If a user has disabled GFXOFF this may cause problems for the suspend
sequence. Ensure that it is enabled in amdgpu_acpi_is_s0ix_active().
The system won't reach the deepest state but it also won't hang.
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drm/i915 fixes for v6.7-rc1:
- Fix null dereference when perf interface is not available
- Fix a -Wstringop-overflow warning
- Fix a -Wformat-truncation warning in intel_tc_port_init
- Flush WC GGTT only on required platforms
- Fix MTL HBR3 rate support on C10 phy and eDP
- Fix MTL notify_guc for multi-GT
- Bump GLK CDCLK frequency when driving multiple pipes
- Fix potential spectre vulnerability
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
From: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/878r78xrxd.fsf@intel.com
All of the MediaTek SoCs supported by Panfrost can completely cut power
to the GPU during full system sleep without any user-noticeable delay
in the resume operation, as shown by measurements taken on multiple
MediaTek SoCs (MT8183/86/92/95).
As an example, for MT8195 - a "before" with only runtime PM operations
(so, without turning on/off regulators), and an "after" executing both
the system sleep .resume() handler and .runtime_resume() (so the time
refers to T_Resume + T_Runtime_Resume):
Average Panfrost-only system sleep resume time, before: ~33500ns
Average Panfrost-only system sleep resume time, after: ~336200ns
Keep in mind that this additional ~308200 nanoseconds delay happens only
in resume from a full system suspend, and not in runtime PM operations,
hence it is acceptable.
Measurements were also taken on MT8186, showing a delay of ~312000 ns.
Testing of this happened on all of the aforementioned MediaTek SoCs, but:
MT8183 got tested only by KernelCI with <=10 suspend/resume cycles
MT8186, MT8192, MT8195 were tested manually with over 100 suspend/resume
cycles with GNOME DE (Mutter + Wayland).
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231109102543.42971-7-angelogioacchino.delregno@collabora.com
All of the MediaTek SoCs supported by Panfrost can switch the clocks
off and on during system sleep to save some power without any user
experience penalty.
Measurements taken on multiple MediaTek SoCs (MT8183/8186/8192/8195)
show that adding this will not prolong the time that is required to
resume the system in any meaningful way.
As an example, for MT8195 - a "before" with only runtime PM operations
(so, without turning on/off GPU clocks), and an "after" executing both
the system sleep .resume() handler and .runtime_resume() (so the time
refers to T_Resume + T_Runtime_Resume):
Average Panfrost-only system sleep resume time, before: ~28000ns
Average Panfrost-only system sleep resume time, after: ~33500ns
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231109102543.42971-5-angelogioacchino.delregno@collabora.com
Currently, the GPU is being internally powered off for runtime suspend
and turned back on for runtime resume through commands sent to it, but
note that the GPU doesn't need to be clocked during the poweroff state,
hence it is possible to save some power on selected platforms.
Add suspend and resume handlers for full system sleep and then add
a new panfrost_gpu_pm enumeration and a pm_features variable in the
panfrost_compatible structure: BIT(GPU_PM_CLK_DIS) will be used to
enable this power saving technique only on SoCs that are able to
safely use it.
Note that this was implemented only for the system sleep case and not
for runtime PM because testing on one of my MediaTek platforms showed
issues when turning on and off clocks aggressively (in PM runtime)
resulting in a full system lockup.
Doing this only for full system sleep never showed issues during my
testing by suspending and resuming the system continuously for more
than 100 cycles.
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231109102543.42971-4-angelogioacchino.delregno@collabora.com
In many cases, soft reset takes more than 1 microsecond, but definitely
less than 10; moreover in the poweron flow, tilers, shaders and l2 will
become ready (each) in less than 10 microseconds as well.
Even in the cases (at least on my platforms, rarely) in which those take
more than 10 microseconds, it's very unlikely to see both soft reset and
poweron to take more than 70 microseconds.
Shorten the polling delay to 10 microseconds to consistently reduce the
runtime resume time of the GPU.
As an indicative example, measurements taken on a MediaTek MT8195 SoC
Average runtime resume time in nanoseconds before this commit:
GDM, user selection up/down: 88435ns
GDM, Text Entry (typing user/password): 91489ns
GNOME Desktop, idling, GKRELLM running: 73200ns
After this commit:
GDM: user selection up/down: 26690ns
GDM: Text Entry (typing user/password): 27917ns
GNOME Desktop, idling, GKRELLM running: 25304ns
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231109102543.42971-3-angelogioacchino.delregno@collabora.com
Even though soft reset should ideally never fail, during development of
some power management features I managed to get some bits wrong: this
resulted in GPU soft reset failures, where the GPU was never able to
recover, not even after suspend/resume cycles, meaning that the only
way to get functionality back was to reboot the machine.
