Changes to the role and disk state should be delayed or rejected
while we establish a connection.
This is necessary, since the peer will base its resync decision
on the UUIDs and the state we sent in the drbd_connect() function.
The most prominent example for this race is becoming primary after
sending state and UUIDs and before the state changes to C_WF_CONNECTION.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If a SyncTarget node gets a P_RS_DATA_REPLY before a P_DATA packet
for the same sector, it simply submits these two IO requests.
This is be possible because on the SyncSource node, the data of the
P_RS_DATA_REPLY packet was read from disk. Immediately after that a
write request from upper layers came in.
The disk scheduler or even the "hardware" queues on the disk drive might
reorder these writes.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
drbd_accept was modelled after kernel_accept
with drbd commit 53eb779 in July 2008.
Only, kernel_accept was then broken, and only fixed later
with kernel commit 1b08534e in Dec 2008:
net: Fix module refcount leak in kernel_accept()
Impact: protocol families provided as modules, e.g. ipv6 or ib_sdp,
would soon have their reference count become negative, preventing
them from being unloaded (likely), or worse, hit zero without actually
being unused, allowing them to be unloaded while still in use (unlikely,
but if triggered, causing a kernel crash).
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If the asender thread, or request_timer_fn(), or some other part of
the code, decided to drop the connection (because of timeout or other),
but the receiver just now was processing a P_STATE packet, there was a
chance that receive_state() would do a hard state change
"re-establishing" an already failed connection without additional handshake.
Log excerpt:
Remote failed to finish a request within ko-count * timeout
peer( Secondary -> Unknown ) conn( Connected -> Timeout ) pdsk( UpToDate -> DUnknown )
asender terminated
...
peer( Unknown -> Secondary ) conn( Timeout -> Connected ) pdsk( DUnknown -> UpToDate ) peer_isp( 0 -> 1 )
...
Connection closed
peer( Secondary -> Unknown ) conn( Connected -> Unconnected ) pdsk( UpToDate -> DUnknown ) peer_isp( 1 -> 0 )
receiver terminated
Impact:
while the connection state is erroneously "Connected",
requests may be queued and even sent,
which would never be acknowledged,
and may have been missed by the cleanup.
These requests would never be completed.
The next drbd_suspend_io() will then lock up,
waiting forever for these requests to complete.
Fixed in several code paths:
Make sure the connection state is NetworkFailure or worse
before starting the cleanup in drbd_disconnect().
This should make sure the cleanup won't miss any requests.
Disallow receive_state() to "upgrade" the connection state
from an error state. This will make sure the "illegal" state
transition won't happen.
For all connection failure states,
relax the safe-guard in sanitize_state() again
to silently mask out those state changes
(e.g. Timeout -> Connected becomes Timeout -> Timeout).
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This bug might have caused troubles if disk-barriers and the ahead-behind
more are enabled at the same time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
DRBD state changes schedule after_state_ch() actions to a worker thread,
which decides on the old and new states of that change, whether to send
an informational state update packet (P_STATE) to the peer.
If it decides to drbd_send_state(), it would however always send the
_curent_ state, which, if a second state change happens before the
after_state_ch() of the first ran, may "fast-forward" the peer's view
about this node. In most cases that is harmless, but sometimes this can
confuse DRBD, for example into not actually starting a necessary resync
if you do a very tight detach/attach loop on a Connected Secondary.
Fix this by always sending the "new" state of the respective state
transition which scheduled this after_state_ch() work.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
With sync-after dependencies, given "lucky" timing of pause/unpause
events, and the end of an empty (0 bits set) resync was sometimes not
detected on the SyncTarget, leading to a "stalled" SyncSource state.
Fixed this by expecting not only "Inconsistent -> UpToDate" but also
"Consistent -> UpToDate" transitions for the peer disk state
to end a resync.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we get into the C_BROKEN_PIPE cstate once, the state engine set the
thi->t_state of the receiver thread to restarting. But with the while loop
in drbdd_init() a new connection gets established. After the call into
drbdd() returns immediately since the thi->t_state is not RUNNING. The
restart of drbd_init() then resets thi->t_state to RUNNING.
I.e. after entering C_BROKEN_PIPE once, the next successful established
connection gets wasted.
The two parts of the fix:
* Do not cause the thread to restart if we detect the issue
with the sockets while we are in C_WF_CONNECTION.
* Make sure that all actions that would have set us to C_BROKEN_PIPE
happen before the state change to C_WF_REPORT_PARAMS.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the disk-timeout is active, and it expires for a single request,
we consider the local disk as D_FAILED. Note: With this change,
I made both timeout based state transitions HARD state transitions.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Name them in a "backward compatible" manner, i.e. reuse or not
are still 1 and 0 respectively. The reuse value of 2 means that
the socket with it will forcibly reuse everyone else's port.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This function was used to broadcast the (leading part of the)
bio payload in case we see a data integrity error. It could be received
from userland with the drbdsetup events subcommand,
to have a peek into the payload that caused the checksum mismatch,
and guess from there what may have caused the mismatch,
mainly to guess wether it was modification of in-flight data,
or data corruption by broken hardware or software bugs.
Meanwhile we support bios that are larger than the maximum payload a
netlink datagram can carry.
And we have means to reliably detect modification of in-flight data by
calculating, and comparing, the checksum before and after sendmsg.
There is no need to carry this around anymore.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Don't rely on availability of bios from the global fs_bio_set,
we should use our own bio_set for meta data IO.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This commit got it wrong:
drbd: Make the peer_seq updating code more obvious
Make it more clear that update_peer_seq() is supposed to wake up the
seq_wait queue whenever the sequence number changes.
We don't need to wake up everytime we receive a sequence number
that is _different_ from our currently stored "newest" sequence number,
but only if we receive a sequence number _newer_ than what we already
have, when we actually change mdev->peer_seq.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
* Moved CONFIG_PENDING and DEVICE_DYING from mdev to tconn.
* Renamed drbd_reconfig_start() and drbd_reconfig_done() to
conn_reconfig_start() and conn_reconfig_done().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Instead of artificially enlarging the command decoding arrays to
P_MAX_CMD entries, check if an index is within the valid range using the
ARRAY_SIZE() macro.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The previous algorithm for dealing with overlapping concurrent writes
was generating unnecessary warnings for scenarios which could be
legitimate, and did not always handle partially overlapping requests
correctly. Improve it algorithm as follows:
* While local or remote write requests are in progress, conflicting new
local write requests will be delayed (commit 82172f7).
* When a conflict between a local and remote write request is detected,
the node with the discard flag decides how to resolve the conflict: It
will ask its peer to discard conflicting requests which are fully
contained in the local request and retry requests which overlap only
partially. This involves a protocol change.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the node with the discard flag resolves write conflicts in
dual-primary mode, it may determine that its peer has sent ack packets
on the metadata socket which did not arrive, yet. Wait for the next ack
with ping-timeout instead of a hard-coded 30 seconds.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Commit 9b1e63e changed the concurrent write detection algorithm to only insert
peer requests into write_requests tree after determining that there is no
conflict. With this change, new conflicting local requests could be added
while the algorithm runs, but this case was not handled correctly. Instead of
making the algorithm deal with this case, switch back to adding peer requests
to the write_requests tree immediately: this improves fairness.
When a peer request is discarded, remove that request from the write_requests
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The lock they constructed is only taken when the state_mutex
was already taken. It is superficial.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
No longer work callbacks must operate on a mdev. From now on they
can also operate on a tconn.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>