drm/vmwgfx: Update device headers for GL43

Update the headers for GL43 userspace works that landed in Mesa3D. Also
update the license headers to conform to the kernel guidelines.

For GL43 the virtual device got D3D11.1 support with some GL extensions.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-7-zack@kde.org
This commit is contained in:
Zack Rusin
2021-12-06 12:26:14 -05:00
parent 24df43d93d
commit b05fa56425
9 changed files with 41 additions and 34 deletions

View File

@@ -1,6 +1,6 @@
/**********************************************************
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/*
* Copyright 1998-2021 VMware, Inc.
* SPDX-License-Identifier: GPL-2.0 OR MIT
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -22,7 +22,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
*/
/*
* svga3d_devcaps.h --
@@ -347,6 +347,10 @@ typedef uint32 SVGA3dDevCapIndex;
#define SVGA3D_DEVCAP_SM5 258
#define SVGA3D_DEVCAP_MULTISAMPLE_8X 259
#define SVGA3D_DEVCAP_MAX_FORCED_SAMPLE_COUNT 260
#define SVGA3D_DEVCAP_GL43 261
#define SVGA3D_DEVCAP_MAX 262
#define SVGA3D_DXFMT_SUPPORTED (1 << 0)