Coarse Powergating is a power saving technique where Render and Media
can be power-gated independently irrespective of the rest of the GT.
For debug purposes, it is useful to expose the powergating information.
v2: move to debugfs
add details to commit message
add per-slice status for media
define reg bits in descending order (Matt Roper)
v3: fix return statement
fix kernel-doc
use loop for media slices
use helper function for status (Michal)
v4: add pg prefix
do not wake GT if in C6 (Badal)
Signed-off-by: Riana Tauro <riana.tauro@intel.com>
Reviewed-by: Badal Nilawar <badal.nilawar@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240906071126.28078-3-riana.tauro@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Skip the init/start/stop GuC PC functions and toggle C6 using
register writes instead. Also request max possible frequency
as dynamic freq management is disabled.
v2: Fix compile warning
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Vinay Belgaumkar <vinay.belgaumkar@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>