This version brings along following fixes:
- Fix a regression in blank pixel data caused by coding mistake
- Fix a bug when searching for insert_above_mpcc
- Update add plane to context logic with a new algorithm
- Adjust visual confirm dpp height offset to be 1/240 of v addressable
- Add interface to enable DPIA trace
- Support plane clip with zero recout size
- Blocking invalid 420 modes on HDMI TMDS for DCN31 and DCN314
- Make mpc32 functions available to future DCNs
- Change HDCP update sequence for DM
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Martin Leung <martin.leung@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
Secondary DPP pipes are used for rendering secondary layers of planes.
The name "for layer" doesn't make it obvious. The function is acquiring
a free pipe as secondary dpp pipe only. We rename it so it is more obvious.
In a future follow up change, we want to add functions to acquire free pipe as
opp head pipe or otg master pipe as well. They will have their separate
allocation priority.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
generic dc resource file should not know what an optimal idle pipe is
because this is dcn hardware dependent.
[how]
We move the optimial pipe searching logic in dcn specific layer.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Description]
In overclocking scenarios the max memclk could be higher
than the DC mode limit. However, for configs that don't
support MCLK switching we need to set the max memclk to
the overclocked max instead of the DC mode max or we
could result in underflow.
Reviewed-by: Samson Tam <samson.tam@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
With previous ODM + MPO policy we will only allocate pipes when MPO plane
has intersection with current ODM slice. With this policy we have to indicate
scaling change when plane clip is updated in case plane clip change causes
MPO plane to go in or out current ODM slice.
With new ODM + MPO policy we allocate pipe independent from plane clip size
so we no longer treat it as a scaling change. There no need to do a full update
due to clip size change anymore.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
For timing with large v addressable visual confirm is just too small. It is difficult
to tell visually which DPP we are using. On the other hand with timing with small
v addressable visual confirm is too large and covers the UI area.
[how]
We calculate visual confirm dpp height offset based on v addressable so it stays
relatively the same height i.e. 1/240 verticle portion of the screen.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
Preivous algorithm for finding an optimal idle pipe for a new plane was
implemented to handle dynamic pipe allocation when MPO plane moves
from one ODM slice to the other. Now pipe allocation is more static so
it no longer depends on the MPO plane's position. We are simplifying
our logic and remove unnecessary handling in our code.
[how]
Apply a new simplified version of pipe resource allocation logic to reduce
unnecessary flip delay caused by swapping secondary dpp pipe to other
MPC blending tree.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
We only acquire MPO pipe for blending tree where the plane clip will
be rendered. If an MPO plane is outside current ODM slice rect, we will
skip pipe allocation. With new programming policy we want to allocate
pipes for every ODM slice blending tree even for those whose ODM slice
rect doesn't intersect with plane clip. This is aligned with DML validation
so the pipe topology is programmed independently from the plane's
position and dst plane size.
[how]
- Remove the logic to allocate pipe only when the MPO plane intersects
with ODM slice and replace with the new logic to always allocate pipes.
- Remove the logic to tear down ODM configuration in favor for supporting
secondary MPO planes.
- Remove the logic to use full update when MPO goes accross ODM slice
boundary.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
If plane clip is outside current pipe's ODM slice rect, our logic will
fail validation because we assume that when a pipe is acquired
to support a plane clip, it must blend some portion of the plane
on the screen. This assumption needs to be changed.
When a pipe is acquired to render the plane, we are now allowing
it to support a case where it can take minimum viewport and draw
with zero recout size when the plane clip is outside current ODM
slice rect. The reason is that we want to allocate and get the pipe
pre-programmed so it is ready to be rendered when user moves
the plane over to the current ODM slice with a fast update.
Whereas with the existing solution when user moves the plane
over, we will need to allocate a pipe as needed and power it up
and program it through a full update. This not only impacts the
user experience with unnecessary delay of a frame but also
doesn't generate any benefit to the user because DML doesn't
support it. DML will invalidate based on worst case scenario and
it doesn't depend on the plane location. So having our
programming sequence support such dynamic pipe allocation is
not meaningful anyway.
