[Why]
Debugging underflow issues frequently requires knowing the
HW state at the time of underflow. To enable capturing this
HW state information, interface functions are needed for the
various DC HW blocks.
[How]
This change adds the interface functions to read HW state for
the following DC HW blocks:
- HUBBUB
- HUBP
- DPP
- MPC
- OPP
- DSC
- OPTC
- DCCG
Reviewed-by: George Shen <george.shen@amd.com>
Signed-off-by: Karen Chen <Karen.Chen@amd.com>
Signed-off-by: Wayne Lin <wayne.lin@amd.com>
Tested-by: Dan Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Before commit 33056a97ae ("drm/amd/display: Remove double checks for
`debug.enable_mem_low_power.bits.cm`"), dpp3_program_blnd_lut(NULL)
checked the low-power debug flag before calling
dpp3_power_on_blnd_lut(false).
After commit 33056a97ae ("drm/amd/display: Remove double checks for
`debug.enable_mem_low_power.bits.cm`"), dpp3_program_blnd_lut(NULL)
unconditionally calls dpp3_power_on_blnd_lut(false). The BLNDGAM power
helper writes BLNDGAM_MEM_PWR_FORCE when CM low-power is disabled, causing
immediate SRAM power toggles instead of deferring at vupdate. This can
disrupt atomic color/LUT sequencing during transitions between
direct scanout and composition within gamescope's DRM backend on
Steam Deck OLED.
To fix this, leave the BLNDGAM power state unchanged when low-power is
disabled, matching dpp3_power_on_hdr3dlut and dpp3_power_on_shaper.
Fixes: 33056a97ae ("drm/amd/display: Remove double checks for `debug.enable_mem_low_power.bits.cm`")
Signed-off-by: Matthew Schwartz <matthew.schwartz@linux.dev>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
We require an interlock between driver and firmware for upcoming
features and given that this could possibly happen on any single
cursor programming call (and that we can't asynchronously wait for
firmware to respond because of it) we'd be regressing cursor performance
by at least an extra 40us per call.
When we could possibly have cursor update every 20us - 100s from high
frequency gaming mice this means that we'd be stuttering or dropping
updates and impacting overall cursor performance.
We want a solution that can:
1. Interlock between other firmware features
2. Not stall out or require the DMCUB lock for every single update
[How]
When cursor offloading is enabled and supported by an ASIC driver will
route the cursor programming through to DMU as part of the regular
DC stream cursor programming interfaces for attributes and position.
The atomic pipe programming version will not be updated: this will still
follow the existing programming path by keeping track of a field that
specifies when the register writes should be deferred to DMU.
Cursor locking is not required when cursor offload is in progress since
the updates are consolidated and processed by DMU once at the end
of the frame in a periodic manner.
The shared buffer the firmware queries from is allocated along with the
rest of the scratch state region in an area that's accessible by
both firmware and driver.
The size of the cursor offload (v1) state will not change, but it does
have a unique union per ASIC version with room for expansion if needed.
When firmware features notifying DMU of DRR updates are not enabled we
now send an explicit vtotal min/max update via driver to DMU firmware
whenever the vtotal max changes. This is to allow the cursor programming
to determine the appropriate latch update point offset from vupdate.
Reviewed-by: Dillon Varone <dillon.varone@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
A variety of the 3DLUT handling functions check
`debug.enable_mem_low_power.bits.cm` both in the caller and function.
This is unnecessary overhead.
[How]
For each of them reduce to just checking just in caller or function.
Reviewed-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Roman Li <roman.li@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[WHY]
If max_downscale_src_width check fails, we exit early from TAP calculation and left a NULL
value to the scaling data structure to cause the zero divide in the DML validation.
[HOW]
Call set default TAP calculation before early exit in get_optimal_number_of_taps due to
max downscale limit exceed.
Reviewed-by: Samson Tam <samson.tam@amd.com>
Signed-off-by: Yihan Zhu <Yihan.Zhu@amd.com>
Signed-off-by: Zaeem Mohamed <zaeem.mohamed@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[WHY & HOW]
Cursor corruption observed on USBC display with specific system setup with a
reboot. Cursor memory might still in the lightsleep state due to voltage
issue, we need program DISPCLK_R_GATE_DISABLE to avoid this issue only on
DCN35.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Yihan Zhu <Yihan.Zhu@amd.com>
Signed-off-by: Wayne Lin <wayne.lin@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[WHY]
Coverity analysis flagged the two if conditions in
dcn30_dpp.c and dcn401_dpp.c as DEADCODE since they
are never true, since the variable
'program_prealpha_dealpha' is initialized at 0 and
never chagnes.
[HOW]
Removed the variable 'program_prealpha_dealpha' and
the if conditions.
Acked-by: Zaeem Mohamed <zaeem.mohamed@amd.com>
Signed-off-by: Ivan Lipski <ivlipski@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>