drm/vmwgfx: Implement an infrastructure for read-coherent resources

Similar to write-coherent resources, make sure that from the user-space
point of view, GPU rendered contents is automatically available for
reading by the CPU.

Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This commit is contained in:
Thomas Hellstrom
2019-03-28 11:36:25 +01:00
parent 61335d7a5a
commit fb80edb0d7
5 changed files with 181 additions and 11 deletions

View File

@@ -77,6 +77,7 @@ struct vmw_user_resource_conv {
* @dirty_sync: Upload the dirty mob contents to the resource.
* @dirty_add_range: Add a sequential dirty range to the resource
* dirty tracker.
* @clean: Clean the resource.
*/
struct vmw_res_func {
enum vmw_res_type res_type;
@@ -101,6 +102,7 @@ struct vmw_res_func {
int (*dirty_sync)(struct vmw_resource *res);
void (*dirty_range_add)(struct vmw_resource *res, size_t start,
size_t end);
int (*clean)(struct vmw_resource *res);
};
/**