

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Lingfeng Yang <lfy@google.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210921232024.817-10-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gurchetan Singh
2021-09-21 16:20:21 -07:00
committed by Gerd Hoffmann
parent bbf588d7d4
commit 85c83ea915
2 changed files with 35 additions and 2 deletions

View File

@@ -56,6 +56,7 @@
#define STATE_ERR 2
#define MAX_CAPSET_ID 63
#define MAX_RINGS 64
struct virtio_gpu_object_params {
unsigned long size;
@@ -263,6 +264,8 @@ struct virtio_gpu_fpriv {
uint32_t ctx_id;
uint32_t context_init;
bool context_created;
uint32_t num_rings;
uint64_t base_fence_ctx;
struct mutex context_lock;
};