Start securely-managed falcons using secboot functions since the process
for them is different from just writing CPUCTL.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The firmwares required by GR may vary from chip to chip, especially with
the introduction of secure boot and NVIDIA-provided firmwares. Move the
firmware loading outside of gf100_gr_ctor so other chips may still call
it while managing their firmwares themselves.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some members of gf100_gr were freed by the gk20a driver. That's not
where it should be done - free them in gf100 so other chips that use
NVIDIA-provided firmware free these structures properly.
This also removes the need for a GK20A-specific destructor.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Use the nvkm_firmware_* functions when loading external firmware to
avoid duplicate code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVIDIA provided the documentation for mp error 0x10, INVALID_ADDR_SPACE,
which apparently happens when trying to use an atomic operation on
local or shared memory (instead of global memory).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Pretty much every subdev/engine is going to need access to nvkm_device
shortly to touch registers and/or output messages.
The odd placement of the includes is necessary to work around some
inter-dependencies that currently exist. This will be fixed later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add support for GM20B's graphics engine, based on GK20A. Note that this
code alone will not allow the engine to initialize on released devices
which require PMU-assisted secure boot.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
GK20A's initialization was based on GK104, but differences exist in the
way the initial context is built and the initialization process itself.
This patch follows the same initialization sequence as nvgpu performs
to avoid bad surprises. Since the register bundles initialization also
differ considerably from GK104, the register packs are now loaded from
firmware files, again similarly to what is done with nvgpu.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVIDIA will officially start providing GR firmwares through
linux-firmware for GPUs that require it. Change the GR firmware lookup
function to use these files.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
After submitting a GO_IDLE bundle, one must wait for GR to effectively
be idle before submitting the next bundle. Failure to do so may result
in undefined behavior in some rare cases.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reported-by: Kary Jin <karyj@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
When emitting the ICMD bundle, wait on the bottom half (bit 3 of the
GR_STATUS register) instead of upper half (bit 2) to make sure methods
are effectively emitted.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Under certain circumstances the trapped address will contain subc 7,
which GK104 GR doesn't have anymore.
Notice this case to avoid causing additional priv ring faults.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Notify interrupt is only used for cyclestats. We can just clear it and
avoid an "unknown stat" error that gets printed to dmesg otherwise.
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Other methods in this file suggest this is the correct way to retrieve
the engine pointer.
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>