Perform a hard reset after a soft reset failure to be able to recover
the GPU during runtime (so, without any machine reboot).
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231109102543.42971-2-angelogioacchino.delregno@collabora.com
The layout of the registers {TILER,SHADER,L2}_PWROFF_LO, used to request
powering off cores, is the same as the {TILER,SHADER,L2}_PWRON_LO ones:
this means that in order to request poweroff of cores, we are supposed
to write a bitmask of cores that should be powered off!
This means that the panfrost_gpu_power_off() function has always been
doing nothing.
Fix powering off the GPU by writing a bitmask of the cores to poweroff
to the relevant PWROFF_LO registers and then check that the transition
(from ON to OFF) has finished by polling the relevant PWRTRANS_LO
registers.
While at it, in order to avoid code duplication, move the core mask
logic from panfrost_gpu_power_on() to a new panfrost_get_core_mask()
function, used in both poweron and poweroff.
Fixes: f3ba91228e ("drm/panfrost: Add initial panfrost driver")
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231102141507.73481-1-angelogioacchino.delregno@collabora.com
At the moment memory region names are a bit too varied and too
inconsistent to be used for ABI purposes, like for upcoming fdinfo
memory stats.
System memory can be either system or system-ttm. Local memory has the
instance number appended, others do not. Not only incosistent but thi
kind of implementation detail is uninteresting for intended users of
fdinfo memory stats.
Add a stable name always formed as $type$instance. Could have chosen a
different stable scheme, but I think any consistent and stable scheme
should do just fine.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Aravind Iddamsetty <aravind.iddamsetty@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231107101806.608990-5-tvrtko.ursulin@linux.intel.com
In order to show per client memory usage lets add some infrastructure
which enables tracking buffer objects owned by clients.
We add a per client list protected by a new per client lock and to support
delayed destruction (post client exit) we make tracked objects hold
references to the owning client.
Also, object memory region teardown is moved to the existing RCU free
callback to allow safe dereference from the fdinfo RCU read section.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Aravind Iddamsetty <aravind.iddamsetty@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231107101806.608990-1-tvrtko.ursulin@linux.intel.com
TRANS_DP2_CTL register is programmed to enable panel replay from source
and sink is enabled through panel replay dpcd configuration address.
Bspec: 1407940617
v1: Initial version.
v2:
- Use pr_* flags instead psr_* flags. [Jouni]
- Remove intel_dp_is_edp check as edp1.5 also has panel replay. [Jouni]
v3: Cover letter updated and selective fetch condition check is added
before updating its bit in PSR2_MAN_TRK_CTL register. [Jouni]
v4: Selective fetch related PSR2_MAN_TRK_CTL programmming dropped. [Jouni]
v5: Added PSR2_MAN_TRK_CTL programming as needed for Continuous Full
Frame (CFF) update.
v6: Rebased on latest.
Note: Initial plan is to enable panel replay in full-screen live active
frame update mode. In a incremental approach panel replay will be enabled
in selctive update mode if there is any gap in curent implementation.
Cc: Jouni Högander <jouni.hogander@intel.com>
Cc: Arun R Murthy <arun.r.murthy@intel.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Animesh Manna <animesh.manna@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231108072303.3414118-6-animesh.manna@intel.com
Modify existing PSR implementation to enable panel replay feature of DP 2.0
which is similar to PSR feature of EDP panel. There is different DPCD
address to check panel capability compare to PSR and vsc sdp header
is different.
v1: Initial version.
v2:
- Set source_panel_replay_support flag under HAS_PANEL_REPLAY()
condition check. [Jouni]
- Code restructured around intel_panel_replay_init
and renamed to intel_panel_replay_init_dpcd. [Jouni]
- Remove the initial code modification around has_psr2 flag. [Jouni]
- Add CAN_PANEL_REPLAY() in intel_encoder_can_psr which is used to
enable in intel_psr_post_plane_update. [Jouni]
v3:
- Initialize both psr and panel-replay. [Jouni]
- Initialize both panel replay and psr if detected. [Jouni]
- Refactoring psr function by introducing _psr_compute_config(). [Jouni]
- Add check for !is_edp while deriving source_panel_replay_support. [Jouni]
- Enable panel replay dpcd initialization in a separate patch. [Jouni]
v4:
- HAS_PANEL_REPLAY() check not needed during sink capability check. [Jouni]
- Set either panel replay source support or psr. [Jouni]
v5:
- HAS_PANEL_REPLAY() removed and use HAS_DP20() instead. [Jouni]
- Move psr related code to intel_psr.c. [Jani]
- Reset sink_panel_replay_support flag during disconnection. [Jani]
v6: return statement restored which is removed by misatke. [Jouni]
v7: cosmetic changes. [Arun]
Cc: Jouni Högander <jouni.hogander@intel.com>
Cc: Arun R Murthy <arun.r.murthy@intel.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Animesh Manna <animesh.manna@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231108072303.3414118-4-animesh.manna@intel.com
Currently, job flow control is implemented simply by limiting the number
of jobs in flight. Therefore, a scheduler is initialized with a credit
limit that corresponds to the number of jobs which can be sent to the
hardware.
