drm/i915: Pack params to engine->schedule() into a struct

Today we only want to pass along the priority to engine->schedule(), but
in the future we want to have much more control over the various aspects
of the GPU during a context's execution, for example controlling the
frequency allowed. As we need an ever growing number of parameters for
scheduling, move those into a struct for convenience.

v2: Move the anonymous struct into its own function for legibility and
ye olde gcc.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
This commit is contained in:
Chris Wilson
2018-04-18 19:40:52 +01:00
parent 0c7112a002
commit b7268c5eed
17 changed files with 91 additions and 55 deletions

View File

@@ -14,6 +14,7 @@
#include "intel_gpu_commands.h"
struct drm_printer;
struct i915_sched_attr;
#define I915_CMD_HASH_ORDER 9
@@ -460,7 +461,8 @@ struct intel_engine_cs {
*
* Called under the struct_mutex.
*/
void (*schedule)(struct i915_request *request, int priority);
void (*schedule)(struct i915_request *request,
const struct i915_sched_attr *attr);
/*
* Cancel all requests on the hardware, or queued for execution.