To continue the onslaught of removing the assumption of a global
execution ordering, another casualty is the engine->timeline. Without an
actual timeline to track, it is overkill and we can replace it with a
much less grand plain list. We still need a list of requests inflight,
for the simple purpose of finding inflight requests (for retiring,
resetting, preemption etc).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-3-chris@chris-wilson.co.uk
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
Currently, the subslice_mask runtime parameter is stored as an
array of subslices per slice. Expand the subslice mask array to
better match what is presented to userspace through the
I915_QUERY_TOPOLOGY_INFO ioctl. The index into this array is
then calculated:
slice * subslice stride + subslice index / 8
v2: fix spacing in set_sseu_info args
use set_sseu_info to initialize sseu data when building
device status in debugfs
rename variables in intel_engine_types.h to avoid checkpatch
warnings
v3: update headers in intel_sseu.h
v4: add const to some sseu_dev_info variables
use sseu->eu_stride for EU stride calculations
v5: address review comments from Tvrtko and Daniele
v6: remove extra space in intel_sseu_get_subslices
return the correct subslice enable in for_each_instdone
add GEM_BUG_ON to ensure user doesn't pass invalid ss_mask size
use printk formatted string for subslice mask
v7: remove string.h header and rebase
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190524154022.13575-6-stuart.summers@intel.com
Setting bit5 (headerless msg for preemptible GPGPU context) of SAMPLER_MODE
register to enable support for the headless msgs on gen11. None of existing
use cases will be affected by this as this change makes both types of
message - headerless and w/ header supported at the same time. It also
complies with the new recommendation for the default bit value for the
next gen.
v2: rewrote commit message to include more information
v3: setting the bit in icl_ctx_workarounds_init()
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190425055005.21790-1-chris@chris-wilson.co.uk
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Engine discovery query allows userspace to enumerate engines, probe their
configuration features, all without needing to maintain the internal PCI
ID based database.
A new query for the generic i915 query ioctl is added named
DRM_I915_QUERY_ENGINE_INFO, together with accompanying structure
drm_i915_query_engine_info. The address of latter should be passed to the
kernel in the query.data_ptr field, and should be large enough for the
kernel to fill out all known engines as struct drm_i915_engine_info
elements trailing the query.
As with other queries, setting the item query length to zero allows
userspace to query minimum required buffer size.
Enumerated engines have common type mask which can be used to query all
hardware engines, versus engines userspace can submit to using the execbuf
uAPI.
Engines also have capabilities which are per engine class namespace of
bits describing features not present on all engine instances.
v2:
* Fixed HEVC assignment.
* Reorder some fields, rename type to flags, increase width. (Lionel)
* No need to allocate temporary storage if we do it engine by engine.
(Lionel)
v3:
* Describe engine flags and mark mbz fields. (Lionel)
* HEVC only applies to VCS.
v4:
* Squash SFC flag into main patch.
* Tidy some comments.
v5:
* Add uabi_ prefix to engine capabilities. (Chris Wilson)
* Report exact size of engine info array. (Chris Wilson)
* Drop the engine flags. (Joonas Lahtinen)
* Added some more reserved fields.
* Move flags after class/instance.
v6:
* Do not check engine info array was zeroed by userspace but zero the
unused fields for them instead.
v7:
* Simplify length calculation loop. (Lionel Landwerlin)
v8:
* Remove MBZ comments where not applicable.
* Rename ABI flags to match engine class define naming.
* Rename SFC ABI flag to reflect it applies to VCS and VECS.
* SFC is wired to even _logical_ engine instances.
* SFC applies to VCS and VECS.
* HEVC is present on all instances on Gen11. (Tony)
* Simplify length calculation even more. (Chris Wilson)
* Move info_ptr assigment closer to loop for clarity. (Chris Wilson)
* Use vdbox_sfc_access from runtime info.
* Rebase for RUNTIME_INFO.
* Refactor for lower indentation.
* Rename uAPI class/instance to engine_class/instance to avoid C++
keyword.
v9:
* Rebase for s/num_rings/num_engines/ in RUNTIME_INFO.
v10:
* Use new copy_query_item.
v11:
* Consolidate with struct i915_engine_class_instnace.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jon Bloomfield <jon.bloomfield@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tony Ye <tony.ye@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> # v7
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522090054.6007-1-tvrtko.ursulin@linux.intel.com
Test context workarounds have been correctly applied in newly created
contexts.
To accomplish this the existing engine_wa_list_verify helper is extended
to take in a context from which reading of the workaround list will be
done.
Context workaround verification is done from the existing subtests, which
have been renamed to reflect they are no longer only about GT and engine
workarounds.
v2:
* Test after resets and refactor to use intel_context more. (Chris)
v3:
* Use ce->engine->i915 instead of ce->gem_context->i915. (Chris)
* gem_engine_iter.idx is engine->id + 1. (Chris)
v4:
* Make local function static.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190520142546.12493-1-tvrtko.ursulin@linux.intel.com
Some users require that when a master batch is executed on one particular
engine, a companion batch is run simultaneously on a specific slave
engine. For this purpose, we introduce virtual engine bonding, allowing
maps of master:slaves to be constructed to constrain which physical
engines a virtual engine may select given a fence on a master engine.
For the moment, we continue to ignore the issue of preemption deferring
the master request for later. Ideally, we would like to then also remove
the slave and run something else rather than have it stall the pipeline.
With load balancing, we should be able to move workload around it, but
there is a similar stall on the master pipeline while it may wait for
the slave to be executed. At the cost of more latency for the bonded
request, it may be interesting to launch both on their engines in
lockstep. (Bubbles abound.)
Opens: Also what about bonding an engine as its own master? It doesn't
break anything internally, so allow the silliness.
v2: Emancipate the bonds
v3: Couple in delayed scheduling for the selftests
v4: Handle invalid mutually exclusive bonding
v5: Mention what the uapi does
v6: s/nbond/num_bonds/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-9-chris@chris-wilson.co.uk
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
Commit 1413b2bc07 ("drm/i915: Trim NEWCLIENT boosting") had the
intended consequence of not allowing a sequence of work that merely
crossed into a new engine the privilege to be promoted to NEWCLIENT
status. It also had the unintended consequence of actually making
NEWCLIENT effective on heavily oversubscribed transcode machines and
impacting upon their throughput.
If we consider a client packet composed of (rcsA, rcsB, vcs) and 30 of
those clients, using the NEWCLIENT boost that will be scheduled as
rcsA x 30, (rcsB, vcs) x 30
where as before it would have been
(rcsA, rcsB, vcs) x 30
That is with NEWCLIENT only boosting the first request of each client,
we would execute all rcsA requests prior to running on the vcs engines;
acruing a lot of dead time as compared to the previous case where the
vcs engine would be started in parallel to processing the second client.
The previous patch has the effect of delaying submission until it is
required by a third party (either the user with an explicit wait, or by
another client/engine). We reduce the NEWCLIENT bump to a mere WAIT,
which has the effect of removing its preemptive grant and reducing it to
the same level as any other user interaction -- that it will not be
promoted above the interengine dependencies, and so preventing NEWCLIENTS
from starving other engines. This a large nerf to the rrul properties of
the current NEWCLIENT, but it still does give prioritised submission to
new requests from light workloads.
References: b16c765122 ("drm/i915: Priority boost for new clients")
Fixes: 1413b2bc07 ("drm/i915: Trim NEWCLIENT boosting") # customer impact
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Dmitry Ermilov <dmitry.ermilov@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190515130052.4475-4-chris@chris-wilson.co.uk