io_uring/net: move connect to always using async data

While doing that, get rid of io_async_connect and just use the generic
io_async_msghdr. Both of them have a struct sockaddr_storage in there,
and while io_async_msghdr is bigger, if the same type can be used then
the netmsg_cache can get reused for connect as well.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Jens Axboe
2024-03-18 20:37:22 -06:00
parent d6f911a6b2
commit e2ea5a7069
3 changed files with 12 additions and 37 deletions

View File

@@ -28,10 +28,6 @@ struct io_async_msghdr {
#if defined(CONFIG_NET)
struct io_async_connect {
struct sockaddr_storage address;
};
int io_shutdown_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_shutdown(struct io_kiocb *req, unsigned int issue_flags);
@@ -53,7 +49,6 @@ int io_accept(struct io_kiocb *req, unsigned int issue_flags);
int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_socket(struct io_kiocb *req, unsigned int issue_flags);
int io_connect_prep_async(struct io_kiocb *req);
int io_connect_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_connect(struct io_kiocb *req, unsigned int issue_flags);