Different hardware generations have different scanout alignment
requirements. Introduce a new vfunc that will allow us to
make that distinction without horrible if-ladders.
For now we directly plug in the existing intel_surf_alignment()
and intel_cursor_alignment() functions.
For fbdev we (temporarily) introduce intel_fbdev_min_alignment()
that simply queries the alignment from the primary plane of
the first crtc.
TODO: someone will need to fix xe's alignment handling
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240612204712.31404-4-ville.syrjala@linux.intel.com
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
On bdw-glk the sync->async flip change takes an extra frame due to
the double buffering behaviour of the async flip plane control bit.
Since on skl+ we are now explicitly converting the first async flip
to a sync flip (in order to allow changing the modifier and/or
ddb/watermarks) we are now taking two extra frames until async flips
are actually active. We can drop that back down to one frame by
setting the async flip bit already during the sync flip.
Note that on bdw we don't currently do the extra sync flip (see
intel_plane_do_async_flip()) so technically we wouldn't have
to deal with this in i9xx_plane_update_arm(). But I added the
relevant snippet of code there as well, just in case we ever
decide to go for the extra sync flip on pre-skl platforms as
well (we might, for example, want to change the fb stride).
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240430095639.26390-5-ville.syrjala@linux.intel.com
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
On MTL the GOP (for whatever reason) likes to bind its framebuffer
high up in the ggtt address space. This can conflict with whatever
ggtt_reserve_guc_top() is trying to do, and the result is that
ggtt_reserve_guc_top() fails and then we proceed to explode when
trying to tear down the driver. Thus far I haven't analyzed what
causes the actual fireworks, but it's not super important as even
if it didn't explode we'd still fail the driver load and the user
would be left with an unusable GPU.
To remedy this (without having to figure out exactly what
ggtt_reserve_guc_top() is trying to achieve) we can attempt to
relocate the BIOS framebuffer to a lower ggtt address. We can do
this at this early point in driver init because nothing else is
supposed to be clobbering the ggtt yet. So we simply change where
in the ggtt we pin the vma, the original PTEs will be left as is,
and the new PTEs will get written with the same dma addresses.
The plane will keep on scanning out from the original PTEs until
we are done with the whole process, and at that point we rewrite
the plane's surface address register to point at the new ggtt
address.
Since we don't need a specific ggtt address for the plane
(apart from needing it to land in the mappable region for
normal stolen objects) we'll just try to pin it without a fixed
offset first. It should end up at the lowest available address
(which really should be 0 at this point in the driver init).
If that fails we'll fall back to just pinning it exactly to the
origianal address.
To make sure we don't accidentlally pin it partially over the
original ggtt range (as that would corrupt the original PTEs)
we reserve the original range temporarily during this process.
v2: Try to pin explicitly to ggtt offset 0 as otherwise DG2 puts it
even higher (atm we have no PIN_LOW flag to force it low)
v3: "fix" xe
Reviewed-by: Andrzej Hajda <andrzej.hajda@intel.com>
Tested-by: Paz Zcharya <pazz@chromium.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240202224340.30647-16-ville.syrjala@linux.intel.com
Acked-by: Lucas De Marchi <lucas.demarchi@intel.com>
Split out frontbuffer related declarations and static inlines from
gem/i915_gem_object.h into new gem/i915_gem_object_frontbuffer.h.
The main goal is to reduce header interdependencies. With
gem/i915_gem_object.h including display/intel_frontbuffer.h,
modification of the latter causes a whopping 300+ objects to be rebuilt,
while many of the source files actually needing it aren't explicitly
including it at all.
After the change, only 21 objects depend on display/intel_frontbuffer.h,
directly or indirectly.
Cc: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230830085127.2416842-1-jani.nikula@intel.com
Turns out many of the files that need i915_reg.h get it implicitly via
{display/intel_de.h, gt/intel_context.h} -> i915_trace.h -> i915_irq.h
-> i915_reg.h. Since i915_trace.h doesn't actually need i915_irq.h,
makes sense to drop it, but that requires adding quite a few new
includes all over the place.
Prefer including i915_reg.h where needed instead of adding another
implicit include, because eventually we'll want to split up i915_reg.h
and only include the specific registers at each place.
Also some places actually needed i915_irq.h too.
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/6e78a2e0ac1bffaf5af3b5ccc21dff05e6518cef.1668008071.git.jani.nikula@intel.com
Drop the locks around most primary plane register writes.
The lock isn't needed since each plane's register are neatly
contained on their own cachelines.
