A helper for managed BO allocations makes it possible to remove specific
"fini" actions and will simplify the following patches adding ability to
execute a release action for specific BO directly.
Signed-off-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Replace calls to XE_BUG_ON() with calls XE_WARN_ON() which in turn calls
WARN() instead of BUG(). BUG() crashes the kernel and should only be
used when it is absolutely unavoidable in case of catastrophic and
unrecoverable failures, which is not the case here.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Since memory and address spaces are a tile concept rather than a GT
concept, we need to plumb tile-based handling through lots of
memory-related code.
Note that one remaining shortcoming here that will need to be addressed
before media GT support can be re-enabled is that although the address
space is shared between a tile's GTs, each GT caches the PTEs
independently in their own TLB and thus TLB invalidation should be
handled at the GT level.
v2:
- Fix kunit test build.
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-13-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Sort includes and split them in blocks:
1) .h corresponding to the .c. Example: xe_bb.c should have a "#include
"xe_bb.h" first.
2) #include <linux/...>
3) #include <drm/...>
4) local includes
5) i915 includes
This is accomplished by running
`clang-format --style=file -i --sort-includes drivers/gpu/drm/xe/*.[ch]`
and ignoring all the changes after the includes. There are also some
manual tweaks to split the blocks.
v2: Also sort includes in headers
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Xe, is a new driver for Intel GPUs that supports both integrated and
discrete platforms starting with Tiger Lake (first Intel Xe Architecture).
The code is at a stage where it is already functional and has experimental
support for multiple platforms starting from Tiger Lake, with initial
support implemented in Mesa (for Iris and Anv, our OpenGL and Vulkan
drivers), as well as in NEO (for OpenCL and Level0).
The new Xe driver leverages a lot from i915.
As for display, the intent is to share the display code with the i915
driver so that there is maximum reuse there. But it is not added
in this patch.
This initial work is a collaboration of many people and unfortunately
the big squashed patch won't fully honor the proper credits. But let's
get some git quick stats so we can at least try to preserve some of the
credits:
Co-developed-by: Matthew Brost <matthew.brost@intel.com>
Co-developed-by: Matthew Auld <matthew.auld@intel.com>
Co-developed-by: Matt Roper <matthew.d.roper@intel.com>
Co-developed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Co-developed-by: Francois Dugast <francois.dugast@intel.com>
Co-developed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Co-developed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Co-developed-by: Philippe Lecluse <philippe.lecluse@intel.com>
Co-developed-by: Nirmoy Das <nirmoy.das@intel.com>
Co-developed-by: Jani Nikula <jani.nikula@intel.com>
Co-developed-by: José Roberto de Souza <jose.souza@intel.com>
Co-developed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Co-developed-by: Dave Airlie <airlied@redhat.com>
Co-developed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Co-developed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Co-developed-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>