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drm/i915: Pack params to engine->schedule() into a struct
Today we only want to pass along the priority to engine->schedule(), but in the future we want to have much more control over the various aspects of the GPU during a context's execution, for example controlling the frequency allowed. As we need an ever growing number of parameters for scheduling, move those into a struct for convenience. v2: Move the anonymous struct into its own function for legibility and ye olde gcc. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
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@@ -14,6 +14,7 @@
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#include "intel_gpu_commands.h"
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struct drm_printer;
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struct i915_sched_attr;
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#define I915_CMD_HASH_ORDER 9
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@@ -460,7 +461,8 @@ struct intel_engine_cs {
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*
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* Called under the struct_mutex.
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*/
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void (*schedule)(struct i915_request *request, int priority);
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void (*schedule)(struct i915_request *request,
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const struct i915_sched_attr *attr);
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/*
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* Cancel all requests on the hardware, or queued for execution.
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