The API allows up to 64-bits allocations, but size is handled as int
inside nouveau almost everywhere. Until this is fixed it's better to
prevent negative sizes.
The 256 kB before INT_MAX is paranoia, because of the large page
aligning below that could flip it above INT_MAX.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This prevents 100% cpu usage on fermi cards when the exit interrupt
from the secret scrubber is not acked.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The moves themselves were generally async to graphics previously, with
the exception that if the "main" channel is used to synchronise a
page flip at the same time, it can end up blocked for a noticable amount
of time for large buffer moves.
Not really critical, and there's better ways of handling this, but they
are all rather invasive, so this is fine for now.
Based on a patch by Maarten Lankhorst addressing the same issue.
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
calim didn't like 150 seconds timeout, so lower the timeout for him.
15 seconds should still be plenty.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This should no longer be required, and is harmful for framebuffer pinning.
Also add a warning if unpin causes the pin count to drop below 0.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Weren't critical previously, the buffers would go away anyway. But with
recent changes to core drm/ttm lockdep will get pissed off now, so let's
fix it.
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
b580c9e2b7 introduced additional problems
while trying to solve issues that became apparent while porting to the
new reservation stuff.
The major problem was that the the previously mentioned patch took the
client mutex earlier than previously, but the pinning of new_bo can
can potentially cause a buffer move, which would result in attempting to
acquire the same mutex again.
This commit attempts to fix that "fix".
Thanks to Maarten for the tips on keeping lockdep happy and cooking :)
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
"drm/nve0-/gr: some new gpc registers can have multiple copies"
5ee86c4190 caused a regression for nvc0, because the bit indicating last
transfer has occured was no longer set, resulting in random system lockups.
Reported-by: Ronald Uitermark <ronald645@gmail.com>
Tested-by: Ronald Uitermark <ronald645@gmail.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVC1/NVD9 are the only chipsets that should have anything different
happen on them after this. We previously weren't doing these
register modifications, and NVIDIA do.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
GK110 exposes more than one, and needs to be dealt with in the ctxsw
ucode just like the TPC sets are.
Broadcast is at +0xe00.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
- Various fixes that make surviving concurrent piglit more possible.
- Buffer object deletion no longer synchronous
- Context/register initialisation updates that have been reported to
solve some stability issues (particularly on some problematic GF119
chips)
- Kernel side support for VP2 video decoding engines
* 'drm-nouveau-next' of git://anongit.freedesktop.org/git/nouveau/linux-2.6: (44 commits)
drm/nvd0-/disp: handle case where display engine is missing/disabled
drm/gr/nvc0-: merge nvc0/nve0 ucode, and use cpp instead of m4
drm/nouveau/bsp/nv84: initial vp2 engine implementation
drm/nouveau/vp/nv84: initial vp2 engine implementation
drm/nouveau/core: xtensa engine base class implementation
drm/nouveau/vdec: fork vp3 implementations from vp2
drm/nouveau/core: move falcon class to engine/
drm/nouveau/kms: don't fail if there's no dcb table entries
drm/nouveau: remove limit on gart
drm/nouveau/vm: perform a bar flush when flushing vm
drm/nvc0/gr: cleanup register lists, and add nvce/nvcf to switches
drm/nvc8/gr: update initial register/context values
drm/nvc4/gr: update initial register/context values
drm/nvc1/gr: update initial register/context values
drm/nvc3/gr: update initial register/context values
drm/nvc0/gr: update initial register/context values
drm/nvd9/gr: update initial register/context values
drm/nve4/gr: update initial register/context values
drm/nvc0-/gr: bump maximum gpc/tpc limits
drm/nvf0/gr: initial register/context setup
...
Not really "core" per-se. About to merge Ilia's work adding another
similar class for the VP2 xtensa engines, so, seems like a good time to
move all these to engine/.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most graphics cards nowadays have a multiple of this limit as their vram,
so limiting GART doesn't seem to make much sense.
Signed-off-by: Maarten >Lnkhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Appears to fix the regression from "drm/nvc0/vm: handle bar tlb flushes
internally".
nvidia always seems to do this flush after writing values.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>