After exec_queue has been created, we cannot simply modify q->priority.
This needs to be done by the backend via q->ops. However in this case,
it would be more efficient to simply pass a flag when creating the
exec_queue and set the desired priority upfront during queue creation.
To that end: new flag EXEC_QUEUE_FLAG_HIGH_PRIORITY is introduced.
The priority field is moved to be with other scheduling properties and
is now exec_queue.sched_props.priority. This is no longer set to initial
value by the backend, but is now set within __xe_exec_queue_create().
Fixes: b4eecedc75 ("drm/xe: Fix potential deadlock handling page faults")
Signed-off-by: Brian Welty <brian.welty@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
(cherry picked from commit a8004af338)
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
We need to set q->priority prior to calling guc_exec_queue_add_msg() as
that will call init_policies() and sets the scheduling properties to those
stored in the exec_queue.
Fixes: dd08ebf6c3 ("drm/xe: Introduce a new DRM driver for Intel GPUs")
Signed-off-by: Brian Welty <brian.welty@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
(cherry picked from commit b16483f9f8)
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
The name "compute_mode" can be confusing since compute uses either this
mode or fault_mode to achieve the long-running semantics, and compute_mode
can, moving forward, enable fault_mode under the hood to work around
hardware limitations.
Also the name no_dma_fence_mode really refers to what we elsewhere call
long-running mode and the mode contrary to what its name suggests allows
dma-fences as in-fences.
So in an attempt to be more consistent, rename
no_dma_fence_mode -> lr_mode
compute_mode -> preempt_fence_mode
And adjust flags so that
preempt_fence_mode sets XE_VM_FLAG_LR_MODE
fault_mode sets XE_VM_FLAG_LR_MODE | XE_VM_FLAG_FAULT_MODE
v2:
- Fix a typo in the commit message (Oak Zeng)
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Reviewed-by: Oak Zeng <oak.zeng@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231127123349.23698-1-thomas.hellstrom@linux.intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
To appease lockdep, use a pool of ordered wq for GuC submission rather
tha leaving the ordered wq allocation to the drm sched. Without this change
eventually lockdep runs out of hash entries (MAX_LOCKDEP_CHAINS is
exceeded) as each user allocated exec queue adds more hash table entries
to lockdep. A pool old of 256 ordered wq should be enough to have
similar behavior with and without lockdep enabled.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The CAT_ERROR message from the GuC provides the guc id of the context
that caused the problem, which can be a child context. We therefore
need to be able to match that id to the exec_queue that owns it, which
we do by adding child context to the context lookup.
While at it, fix the error path of the guc id allocation code to
correctly free the ids allocated for parallel queues.
v2: rebase on s/XE_WARN_ON/xe_assert
Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/590
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The guc_submission_enabled() function is being used as a boolean toggle
for all firmwares and all related features, not just GuC submission. We
could add additional flags/functions to distinguish and allow different
use-cases (e.g. loading HuC but not using GuC submission), but given
that not using GuC is a debug-only scenario having a global switch for
all FWs is enough. However, we want to make it clear that this switch
turns off everything, so rename it to uc_enabled().
v2: rebase on s/XE_WARN_ON/xe_assert
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The XE_WARN_ON macro maps to WARN_ON which is not justified
in many cases where only a simple debug check is needed.
Replace the use of the XE_WARN_ON macro with the new xe_assert
macros which relies on drm_*. This takes a struct drm_device
argument, which is one of the main changes in this commit. The
other main change is that the condition is reversed, as with
XE_WARN_ON a message is displayed if the condition is true,
whereas with xe_assert it is if the condition is false.
v2:
- Rebase
- Keep WARN splats in xe_wopcm.c (Matt Roper)
v3:
- Rebase
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Use the generic drm_warn instead of the driver-specific XE_WARN_ON
in cases where XE_WARN_ON is used to unconditionally print a debug
message.
v2: Rebase
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
If an engine is only destroyed on driver unload, we can skip its
clean-up steps with the GuC because the GuC is going to be tuned off as
well, so it doesn't matter if we're in sync with it or not. Currently,
we apply this optimization to all engines marked as kernel, but this
stops us to supporting kernel engines that don't stick around until
unload. To remove this limitation, add a separate flag to indicate if
the engine is expected to only be destryed on driver unload and use that
to trigger the optimzation.
