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drm/virtio: New fence for every plane update
Having a fence linked to a virtio_gpu_framebuffer in the plane update sequence would cause conflict when several planes referencing the same framebuffer (e.g. Xorg screen covering multi-displays configured for an extended mode) and those planes are updated concurrently. So it is needed to allocate a fence for every plane state instead of the framebuffer. Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> [dmitry.osipenko@collabora.com: rebase, fix up, edit commit message] Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Acked-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Reviewed-by: Rob Clark <robdclark@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241020230803.247419-2-dmitry.osipenko@collabora.com
This commit is contained in:
committed by
Dmitry Osipenko
parent
30f86b8f86
commit
d3c55b8ab6
@@ -67,11 +67,28 @@ uint32_t virtio_gpu_translate_format(uint32_t drm_fourcc)
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return format;
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}
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static struct
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drm_plane_state *virtio_gpu_plane_duplicate_state(struct drm_plane *plane)
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{
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struct virtio_gpu_plane_state *new;
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if (WARN_ON(!plane->state))
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return NULL;
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new = kzalloc(sizeof(*new), GFP_KERNEL);
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if (!new)
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return NULL;
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__drm_atomic_helper_plane_duplicate_state(plane, &new->base);
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return &new->base;
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}
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static const struct drm_plane_funcs virtio_gpu_plane_funcs = {
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.update_plane = drm_atomic_helper_update_plane,
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.disable_plane = drm_atomic_helper_disable_plane,
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.reset = drm_atomic_helper_plane_reset,
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.atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
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.atomic_duplicate_state = virtio_gpu_plane_duplicate_state,
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.atomic_destroy_state = drm_atomic_helper_plane_destroy_state,
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};
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@@ -139,11 +156,13 @@ static void virtio_gpu_resource_flush(struct drm_plane *plane,
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struct drm_device *dev = plane->dev;
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct virtio_gpu_framebuffer *vgfb;
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struct virtio_gpu_plane_state *vgplane_st;
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struct virtio_gpu_object *bo;
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vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
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vgplane_st = to_virtio_gpu_plane_state(plane->state);
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bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
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if (vgfb->fence) {
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if (vgplane_st->fence) {
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struct virtio_gpu_object_array *objs;
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objs = virtio_gpu_array_alloc(1);
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@@ -152,13 +171,11 @@ static void virtio_gpu_resource_flush(struct drm_plane *plane,
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virtio_gpu_array_add_obj(objs, vgfb->base.obj[0]);
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virtio_gpu_array_lock_resv(objs);
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virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle, x, y,
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width, height, objs, vgfb->fence);
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width, height, objs,
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vgplane_st->fence);
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virtio_gpu_notify(vgdev);
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dma_fence_wait_timeout(&vgfb->fence->f, true,
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dma_fence_wait_timeout(&vgplane_st->fence->f, true,
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msecs_to_jiffies(50));
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dma_fence_put(&vgfb->fence->f);
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vgfb->fence = NULL;
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} else {
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virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle, x, y,
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width, height, NULL, NULL);
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@@ -248,12 +265,14 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
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struct drm_device *dev = plane->dev;
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct virtio_gpu_framebuffer *vgfb;
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struct virtio_gpu_plane_state *vgplane_st;
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struct virtio_gpu_object *bo;
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if (!new_state->fb)
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return 0;
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vgfb = to_virtio_gpu_framebuffer(new_state->fb);
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vgplane_st = to_virtio_gpu_plane_state(new_state);
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bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
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drm_gem_plane_helper_prepare_fb(plane, new_state);
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@@ -261,10 +280,11 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
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if (!bo || (plane->type == DRM_PLANE_TYPE_PRIMARY && !bo->guest_blob))
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return 0;
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if (bo->dumb && (plane->state->fb != new_state->fb)) {
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vgfb->fence = virtio_gpu_fence_alloc(vgdev, vgdev->fence_drv.context,
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if (bo->dumb) {
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vgplane_st->fence = virtio_gpu_fence_alloc(vgdev,
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vgdev->fence_drv.context,
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0);
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if (!vgfb->fence)
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if (!vgplane_st->fence)
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return -ENOMEM;
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}
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@@ -274,15 +294,15 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
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static void virtio_gpu_plane_cleanup_fb(struct drm_plane *plane,
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struct drm_plane_state *state)
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{
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struct virtio_gpu_framebuffer *vgfb;
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struct virtio_gpu_plane_state *vgplane_st;
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if (!state->fb)
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return;
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vgfb = to_virtio_gpu_framebuffer(state->fb);
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if (vgfb->fence) {
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dma_fence_put(&vgfb->fence->f);
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vgfb->fence = NULL;
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vgplane_st = to_virtio_gpu_plane_state(state);
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if (vgplane_st->fence) {
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dma_fence_put(&vgplane_st->fence->f);
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vgplane_st->fence = NULL;
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}
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}
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@@ -295,6 +315,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct virtio_gpu_output *output = NULL;
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struct virtio_gpu_framebuffer *vgfb;
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struct virtio_gpu_plane_state *vgplane_st;
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struct virtio_gpu_object *bo = NULL;
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uint32_t handle;
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@@ -307,6 +328,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
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if (plane->state->fb) {
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vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
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vgplane_st = to_virtio_gpu_plane_state(plane->state);
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bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
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handle = bo->hw_res_handle;
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} else {
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@@ -326,11 +348,9 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
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(vgdev, 0,
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plane->state->crtc_w,
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plane->state->crtc_h,
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0, 0, objs, vgfb->fence);
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0, 0, objs, vgplane_st->fence);
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virtio_gpu_notify(vgdev);
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dma_fence_wait(&vgfb->fence->f, true);
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dma_fence_put(&vgfb->fence->f);
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vgfb->fence = NULL;
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dma_fence_wait(&vgplane_st->fence->f, true);
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}
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if (plane->state->fb != old_state->fb) {
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