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drm/amd/display: To support Replay frame skip mode
[Why & How] The change is to optimize the Replay power saving by reducing the refresh rate with frame skipping mode Reviewed-by: Robin Chen <robin.chen@amd.com> Signed-off-by: Chuntao Tso <chunttso@amd.com> Signed-off-by: Fangzhi Zuo <jerry.zuo@amd.com> Tested-by: Dan Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
committed by
Alex Deucher
parent
45de10d2d9
commit
f3f48d6ce5
@@ -1110,7 +1110,7 @@ bool edp_send_replay_cmd(struct dc_link *link,
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return true;
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}
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bool edp_set_coasting_vtotal(struct dc_link *link, uint32_t coasting_vtotal)
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bool edp_set_coasting_vtotal(struct dc_link *link, uint32_t coasting_vtotal, uint16_t frame_skip_number)
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{
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struct dc *dc = link->ctx->dc;
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struct dmub_replay *replay = dc->res_pool->replay;
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@@ -1122,9 +1122,11 @@ bool edp_set_coasting_vtotal(struct dc_link *link, uint32_t coasting_vtotal)
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if (!dc_get_edp_link_panel_inst(dc, link, &panel_inst))
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return false;
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if (coasting_vtotal && link->replay_settings.coasting_vtotal != coasting_vtotal) {
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replay->funcs->replay_set_coasting_vtotal(replay, coasting_vtotal, panel_inst);
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if (coasting_vtotal && (link->replay_settings.coasting_vtotal != coasting_vtotal ||
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link->replay_settings.frame_skip_number != frame_skip_number)) {
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replay->funcs->replay_set_coasting_vtotal(replay, coasting_vtotal, panel_inst, frame_skip_number);
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link->replay_settings.coasting_vtotal = coasting_vtotal;
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link->replay_settings.frame_skip_number = frame_skip_number;
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}
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return true;
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@@ -1152,7 +1154,7 @@ bool edp_replay_residency(const struct dc_link *link,
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}
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bool edp_set_replay_power_opt_and_coasting_vtotal(struct dc_link *link,
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const unsigned int *power_opts, uint32_t coasting_vtotal)
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const unsigned int *power_opts, uint32_t coasting_vtotal, uint16_t frame_skip_number)
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{
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struct dc *dc = link->ctx->dc;
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struct dmub_replay *replay = dc->res_pool->replay;
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@@ -1163,13 +1165,16 @@ bool edp_set_replay_power_opt_and_coasting_vtotal(struct dc_link *link,
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/* Only both power and coasting vtotal changed, this func could return true */
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if (power_opts && link->replay_settings.replay_power_opt_active != *power_opts &&
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coasting_vtotal && link->replay_settings.coasting_vtotal != coasting_vtotal) {
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(coasting_vtotal &&
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(link->replay_settings.coasting_vtotal != coasting_vtotal ||
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link->replay_settings.frame_skip_number != frame_skip_number))) {
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if (link->replay_settings.replay_feature_enabled &&
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replay->funcs->replay_set_power_opt_and_coasting_vtotal) {
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replay->funcs->replay_set_power_opt_and_coasting_vtotal(replay,
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*power_opts, panel_inst, coasting_vtotal);
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*power_opts, panel_inst, coasting_vtotal, frame_skip_number);
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link->replay_settings.replay_power_opt_active = *power_opts;
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link->replay_settings.coasting_vtotal = coasting_vtotal;
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link->replay_settings.frame_skip_number = frame_skip_number;
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} else
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return false;
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} else
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@@ -59,12 +59,12 @@ bool edp_setup_replay(struct dc_link *link,
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bool edp_send_replay_cmd(struct dc_link *link,
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enum replay_FW_Message_type msg,
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union dmub_replay_cmd_set *cmd_data);
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bool edp_set_coasting_vtotal(struct dc_link *link, uint32_t coasting_vtotal);
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bool edp_set_coasting_vtotal(struct dc_link *link, uint32_t coasting_vtotal, uint16_t frame_skip_number);
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bool edp_replay_residency(const struct dc_link *link,
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unsigned int *residency, const bool is_start, const enum pr_residency_mode mode);
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bool edp_get_replay_state(const struct dc_link *link, uint64_t *state);
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bool edp_set_replay_power_opt_and_coasting_vtotal(struct dc_link *link,
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const unsigned int *power_opts, uint32_t coasting_vtotal);
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const unsigned int *power_opts, uint32_t coasting_vtotal, uint16_t frame_skip_number);
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bool edp_wait_for_t12(struct dc_link *link);
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bool edp_is_ilr_optimization_required(struct dc_link *link,
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struct dc_crtc_timing *crtc_timing);
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