amdgpu pr conconflicts due to patches cherry-picked to -fixes, I might
as well catch up with a backmerge and handle them all. Plus both misc
and intel maintainers asked for a backmerge anyway.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
UAPI Changes:
- Limit the number of relocations to INT_MAX (Tvrtko)
Only impact should be synthetic tests.
Driver Changes:
- Fix for #11396: GPU Hang and rcs0 reset on Cherrytrail platform
- Fix Virtual Memory mapping boundaries calculation (Andi)
- Fix for #11255: Long hangs in buddy allocator with DG2/A380 without
Resizable BAR since 6.9 (David)
- Mark the GT as dead when mmio is unreliable (Chris, Andi)
- Workaround additions / fixes for MTL, ARL and DG2 (John H, Nitin)
- Enable partial memory mapping of GPU virtual memory (Andi, Chris)
- Prevent NULL deref on intel_memory_regions_hw_probe (Jonathan, Dan)
- Avoid UAF on intel_engines_release (Krzysztof)
- Don't update PWR_CLK_STATE starting Gen12 (Umesh)
- Code and dmesg cleanups (Andi, Jesus, Luca)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
From: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/ZshcfSqgfnl8Mh4P@jlahtine-mobl.ger.corp.intel.com
We are checking cp_irq_count from the wrong hdcp structure which
ends up giving timed out errors. We only increment the cp_irq_count
of the primary connector's hdcp structure but here in case of
multidisplay setup we end up checking the secondary connector's hdcp
structure, which will not have its cp_irq_count incremented. This leads
to a timed out at CP_IRQ error even though a CP_IRQ was raised. Extract
it from the correct intel_hdcp structure.
--v2
-Explain why it was the wrong hdcp structure [Jani]
Fixes: 8c9e4f68b8 ("drm/i915/hdcp: Use per-device debugs")
Signed-off-by: Suraj Kandpal <suraj.kandpal@intel.com>
Reviewed-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240809114127.3940699-2-suraj.kandpal@intel.com
(cherry picked from commit dd92590263)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Kernel test robot reports i915 can hit a warn in kvmalloc_node which has
a purpose of dissalowing crazy size kernel allocations. This was added in
7661809d49 ("mm: don't allow oversized kvmalloc() calls"):
/* Don't even allow crazy sizes */
if (WARN_ON_ONCE(size > INT_MAX))
return NULL;
This would be kind of okay since i915 at one point dropped the need for
making a shadow copy of the relocation list, but then it got re-added in
fd1500fcd4 ("Revert "drm/i915/gem: Drop relocation slowpath".") a year
after Linus added the above warning.
It is plausible that the issue was not seen until now because to trigger
gem_exec_reloc test requires a combination of an relatively older
generation hardware but with at least 8GiB of RAM installed. Probably even
more depending on runtime checks.
Lets cap what we allow userspace to pass in using the matching limit.
There should be no issue for real userspace since we are talking about
"crazy" number of relocations which have no practical purpose.
*) Well IGT tests might get upset but they can be easily adjusted.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Reported-by: kernel test robot <oliver.sang@intel.com>
Closes: https://lore.kernel.org/oe-lkp/202405151008.6ddd1aaf-oliver.sang@intel.com
Cc: Kees Cook <keescook@chromium.org>
Cc: Kent Overstreet <kent.overstreet@linux.dev>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tursulin@ursulin.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20240521101201.18978-1-tursulin@igalia.com
In commit a78a8da51b ("drm/ttm: replace busy placement with flags v6"),
__i915_ttm_get_pages was updated to use flags instead of the separate
'busy' placement list. However, the behaviour was subtly changed.
Originally, the function would attempt to use the preferred placement
without eviction, and give an opportunity to restart the operation
before falling back to allowing eviction.
This was unintentionally changed, as the preferred placement was not
given the TTM_PL_FLAG_DESIRED flag, and so eviction could be triggered
in that first pass. This caused thrashing, and a significant performance
regression on DG2 systems with small BAR. For example, Minecraft and
Team Fortress 2 would drop to single-digit framerates.
Restore the original behaviour by marking the initial placement as
desired on that first attempt. Also, rework this to use a separate
struct ttm_palcement, as the individual placements are marked 'const',
so hot-patching the flags is even more dodgy than before.