The one exception we have to make is DSPADDR/DSPSURF which is
(ab)used to also trigger FBC nukes on pre-snb (since the
hardware doesn't seem to have any dedicated mechanism to
trigger nukes). So we need to keep the lock around it to
protect against the rmw performed by the fbc code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220210062403.18690-5-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Use REG_GENMASK() & co. when dealing with PIPESRC.
Note that i9xx_get_initial_plane_config() will now use the
full 16 bit mask whereas previously it used 12 bits only.
But intel_get_pipe_src_size() already used the full 16 bits
on all platforms anyway, so at least we're consistent now.
The high bits beyond the max supported pipe source size
should not be set in any case so this seems fine.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211112193813.8224-7-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Chop i9xx_plane_update() into two halves. Fist half becomes
the _noarm() variant, second part the _arm() variant.
Fortunately I have already previously grouped the register
writes into roughtly the correct order, so the split looks
surprisingly clean.
One slightly surprising fact was that the CHV pipe B PRIMPOS/SIZE
registers are self arming unlike their pre-ctg DSPPOS/SIZE
counterparts. In fact all the new CHV pipe B registers are
self arming.
Also we must remind ourselves that i830/i845 are a bit borked
in that all of their plane registers are self-arming.
I didn't do any i915_update_info measurements for this one
alone. I'll get total numbers with the corrsponding sprite
plane changes.
v2: Don't break my precious i830/i845
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211020212757.13517-1-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
The amount of plane registers we have to write has been steadily
increasing, putting more pressure on the vblank evasion mechanism
and forcing us to increase its time budget. Let's try to take some
of the pressure off by splitting plane updates into two parts:
1) write all non-self arming plane registers, ie. the registers
where the write actually does nothing until a separate arming
register is also written which will cause the hardware to latch
the new register values at the next start of vblank
2) write all self arming plane registers, ie. registers which always
just latch at the next start of vblank, and registers which also
arm other registers to do so
Here we just provide the mechanism, but don't actually implement
the split on any platform yet. so everything stays now in the _arm()
hooks. Subsequently we can move a whole bunch of stuff into the
_noarm() part, especially in more modern platforms where the number
of registers we have to write is also the greatest. On older
platforms this is less beneficial probably, but no real reason
to deviate from a common behaviour.
And let's sprinkle some TODOs around the areas that will need
adapting.
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-5-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
The next patch needs to distinguish between a view's mapping and scanout
stride. Rename the current stride parameter to mapping_stride with the
script below. mapping_stride will keep the same meaning as stride had
on all platforms so far, while the meaning of it will change on ADLP.
No functional changes.
@@
identifier intel_fb_view;
identifier i915_color_plane_view;
identifier color_plane;
expression e;
type T;
@@
struct intel_fb_view {
...
struct i915_color_plane_view {
...
- T stride;
+ T mapping_stride;
...
} color_plane[e];
...
};
@@
struct i915_color_plane_view pv;
@@
pv.
- stride
+ mapping_stride
@@
struct i915_color_plane_view *pvp;
@@
pvp->
- stride
+ mapping_stride
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211026225105.2783797-6-imre.deak@intel.com
By using the modifier plane capability flags to encode the modifiers'
CCS type and tiling attributes, it becomes simpler to the check for
any of these capabilities when providing the list of supported
modifiers.
This also allows distinguishing modifiers on future platforms where
platforms with the same display version support different modifiers. An
example is DG2 and ADLP, both being D13, where DG2 supports only F and X
tiling, while ADLP supports only Y and X tiling. With the
INTEL_PLANE_CAP_TILING_* flags added in this patch we can provide
the correct modifiers for each platform.
v2:
- Define PLANE_HAS_* with macros instead of an enum. (Jani)
- Rename PLANE_HAS_*_ANY to PLANE_HAS_*_MASK. (Jani)
- Rename PLANE_HAS_* to INTEL_PLANE_CAP_*.
- Set the CCS_RC_CC cap only for DISPLAY_VER >= 12.
- Set the TILING_Y cap only for DISPLAY_VER < 13 || ADLP.
- Simplify the SKL plane cap display version checks and move them
to a separate function.
Cc: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211027125150.2891371-1-imre.deak@intel.com
Add a table describing all the framebuffer modifiers used by i915 at one
place. This has the benefit of deduplicating the listing of supported
modifiers for each platform and checking the support of these modifiers
on a given plane. This also simplifies in a similar way getting some
attribute for a modifier, for instance checking if the modifier is a
CCS modifier type.