While at it, add a small comment to explain what each engine flag
represents.
v2: s/XE_BUG_ON/XE_WARN_ON, s/ENGINE/EXEC_QUEUE
v3: rebased
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://lore.kernel.org/r/20230822173334.1664332-3-daniele.ceraolospurio@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Usually we call __guc_exec_queue_fini_async via a worker as the
exec_queue fini can be done from within the GPU scheduler which creates
a circular dependency without a worker. Kernel exec_queues are fini'd at
driver unload (not from within the GPU scheduler) so it is safe to
directly call __guc_exec_queue_fini_async.
Suggested-by: Oded Gabbay <ogabbay@kernel.org>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Rather check if the engine is still registered before proceeding with
deregister steps. Also the engine being marked as disabled doesn't mean
the engine has been disabled or deregistered from GuC pov, and here we
are signalling fences so we need to be sure GuC is not still using this
context.
v2:
- Drop the read_stopped() for this path. Since we are signalling
fences on error here, best play it safe and wait for the GT reset to
mark the engine as disabled, rather than it just being queued.
v3 (Matt Brost):
- Keep the read_stopped() on the wait event, since there is no need to
wait for an already scheduled GT reset. If it is set we can then just
bail without signalling anything.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
It seems that various things can trigger the lr cleanup worker,
including CAT error, engine reset and destroying the actual engine, so
seems plausible to end up triggering the worker more than once in some
cases. If that does happen we can race with an ongoing engine deregister
before it has completed, thus triggering it again and also changing the
state back into pending_disable. Checking if the engine has been marked
as destroyed looks like it should prevent this.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
For each HW engine under GT we are adding defaults sysfs
entry to list all engine scheduler properties and its
default values. So that it will be easier for user to
fetch default values of these properties anytime to go
back to default.
For example,
DUT# cat /sys/class/drm/card1/device/tileN/gtN/engines/bcs/.defaults/
job_timeout_ms preempt_timeout_us timeslice_duration_us
where,
@job_timeout_ms: The time after which a job is removed from the scheduler.
@preempt_timeout_us: How long to wait (in microseconds) for a preemption
event to occur when submitting a new context.
@timeslice_duration_us: Each context is scheduled for execution for the
timeslice duration, before switching to the next
context.
V12:
- Add missing drmm_add_action_or_reset and remove sysfs files
V11:
- Rebase
V10:
- Remove xe_gt.h inclusion from .h - Matt
V9 :
- Remove jiffies for job_timeout_ms - Matt
V8 :
- replace xe_engine with xe_hw_engine - Matt
V7 :
- Push all errors to one error path at every places - Niranjana
- Describe struct member to resolve kernel doc err - CI hooks
V6 :
- Use engine class interface instead of hw engine
in sysfs for better interfacing readability - Niranjana
V5 :
- Scheduling props should apply per class engine not per hardware engine - Matt
- Do not record value of job_timeout_ms if changed based on dma_fence - Matt
V4 :
- Resolve merge conflicts - CI
V3 :
- Rearrange code in its own file
- Rebase
- Update commit message to reflect tile addition
V2 :
- Use sysfs_create_files in this patch - Niranjana
- Handle prototype error for xe_add_engine_defaults - CI hooks
- Remove unused member sysfs_hwe - Niranjana
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Tejas Upadhyay <tejas.upadhyay@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Replace calls to XE_BUG_ON() with calls XE_WARN_ON() which in turn calls
WARN() instead of BUG(). BUG() crashes the kernel and should only be
used when it is absolutely unavoidable in case of catastrophic and
unrecoverable failures, which is not the case here.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reduce the number of warnings reported by checkpatch.pl from 118 to 48 by
addressing those warnings types:
LEADING_SPACE
LINE_SPACING
BRACES
TRAILING_SEMICOLON
CONSTANT_COMPARISON
BLOCK_COMMENT_STYLE
RETURN_VOID
ONE_SEMICOLON
SUSPECT_CODE_INDENT
LINE_CONTINUATIONS
UNNECESSARY_ELSE
UNSPECIFIED_INT
UNNECESSARY_INT
MISORDERED_TYPE
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
For long running (LR) jobs with the DRM scheduler we must return NULL in
run_job which results in signaling the job's finished fence immediately.