[how]
In build scaler params allow recout to be zero size and if viewport
is smaller than minimum, set minimum viewport size.
Reviewed-by: Jun Lei <jun.lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Flash of corruption observed when UCLK switching after transitioning
from DTBCLK to DPREFCLK on subVP(DP) + subVP(HDMI) config
Scenario where DPREFCLK is required instead of DTBCLK is not expected
[How]
Always set the DTBCLK source as DTBCLK0
Reviewed-by: Alvin Lee <alvin.lee2@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Austin Zheng <austin.zheng@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Front-end would be programmed using the stream update flags set
from the previous update and the full update should be triggered
whenever commit_state_no_check gets called.
[How]
Set all stream update flags before programming the front-end
Clear all flags that got set to avoid redundant programming
Reviewed-by: Alvin Lee <alvin.lee2@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Austin Zheng <austin.zheng@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
DPIA traces from DMUB is not enabled by default, which is
less convenient to debug DPIA related issues because we have
to resort to other debug tools to enable DPIA trace.
[How]
Exposes interfaces to update trace mask from the DMUB GPINT commands.
Also provides DC implementations to enable DPIA trace.
Reviewed-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Stylon Wang <stylon.wang@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't set predefined degamma curve to cursor plane if the cursor
attribute flag is not set. Applying a degamma curve to the cursor by
default breaks userspace expectation. Checking the flag before
performing any color transformation prevents too dark cursor gamma in
DCN3+ on many Linux desktop environment (KDE Plasma, GNOME,
wlroots-based, etc.) as reported at:
- https://gitlab.freedesktop.org/drm/amd/-/issues/1513
This is the same approach followed by DCN2 drivers where the issue is
not present.
Fixes: 03f54d7d34 ("drm/amd/display: Add DCN3 DPP")
Link: https://gitlab.freedesktop.org/drm/amd/-/issues/1513
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Tested-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add various functions for replay, such as construct, destroy, enable
get_state, and copy_setting etc. These functions communicate with the
firmware to setup and enable panel replay
Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In some instances, the GPU is transmitting repeated frame to the sink
without any updates or changes in the content. These repeat transmission
are wasteful, resulting in power draw in different aspects of the system
1. DCN is fetching the frame of data from DF/UMC/DRAM. This memory traffic
prevents power down of parts of this HW path.
2. GPU is transmitting pixel data to the display through the main link of
the DisplayPort interface. This prevents power down of both the Source
transmitter (TX) and the Sink receiver (RX)
The concepts of utilizing replay is similar to PSR, but there is a benefit of:
Source and Sink remaining synchronized which allows for
- lower latency when switching from replay to live frames
- enable the possibility of more use cases
- easy control of the sink's refresh rate during replay
Due to Source and Sink remaining timing synchronized, Replay can be activated
in more UI scenarios.
Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This version brings along following fixes:
- Fix underflow issue on 175hz timing
- Add interface to modify DMUB panel power options
- Remove check for default eDP panel_mode
- Add new sequence for 4-lane HBR3 on vendor specific retimers
- Update DPG test pattern programming
- Correct unit conversion for vstartup
- Exit idle optimizations before attempt to access PHY
- Refactor recout calculation with a more generic formula
- Read down-spread percentage from lut to adjust dprefclk.
- Don't apply FIFO resync W/A if rdivider = 0
- Prevent invalid pipe connections
- Rearrange dmub_cmd defs order
- Add VESA SCR case for default aux backlight
- Guard DCN31 PHYD32CLK logic against chip family
- Correct grammar mistakes
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
In some vendor specific retimer setups for downstream 4-lane HBR3
configuration, the sink will show severe corruption (horizontal shifting)
and intermittent blanking.
[How]
Add new retimer programming sequence before clock recovery when 4 lanes
are active.