This implies that for each job, drivers need to account for the maximum
job size possible in order to not overflow the ring buffer.
However, there are drivers, such as Nouveau, where the job size has a
rather large range. For such drivers it can easily happen that job
submissions not even filling the ring by 1% can block subsequent
submissions, which, in the worst case, can lead to the ring run dry.
In order to overcome this issue, allow for tracking the actual job size
instead of the number of jobs. Therefore, add a field to track a job's
credit count, which represents the number of credits a job contributes
to the scheduler's credit limit.
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Luben Tuikov <ltuikov89@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231110001638.71750-1-dakr@redhat.com
amdgpu_kiq_wreg/rreg is hardcoded to use MEC engine 0.
Add an xcc_id parameter to amdgpu_kiq_wreg/rreg, define W/RREG32_XCC
and amdgpu_device_xcc_wreg/rreg to use the new xcc_id parameter.
Using amdgpu_sriov_runtime to determine whether to access via kiq or
RLC is sufficient for now.
v5: add condition in amdgpu_device_xcc_w/rreg, remove trace func call
v4: avoid using amdgpu_sriov_w/rreg
v3: use W/RREG32_XCC to handle non-kiq case
v2: define amdgpu_device_xcc_wreg/rreg instead of changing parameters
of amdgpu_device_wreg/rreg
Signed-off-by: Victor Lu <victorchengchi.lu@amd.com>
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Spotted by coccicheck, there is a redundant check for
v->SourcePixelFormat[k] != dm_444_16. This patch will
remove it. The corresponding output follows.
drivers/gpu/drm/amd/display/dc/dml/dcn30/display_mode_vba_30.c:5130:86-122: duplicated argument to && or ||
Signed-off-by: José Pekkarinen <jose.pekkarinen@foxhound.fi>
Reviewed-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
refine smu mca driver to support query ras error from pmfw path.
- correct gfx smu bank hwid (from mp5 to smu bank)
- retire unused callback function in amdgpu_mca_smu_funcs{}
- add new mca_bank_set{} structure to collect mca bank
- move enum mca_reg_idx into amdgpu_mca.h header
- add mca status register field decode macro
Signed-off-by: Yang Wang <kevinyang.wang@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The following regs can only be programmed by the PF:
HDP_MISC_CNTL
HDP_NONSURFACE_BASE
HDP_NONSURFACE_BASE_HI
v2: update commit message
Signed-off-by: Victor Lu <victorchengchi.lu@amd.com>
Reviewed-by: Samir Dhume <samir.dhume@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Resolves Sphinx unexpected indentation warning when compiling
documentation (e.g. `make htmldocs`). Replaces tabs with spaces and adds
a literal block to keep vertical formatting of the
example power state list.
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Reviewed-by: Bagas Sanjaya <bagasdotme@gmail.com> (v2)
Acked-by: Randy Dunlap <rdunlap@infradead.org> (v2)
Signed-off-by: Hunter Chasens <hunter.chasens18@ncf.edu>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
WREG32/RREG32_SOC15_IP_NO_KIQ and amdgpu_virt_kiq_reg_write_reg_wait
are not using the correct rlcg interface or mec engine, respectively.
Add xcc instance parameter to them.
v4: Use GET_INST and squash commit with:
"drm/amdgpu: Add xcc_inst param to amdgpu_virt_kiq_reg_write_reg_wait"
v3: xcc not needed for MMMHUB
v2: rebase
Signed-off-by: Victor Lu <victorchengchi.lu@amd.com>
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
set_xgmi_plpd_mode may be unsupported and this isn't error, no need to
print warning for it.
v2: add ret2 to save the status of psp_ras_trigger_error.
Suggested-by: lijo.lazar@amd.com
Signed-off-by: Tao Zhou <tao.zhou1@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>