This prevents LR jobs from creating infinite dma-fences.
Signaling job's finished fence immediately breaks flow controlling ring
with the DRM scheduler. To work around this, the ring is flow controlled
and written in the exec IOCTL. Signaling job's finished fence
immediately also breaks the TDR which is used in reset / cleanup entity
paths so write a new path for LR entities.
v2: Better commit, white space, remove rmb(), better comment next to
emit_job()
v3 (Thomas): Change LR reference counting, fix working in commit
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The goal is to allow for a snapshot capture to be taken at the time
of the crash, while the print out can happen at a later time through
the exposed devcoredump virtual device.
v2: Addressing these Matthew comments:
- Handle memory allocation failures.
- Do not use GFP_ATOMIC on cases like debugfs prints.
- placement of @reg doc.
- identation issues.
v3: checkpatch
v4: Rebase and get back to GFP_ATOMIC only.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
The goal is to allow for a snapshot capture to be taken at the time
of the crash, while the print out can happen at a later time through
the exposed devcoredump virtual device.
v2: Handle memory allocation failures. (Matthew)
Do not use GFP_ATOMIC on cases like debugfs prints. (Matthew)
v3: checkpatch
v4: pending_list allocation needs to be atomic because of the
spin_lock. (Matthew)
get back to GFP_ATOMIC only. (lockdep).
Cc: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
These structs and definitions are only used for the guc_submit
and they were added specifically for the parallel submission.
While doing that also delete the unused struct guc_wq_item.
v2: checkpatch fixes.
Cc: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
The goal is to allow for a snapshot capture to be taken at the time
of the crash, while the print out can happen at a later time through
the exposed devcoredump virtual device.
v2: Handle memory allocation failures. (Matthew)
Do not use GFP_ATOMIC on cases like debugfs prints. (Matthew)
v3: checkpatch fixes
v4: Do not use atomic in the g2h_worker_func (Matthew)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
The goal is to use devcoredump infrastructure to report error states
captured at the crash time.
The error state will contain useful information for GPU hang debug, such
as INSTDONE registers and the current buffers getting executed, as well
as any other information that helps user space and allow later replays of
the error.
The proposal here is to avoid a Xe only error_state like i915 and use
a standard dev_coredump infrastructure to expose the error state.
For our own case, the data is only useful if it is a snapshot of the
time when the GPU crash has happened, since we reset the GPU immediately
after and the registers might have changed. So the proposal here is to
have an internal snapshot to be printed out later.
Also, usually a subsequent GPU hang can be only a cause of the initial
one. So we only save the 'first' hang. The dev_coredump has a delayed
work queue where it remove the coredump and free all the data within a
few moments of the error. When that happens we also reset our capture
state and allow further snapshots.
Right now this infra only print out the time of the hang. More information
will be migrated here on subsequent work. Also, in order to organize the
dump better, the goal is to propose dev_coredump changes itself to allow
multiple files and different controls. But for now we start Xe usage of
it without any dependency on dev_coredump core changes.
v2: Add dma_fence annotation for capture that might happen during long
running. (Thomas and Matt)
Use xe->drm.primary->index on drm_info msg. (Jani)
v3: checkpatch fixes
v4: Fix building and locking issues found by Francois.
