Commit Graph

5 Commits

Author SHA1 Message Date
Paloma Arellano
32b6ff95b9 drm/msm/dpu: allow certain formats for CDM for DP
CDM block supports formats other than H1V2 for DP. Since we are now
adding support for CDM over DP, relax the checks to allow all other
formats for DP other than H1V2.

Changes in v2:
	- Add fixes tag
	- Move patch to top of series

Fixes: 0afac0ba60 ("drm/msm/dpu: add dpu_hw_cdm abstraction for CDM block")
Signed-off-by: Paloma Arellano <quic_parellan@quicinc.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/579606/
Link: https://lore.kernel.org/r/20240222194025.25329-2-quic_parellan@quicinc.com
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
2024-03-04 11:30:35 +02:00
Abhinav Kumar
0afac0ba60 drm/msm/dpu: add dpu_hw_cdm abstraction for CDM block
CDM block comes with its own set of registers and operations
which can be done. In-line with other hardware blocks, this
change adds the dpu_hw_cdm abstraction for the CDM block.

changes in v4:
	- used FIELD_PREP() for dpu_hw_cdm_setup_cdwn() operations
	- change to lowercase hex in dpu_hw_cdm_bind_pingpong_blk()
	- move disable assignment inside else in dpu_hw_cdm_bind_pingpong_blk()

changes in v3:
	- fix commit text from sub-blk to blk for CDM
	- fix kbot issue for missing static for dpu_hw_cdm_enable()
	- fix kbot issue for incorrect documentation style
	- add more documentation for enums and struct in dpu_hw_cdm.h
	- drop "enable" parameter from bind_pingpong_blk() as we can
	  just use PINGPONG_NONE for disable cases
	- drop unnecessary bit operation for zero value of cdm_cfg

changes in v2:
	- replace bit magic with relevant defines
	- use drmm_kzalloc instead of kzalloc/free
	- some formatting fixes
	- inline _setup_cdm_ops()
	- protect bind_pingpong_blk with core_rev check
	- drop setup_csc_data() and setup_cdwn() ops as they
	  are merged into enable()

Reported-by: kernel test robot <lkp@intel.com>
Closes: https://lore.kernel.org/oe-kbuild-all/202312101815.B3ZH7Pfy-lkp@intel.com/
Signed-off-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/571824/
Link: https://lore.kernel.org/r/20231212205254.12422-8-quic_abhinavk@quicinc.com
[DB: Added linux/bitfield.h inclusion]
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
2023-12-14 09:27:23 +02:00
Jeykumar Sankaran
9816b22665 drm/msm/dpu: remove cdm block support from resource manager
Support for CDM block is not present in DPU. Remove CDM
handlers from resource manager.

changes in v4:
	- Introduced in the series
changes in v5:
	- Remove catalog references to CDM (Sean)

Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-03 20:24:52 -04:00
Jordan Crouse
fba33cae6a drm/msm/disp/dpu: Mark a handful of functions as static
Mark a number of static functions that are only unsed in the file
that defines them and remove the prototypes from the headers where
needed.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:50:12 -04:00
Jeykumar Sankaran
25fdd5933e drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a
top level wrapper consisting of Display Processing Unit (DPU) and
display peripheral modules such as Display Serial Interface (DSI)
and DisplayPort (DP).

MDSS functions essentially as a back-end composition engine. It blends
video and graphic images stored in the frame buffers and scans out the
composed image to a display sink (over DSI/DP).

The following diagram represents hardware blocks for a simple pipeline
(two planes are present on a given crtc which is connected to a DSI
connector):

       MDSS
      +---------------------------------+
      | +-----------------------------+ |
      | | DPU                         | |
      | |  +--------+  +--------+     | |
      | |  |  SSPP  |  |  SSPP  |     | |
      | |  +----+---+  +----+---+     | |
      | |       |           |         | |
      | |  +----v-----------v---+     | |
      | |  |  Layer Mixer (LM)  |     | |
      | |  +--------------------+     | |
      | |  +--------------------+     | |
      | |  |    PingPong (PP)   |     | |
      | |  +--------------------+     | |
      | |  +--------------------+     | |
      | |  |  INTERFACE (VIDEO) |     | |
      | |  +---+----------------+     | |
      | +------|----------------------+ |
      |        |                        |
      | +------|---------------------+  |
      | |      | DISPLAY PERIPHERALS |  |
      | |  +---v-+      +-----+      |  |
      | |  | DSI |      |  DP |      |  |
      | |  +-----+      +-----+      |  |
      | +----------------------------+  |
      +---------------------------------+

The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs)
depends on SoC capabilities.

Overview of DPU sub-blocks:
---------------------------
* Source Surface Processor (SSPP):
 Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are
 capable of performing format conversion, scaling and quality improvement
 for source surfaces.

* Layer Mixer (LM):
 Blend source surfaces together (in requested zorder)

* PingPong (PP):
 This block controls frame done interrupt output, EOL and EOF generation,
 overflow/underflow control.

* Display interface (INTF):
 Timing generator and interface connecting the display peripherals.

DRM components mapping to DPU architecture:
------------------------------------------
PLANEs maps to SSPPs
CRTC maps to LMs
Encoder maps to PPs, INTFs

Data flow setup:
---------------
MDSS hardware can support various data flows (e.g.):
  - Dual pipe: Output from two LMs combined to single display.
  - Split display: Output from two LMs connected to two separate
                   interfaces.

The hardware capabilities determine the number of concurrent data paths
possible. Any control path (i.e. pipeline w/i DPU) can be routed to any
of the hardware data paths. A given control path can be triggered,
flushed and controlled independently.

Changes in v3:
- Move msm_media_info.h from uapi to dpu/ subdir
- Remove preclose callback dpu (it's handled in core)
- Fix kbuild warnings with parent_ops
- Remove unused functions from dpu_core_irq
- Rename mdss_phys to mdss
- Rename mdp_phys address space to mdp
- Drop _phys from vbif and regdma binding names

Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org>
Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[robclark minor rebase]
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-26 10:45:04 -04:00