Fix race from forced shutdown of crtc in unload by adding internal
locking and a boolean telling if device is going to be shutdown.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Use unload to handle initialization failures instead of complex goto
label mess. To do this the initialization sequence needed slight
reordering and some unload functions needed to become conditional.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Stop using struct drm_driver load() and unload() callbacks. The
callbacks should not be used anymore. Instead of using load the
drm_device is allocated with drm_dev_alloc() and registered with
drm_dev_register() only after the driver is completely initialized.
The deinitialization is done directly either in component unbind
callback or in platform driver demove callback.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Remove obsolete drm_connector_register() calls from tilcdc_panel.c and
tilcdc_tfp410.c. All connectors are registered when drm_dev_register()
is called.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This error message will be printed when a FIFO underflow irq has
triggered. Since this happens sometimes and the error message will be
displayed on the console, it should have a correct spelling.
Signed-off-by: Daniel Schultz <d.schultz@phytec.de>
Signed-off-by: Jyri Sarha <jsarha@ti.com>
The commit d8ff0c63fbcb ("drm/tilcdc: Adjust the FB_CEILING address")
added an adjustment of the FB_CEILING address. This is done by decrementing
the address by one.
On the AM335x (rev 0x4F201000) the framebuffer is rotated left over the
display border, because the ceiling address is 8f276fff instead of
8f277000. Since this adjustment isn't necessary for the LCDC v2, the
origin ceiling address should be used.
Signed-off-by: Daniel Schultz <d.schultz@phytec.de>
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Due to some potential tweaks for the da850 LCDC (for example: the
required memory bandwith settings) we need a separate compatible
for the IP present on the da850 boards.
Suggested-by: Sekhar Nori <nsekhar@ti.com>
Signed-off-by: Bartosz Golaszewski <bgolaszewski@baylibre.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Some architectures don't use the common clock framework and don't
implement all the clk interfaces for every clock. This is the case
for da850-lcdk where clk_set_rate() only works for PLL0 and PLL1.
Trying to set the clock rate for the LCDC clock results in -EINVAL
being returned.
As a workaround for that: if the call to clk_set_rate() fails, fall
back to adjusting the clock divider instead. Proper divider value is
calculated by dividing the current clock rate by the required pixel
clock rate in HZ.
This code is based on a hack initially developed internally for
baylibre by Karl Beldan <kbeldan@baylibre.com>.
Tested with a da850-lcdk with an LCD display connected over VGA.
Signed-off-by: Bartosz Golaszewski <bgolaszewski@baylibre.com>
Signed-off-by: Jyri Sarha <jsarha@ti.com>
The ATPX method does not always exist on the dGPU, it may be located at
the iGPU. The parent device of the iGPU is the root port for which
bridge_d3 is false. This accidentally enables the legacy PM method which
conflicts with port PM and prevented the dGPU from powering on.
Ported from amdgpu commit:
drm/amdgpu: fix check for port PM availability
from Peter Wu.
Fixes: d3ac31f3b4 (drm/radeon: fix power state when port pm is unavailable (v2))
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Peter Wu <peter@lekensteyn.nl>
Cc: <stable@vger.kernel.org> # 4.8+
The ATPX method does not always exist on the dGPU, it may be located at
the iGPU. The parent device of the iGPU is the root port for which
bridge_d3 is false. This accidentally enables the legacy PM method which
conflicts with port PM and prevented the dGPU from powering on.
Fixes: 1db4496f16 ("drm/amdgpu: fix power state when port pm is unavailable")
Reported-and-tested-by: Mike Lothian <mike@fireburn.co.uk>
Signed-off-by: Peter Wu <peter@lekensteyn.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: <stable@vger.kernel.org> # 4.8+
Add a kernel parameter legancyfb_depth (like the i.MX drm driver)
to control the legancy fbdev depth. Default to the so far hard
coded depth of 24-bit. Currently changing the framebuffer depth
is not possible from user space when using the fbdev emulation
layer... This provides a rudimentary mechanism to change depth
without having to change kernel code.
Signed-off-by: Stefan Agner <stefan@agner.ch>
The separate file fsl_dcu_drm_fbdev.c only initialized fbdev
emulation which is a one-line operation. There is not much more
code on sight which justifies a separate file, hence call the
initialization helper directly from the drv file.
Signed-off-by: Stefan Agner <stefan@agner.ch>
In case of platform_get_irq() failure, let's propagate the real
error code, instead of a 'fake' one.
Signed-off-by: Fabio Estevam <fabio.estevam@nxp.com>
Signed-off-by: Stefan Agner <stefan@agner.ch>
devm_ioremap_resource() performs NULL check for the 'res' argument,
so remove the unneeded check.
Signed-off-by: Fabio Estevam <fabio.estevam@nxp.com>
Signed-off-by: Stefan Agner <stefan@agner.ch>
Make sure that all outputs are disabled before unloading the DRM
driver. Otherwise vblank handling is not shut down properly and
warnings such as this appear:
WARNING: CPU: 0 PID: 540 at drivers/gpu/drm/drm_irq.c:339 drm_vblank_cleanup+0x5c/0x94
Signed-off-by: Stefan Agner <stefan@agner.ch>
Use drm_put_dev to unload the driver before disabling clocks.