While at it drop the cursor plane filtering from skl_plane_has_rc_ccs(),
as the cursor plane is registered with DRM core elsewhere.
v1: Unchanged.
v2:
- Keep the plane caps calculation in the plane code and pass an enum
with these caps to intel_fb_get_modifiers(). (Ville)
- Get the modifiers calling intel_fb_get_modifiers() in i9xx_plane.c as
well.
v3:
- s/.id/.modifier/ (Ville)
- Keep modifier_desc vs. plane_cap filter conditions consistent. (Ville)
- Drop redundant cursor plane check from skl_plane_has_rc_ccs(). (Ville)
- Use from, until display version fields in modifier_desc instead of a mask. (Jani)
- Unexport struct intel_modifier_desc, separate its decl and init. (Jani)
- Remove enum pipe, plane_id forward decls from intel_fb.h, which are
not needed after v2.
v4:
- Reuse IS_DISPLAY_VER() instead of open-coding it. (Jani)
- Preserve the current modifier order exposed to user space. (Ville)
v5: Use }, { on one line to seperate the descriptor array elements. (Jani)
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> (v3)
Link: https://patchwork.freedesktop.org/patch/msgid/20211020195138.1841242-2-imre.deak@intel.com
Hoist the intel_de.h include from intel_display_types.h one
level up. I need this in order to untangle the include order
so that I can add tracepoints into intel_de.h.
This little cocci script did most of the work for me:
@find@
@@
(
intel_de_read(...)
|
intel_de_read_fw(...)
|
intel_de_write(...)
|
intel_de_write_fw(...)
)
@has_include@
@@
(
#include "intel_de.h"
|
#include "display/intel_de.h"
)
@depends on find && !has_include@
@@
+ #include "intel_de.h"
#include "intel_display_types.h"
@depends on find && !has_include@
@@
+ #include "display/intel_de.h"
#include "display/intel_display_types.h"
Cc: Cooper Chiou <cooper.chiou@intel.com>
Reviewed-by: Anshuman Gupta <anshuman.gupta@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210430143945.6776-1-ville.syrjala@linux.intel.com
While converting the rest of the driver to use GRAPHICS_VER() and
MEDIA_VER(), following what was done for display, some discussions went
back on what we did for display:
1) Why is the == comparison special that deserves a separate
macro instead of just getting the version and comparing directly
like is done for >, >=, <=?
2) IS_DISPLAY_RANGE() is weird in that it omits the "_VER" for
brevity. If we remove the current users of IS_DISPLAY_VER(), we
could actually repurpose it for a range check
With (1) there could be an advantage if we used gen_mask since multiple
conditionals be combined by the compiler in a single and instruction and
check the result. However a) INTEL_GEN() doesn't use the mask since it
would make the code bigger everywhere else and b) in the cases it made
sense, it also made sense to convert to the _RANGE() variant.
So here we repurpose IS_DISPLAY_VER() to work with a [ from, to ] range
like was the IS_DISPLAY_RANGE() and convert the current IS_DISPLAY_VER()
users to use == and != operators. Aside from the definition changes,
this was done by the following semantic patch:
@@ expression dev_priv, E1; @@
- !IS_DISPLAY_VER(dev_priv, E1)
+ DISPLAY_VER(dev_priv) != E1
@@ expression dev_priv, E1; @@
- IS_DISPLAY_VER(dev_priv, E1)
+ DISPLAY_VER(dev_priv) == E1
@@ expression dev_priv, from, until; @@
- IS_DISPLAY_RANGE(dev_priv, from, until)
+ IS_DISPLAY_VER(dev_priv, from, until)
Cc: Jani Nikula <jani.nikula@intel.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
[Jani: Minor conflict resolve while applying.]
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210413051002.92589-4-lucas.demarchi@intel.com
To allow the simplification of FB/plane view computation in the
follow-up patches, unify the corresponding state in the
intel_framebuffer and intel_plane_state structs into a new intel_fb_view
struct.
This adds some overhead to intel_framebuffer as the rotated view will
have now space for 4 color planes instead of the required 2 and it'll
also contain the unused offset for each color_plane info. Imo this is an
acceptable trade-off to get a simplified way of the remap computation.
Use the new intel_fb_view struct for the FB normal view as well, so (in
the follow-up patches) we can remove the special casing for normal view
calculation wrt. the calculation of remapped/rotated views. This also
adds an overhead to the intel_framebuffer struct, as the gtt remap info
and per-color plane offset/pitch is not required for the normal view,
but imo this is an acceptable trade-off as above. The per-color plane
pitch filed will be used by a follow-up patch, so we can retrieve the
pitch for each view in the same way.
No functional changes in this patch.
v2:
- Make the patch have _no functional change_.
(fix skl_check_nv12_aux_surface() and skl_check_main_surface()).
- s/i915_color_plane_view::pitch/stride/ (Ville)
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-17-imre.deak@intel.com