Actually let's kill all of the locking in here. gt_reset serialization
already guarantee that there will be only one capture at the same time.
Also, the devcoredump has its own locking to protect the free and reads
and drivers don't need to duplicate it.
Besides this, the dma_fence locking was pushed to a following patch
since it is not needed in this one.
Fix a use after free identified by KASAN: Do not stash the faulty_engine
since that will be freed somewhere else.
v5: Fix Uptime - ktime_get_boottime actually returns the Uptime. (Francois)
Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reprogramming the LNCF MOCS registers on render domain reset is not
intended to be regular driver programming, but rather the implementation
of a specific workaround (Wa_1607983814). This workaround no longer
applies on Xe_HP any beyond, so we can expect that these registers, like
the rest of the LNCF/LBCF registers, will maintain their values through
all engine resets. We should only add these registers to the GuC's
save/restore list on platforms that need the workaround.
Furthermore, xe_mocs_init_engine() appears to be another attempt to
satisfy this same workaround. This is unnecessary on the Xe driver
since even on platforms where the workaround is necessary, all
single-engine resets are initiated by the GuC and thus the GuC will take
care of saving/restoring these registers. The only host-initiated
resets we have in Xe are full GT resets which will already
(re)initialize these registers as part of the regular xe_mocs_init()
flow.
v2:
- Add needs_wa_1607983814() so that calculate_regset_size() doesn't
overallocate regset space when the workaround isn't needed. (Lucas)
- On platforms affected by Wa_1607983814, only add the LNCF MOCS
registers to the render engine's GuC save/restore list; resets of
other engines don't need to save/restore these.
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Create regs/xe_lrc_layout.h file with all the offsets used by the xe
driver. Eventually the xe driver may use a different way to define them
since it doesn't supported below gen12.
v2: Rename file to intel_lrc_layout.h since it's not really about
registers (Matt Roper)
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Sort includes and split them in blocks:
1) .h corresponding to the .c. Example: xe_bb.c should have a "#include
"xe_bb.h" first.
2) #include <linux/...>
3) #include <drm/...>
4) local includes
5) i915 includes
This is accomplished by running
`clang-format --style=file -i --sort-includes drivers/gpu/drm/xe/*.[ch]`
and ignoring all the changes after the includes. There are also some
manual tweaks to split the blocks.
v2: Also sort includes in headers
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Xe, is a new driver for Intel GPUs that supports both integrated and
discrete platforms starting with Tiger Lake (first Intel Xe Architecture).
The code is at a stage where it is already functional and has experimental
support for multiple platforms starting from Tiger Lake, with initial
support implemented in Mesa (for Iris and Anv, our OpenGL and Vulkan
drivers), as well as in NEO (for OpenCL and Level0).
The new Xe driver leverages a lot from i915.
As for display, the intent is to share the display code with the i915
driver so that there is maximum reuse there. But it is not added
in this patch.
This initial work is a collaboration of many people and unfortunately
the big squashed patch won't fully honor the proper credits. But let's
get some git quick stats so we can at least try to preserve some of the
credits:
Co-developed-by: Matthew Brost <matthew.brost@intel.com>
Co-developed-by: Matthew Auld <matthew.auld@intel.com>
Co-developed-by: Matt Roper <matthew.d.roper@intel.com>
Co-developed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Co-developed-by: Francois Dugast <francois.dugast@intel.com>
Co-developed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Co-developed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Co-developed-by: Philippe Lecluse <philippe.lecluse@intel.com>
Co-developed-by: Nirmoy Das <nirmoy.das@intel.com>
Co-developed-by: Jani Nikula <jani.nikula@intel.com>
Co-developed-by: José Roberto de Souza <jose.souza@intel.com>
Co-developed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Co-developed-by: Dave Airlie <airlied@redhat.com>
Co-developed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Co-developed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Co-developed-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>