drm/virtio: add virtio_gpu_alloc_fence()

Refactor fence creation, add fences to relevant GPU
operations and add cursor helper functions.

This removes the potential for allocation failures from the
cmd_submit and atomic_commit paths.
Now a fence will be allocated first and only after that
will we proceed with the rest of the execution.

Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.com>
Signed-off-by: Robert Foss <robert.foss@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20181112165157.32765-2-robert.foss@collabora.com
Suggested-by: Rob Herring <robh@kernel.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Robert Foss
2018-11-12 17:51:54 +01:00
committed by Gerd Hoffmann
parent 2ae7f165c0
commit 9fdd90c0f4
5 changed files with 96 additions and 15 deletions

View File

@@ -137,6 +137,41 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
plane->state->src_h >> 16);
}
static int virtio_gpu_cursor_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *new_state)
{
struct drm_device *dev = plane->dev;
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_framebuffer *vgfb;
struct virtio_gpu_object *bo;
if (!new_state->fb)
return 0;
vgfb = to_virtio_gpu_framebuffer(new_state->fb);
bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
if (bo && bo->dumb && (plane->state->fb != new_state->fb)) {
vgfb->fence = virtio_gpu_fence_alloc(vgdev);
if (!vgfb->fence)
return -ENOMEM;
}
return 0;
}
static void virtio_gpu_cursor_cleanup_fb(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct virtio_gpu_framebuffer *vgfb;
if (!plane->state->fb)
return;
vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
if (vgfb->fence)
virtio_gpu_fence_cleanup(vgfb->fence);
}
static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
@@ -144,7 +179,6 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_output *output = NULL;
struct virtio_gpu_framebuffer *vgfb;
struct virtio_gpu_fence *fence = NULL;
struct virtio_gpu_object *bo = NULL;
uint32_t handle;
int ret = 0;
@@ -170,13 +204,13 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
(vgdev, bo, 0,
cpu_to_le32(plane->state->crtc_w),
cpu_to_le32(plane->state->crtc_h),
0, 0, &fence);
0, 0, &vgfb->fence);
ret = virtio_gpu_object_reserve(bo, false);
if (!ret) {
reservation_object_add_excl_fence(bo->tbo.resv,
&fence->f);
dma_fence_put(&fence->f);
fence = NULL;
&vgfb->fence->f);
dma_fence_put(&vgfb->fence->f);
vgfb->fence = NULL;
virtio_gpu_object_unreserve(bo);
virtio_gpu_object_wait(bo, false);
}
@@ -218,6 +252,8 @@ static const struct drm_plane_helper_funcs virtio_gpu_primary_helper_funcs = {
};
static const struct drm_plane_helper_funcs virtio_gpu_cursor_helper_funcs = {
.prepare_fb = virtio_gpu_cursor_prepare_fb,
.cleanup_fb = virtio_gpu_cursor_cleanup_fb,
.atomic_check = virtio_gpu_plane_atomic_check,
.atomic_update = virtio_gpu_cursor_plane_update,
};