Reviewed-by: Michael Strauss <michael.strauss@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Ovidiu Bunea <ovidiu.bunea@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Last ODM slice could be slightly larger than other slice because it can be
including the residual.
[How]
Update DPG pattern programming sequence to use a different width for
last odm slice.
Reviewed-by: Chris Park <chris.park@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
vstartup is calculated to be a large number. It works because
it is within vertical blank, but it reduces region of blank that
can be used for power gating.
[How]
Calculation needs to convert micro seconds to number of
vertical lines.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Reza Amini <reza.amini@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Current recout calculation has a few assumptions and implementation
for MPO + ODM combine calculation is very specific. The equation has
too many cases without enough comments to document the detail.
[How]
The change remove the following assumptions:
1. When MPO is enabled, we only allow ODM Combine 2:1
2. ODM Combine always has even segment width.
3. Secondary MPO plane's pipe_ctx copies pre_odm_pipe from
its top pipe.
The change applies a generic formula with more details in comment to
document this solution so it is eaiser to learn and debug later.
Reviewed-by: Dmytro Laktyushkin <dmytro.laktyushkin@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Wenjing Liu <wenjing.liu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Description]
It is not valid to set the WDIVIDER value to 0, so do not
re-write to DISPCLK_WDIVIDER if the current value is 0
(i.e., it is at it's initial value and we have not made any
requests to change DISPCLK yet).
Reviewed-by: Saaem Rizvi <syedsaaem.rizvi@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Description]
- Prevent ODM pipe connections between pipes that are not part
of the same plane when adding a plane to context
- Re-attach child pipes of ODM slice about to be disconnected
to prevent any lost pipes with invalid tops/bottoms
- We cannot split if head_pipe is not in ODM. Preventing this
avoids creating an invalid context with an invalid pipe.
Reviewed-by: Alvin Lee <alvin.lee2@amd.com>
Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Ethan Bitnun <ethan.bitnun@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This version brings along following fixes:
- Update 128b/132b downspread factor to 0.3%
- Add helpers to get DMUB FW boot options
- Initialize necessary uninitialized variables
- Add stream overhead in BW calculations for 128b/132b
- Add link encoding to timing BW calculation parameters
- Prevent vtotal from being set to 0
- Fix race condition when turning off an output alone
- Keep PHY active for DP displays on DCN31
- Fix ASIC check in aux timeout workaround
- ABM pause toggle
- Add missing triggers for full updates
- Disable MPC split by default on special asic
- Add additional refresh rate conditions for SubVP cases
- Fix DP2 link training failure with RCO
- Reenable all root clock gating options
- Cache backlight_millinits in link structure and setting brightness accordingly
- Refine to decide the verified link setting
- Update SW cursor fallback for subvp high refresh
Acked-by: Alan Liu <haoping.liu@amd.com>
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Description]
- Full update was missed for the following cases:
- Idle optimization is enabled
- Plane is not in current context
- Also don't clear surface updates at end of
commit_plane_for_stream_fast as they are cleared at
the beginning of each flip (only stream updates need
to be cleared in case there is no stream update in
the next flip)
Reviewed-by: Samson Tam <samson.tam@amd.com>
Acked-by: Alan Liu <haoping.liu@amd.com>
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
Allow ABM states to be transferred across display
adapters for smooth display transitions.
[how]
We call DMUB to pause and get ABM states. We
transfer data to other gpu, and deliver data and
ask ABM to un-pause.
Reviewed-by: Harry Vanzylldejong <harry.vanzylldejong@amd.com>
Acked-by: Alan Liu <haoping.liu@amd.com>
Signed-off-by: Reza Amini <reza.amini@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
There certain cases where the timing BW is dependent on the type of link
encoding in use. Thus to calculate the correct BW required for a given
timing, the link encoding should be added as a parameter.
Reviewed-by: Wenjing Liu <wenjing.liu@amd.com>
Acked-by: Alan Liu <haoping.liu@amd.com>
Signed-off-by: George Shen <george.shen@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>