Otherwise the driver might read a register during unload which
leads to an external abort.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Most 5XX targets have GPMU (Graphics Power Management Unit) that
handles a lot of the heavy lifting for power management including
thermal and limits management and dynamic power collapse. While
the GPMU itself is optional, it is usually nessesary to hit
aggressive power targets.
The GPMU firmware needs to be loaded into the GPMU at init time via a
shared hardware block of registers. Using the GPU to write the microcode
is more efficient than using the CPU so at first load create an indirect
buffer that can be executed during subsequent initalization sequences.
After loading the GPMU gets initalized through a shared register
interface and then we mostly get out of its way and let it do
its thing.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Disable the interrupt during the init sequence to avoid having
interrupts fired for errors and other things that we are not
ready to handle while initializing.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The adreno code inherited a silly workaround from downstream
from the bad old days before decent clock control. grp_clk[0]
(named 'src_clk') doesn't actually exist - it was used as a proxy
for whatever the core clock actually was (usually 'core_clk').
All targets should be able to correctly request 'core_clk' and
get the right thing back so zap the anachronism and directly
use grp_clk[0] to control the clock rate.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add helper functions for TYPE4 and TYPE7 ME opcodes that replace
TYPE0 and TYPE3 starting with the A5XX targets.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a new generic function to write a "64" bit value. This isn't
actually a 64 bit operation, it just writes the upper and lower
32 bit of a 64 bit value to a specified LO and HI register. If
a particular target doesn't support one of the registers it can
mark that register as SKIP and writes/reads from that register
will be quietly dropped.
This can be immediately put in place for the ringbuffer base and
the RPTR address. Both writes are converted to use
adreno_gpu_write64() with their respective high and low registers
and the high register appropriately marked as SKIP for both 32 bit
targets (a3xx and a4xx). When a5xx comes it will define valid target
registers for the 'hi' option and everything else will just work.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add some new functions to manipulate GPU registers. gpu_read64 and
gpu_write64 can read/write a 64 bit value to two 32 bit registers.
For 4XX and older these are normally perfcounter registers, but
future targets will use 64 bit addressing so there will be many
more spots where a 64 bit read and write are needed.
gpu_rmw() does a read/modify/write on a 32 bit register given a mask
and bits to OR in.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
When the GPU hardware init function fails (like say, ME_INIT timed
out) return error instead of blindly continuing on. This gives us
a small chance of saving the system before it goes boom.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
There are very few register accesses in the common code. Cut down
the list of common registers to just those that are used. This
saves const space and saves us the effort of maintaining registers
for A3XX and A4XX that don't exist or are unused.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On
the display side, iova is still 32b so it can ignore the upper bits.
(Although all the armv8 devices have an iommu that can map 64b pa to 32b
iova.)
Signed-off-by: Rob Clark <robdclark@gmail.com>
The newly added sound driver depends on SND_SOC_HDMI_CODEC, which in
turn only makes sense when ASoC is enabled, as shown by this warning:
warning: (DRM_MSM && DRM_STI && DRM_MEDIATEK_HDMI && DRM_I2C_NXP_TDA998X && DRM_DW_HDMI_I2S_AUDIO) selects SND_SOC_HDMI_CODEC which has unmet direct dependencies (SOUND && !M68K && !UML && SND && SND_SOC)
Since the audio driver is probably useless without the audio subsystem,
adding a dependency here seems the right solution.
Fixes: 2761ba6c09 ("drm: bridge: add DesignWare HDMI I2S audio support")
Acked-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20161125205411.1157522-1-arnd@arndb.de
smatch correctly warns:
drivers/gpu/drm/drm_fb_helper.c:1960 drm_target_preferred() warn: should '1 << i' be a 64 bit type?
drivers/gpu/drm/drm_fb_helper.c:2001 drm_target_preferred() warn: should '1 << i' be a 64 bit type?
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need to call drm_helper_hpd_irq_event() on resume to properly detect
monitor connection / disconnection on some laptops, use hpd_work for
this to avoid deadlocks.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We need to call drm_helper_hpd_irq_event() on resume to properly detect
monitor connection / disconnection on some laptops. For runtime-resume
(which gets called on resume from normal suspend too) we must call
drm_helper_hpd_irq_event() from a workqueue to avoid a deadlock.
Rename acpi_work to hpd_work, and move it out of the #ifdef CONFIG_ACPI
blocks to make it suitable for generic work.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The new atomic modesetting/pageflip code for nv50+ for
Linux 4.10+ no longer uses pageflip irq's to signal
flip completion. Instead it polls for flip completion
from within a kthread/work queue.
This creates a race between the vblank irq handler
updating the vblank count and timestamp for the
vblank of flip completion, and the kthread's
polling code detecting flip completion and sending
out the flip completion event.
Depending on who executes a few microseconds earlier,
the flip completion event will either contain correct
count/timestamp or a stale count/timestamp from the
previous vblank. This error was observed for about
50% of all executed flips, e.g., observable under DRI2
by the Xorg.log filling with flip handler warning
messages.
Call drm_accurate_vblank_count() before sending
out flip completion events to enforce a vblank
count/ts update for the vblank of flip completion
and avoid stale counts/timestamps.
This fix leads to one redundant call to drm_update_vblank_count
for each completed flip, but no other side effects. On
a ~6 year old Core i7 M620@ 2.67GHz the redundant call
costs about 10 usecs per flip
Successfully tested on GeForce 9500/9600/330M so far.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>