Thanks to Justin Brewer for bisecting this.
Fixes: a78a8da51b ("drm/ttm: replace busy placement with flags v6")
Link: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/11255
Signed-off-by: David Gow <david@davidgow.net>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240804091851.122186-3-david@davidgow.net
(cherry picked from commit 92653f2a57)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
In commit a78a8da51b ("drm/ttm: replace busy placement with flags v6"),
the old system of having a separate placement list (for placements
which should be used without eviction) and a 'busy' placement list (for
placements which should be attempted if eviction is required) was
replaced with a new one where placements could be marked 'FALLBACK' (to
be attempted if eviction is required) or 'DESIRED' (to be attempted
first, but not if eviction is required).
i915 had always included the requested placement in the list of
'busy' placements: i.e., the placement could be used either if eviction
is required or not. But when the new system was put in place, the
requested (first) placement was marked 'DESIRED', so would never be used
if eviction became necessary. While a bug in the original commit
prevented this flag from working, when this was fixed in
4a0e7b3c ("drm/i915: fix applying placement flag"), it caused long hangs
on DG2 systems with small BAR.
Don't mark the requested placement DESIRED (or FALLBACK), allowing it to
be used in both situations. This matches the old behaviour, and resolves
the hangs.
Thanks to Justin Brewer for bisecting the issue.
Fixes: a78a8da51b ("drm/ttm: replace busy placement with flags v6")
Fixes: 4a0e7b3c37 ("drm/i915: fix applying placement flag")
Link: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/11255
Signed-off-by: David Gow <david@davidgow.net>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240804091851.122186-2-david@davidgow.net
(cherry picked from commit 54bf0af908)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
In commit a78a8da51b ("drm/ttm: replace busy placement with flags v6"),
__i915_ttm_get_pages was updated to use flags instead of the separate
'busy' placement list. However, the behaviour was subtly changed.
Originally, the function would attempt to use the preferred placement
without eviction, and give an opportunity to restart the operation
before falling back to allowing eviction.
This was unintentionally changed, as the preferred placement was not
given the TTM_PL_FLAG_DESIRED flag, and so eviction could be triggered
in that first pass. This caused thrashing, and a significant performance
regression on DG2 systems with small BAR. For example, Minecraft and
Team Fortress 2 would drop to single-digit framerates.
Restore the original behaviour by marking the initial placement as
desired on that first attempt. Also, rework this to use a separate
struct ttm_palcement, as the individual placements are marked 'const',
so hot-patching the flags is even more dodgy than before.
Thanks to Justin Brewer for bisecting this.
Fixes: a78a8da51b ("drm/ttm: replace busy placement with flags v6")
Link: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/11255
Signed-off-by: David Gow <david@davidgow.net>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240804091851.122186-3-david@davidgow.net
In commit a78a8da51b ("drm/ttm: replace busy placement with flags v6"),
the old system of having a separate placement list (for placements
which should be used without eviction) and a 'busy' placement list (for
placements which should be attempted if eviction is required) was
replaced with a new one where placements could be marked 'FALLBACK' (to
be attempted if eviction is required) or 'DESIRED' (to be attempted
first, but not if eviction is required).
i915 had always included the requested placement in the list of
'busy' placements: i.e., the placement could be used either if eviction
is required or not. But when the new system was put in place, the
requested (first) placement was marked 'DESIRED', so would never be used
if eviction became necessary. While a bug in the original commit
prevented this flag from working, when this was fixed in
4a0e7b3c ("drm/i915: fix applying placement flag"), it caused long hangs
on DG2 systems with small BAR.
Don't mark the requested placement DESIRED (or FALLBACK), allowing it to
be used in both situations. This matches the old behaviour, and resolves
the hangs.
Thanks to Justin Brewer for bisecting the issue.
Fixes: a78a8da51b ("drm/ttm: replace busy placement with flags v6")
Fixes: 4a0e7b3c37 ("drm/i915: fix applying placement flag")
Link: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/11255
Signed-off-by: David Gow <david@davidgow.net>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240804091851.122186-2-david@davidgow.net
drm-xe-next for 6.12
UAPI Changes:
- Rename xe perf layer as xe observation layer, but was
also made available via fixes to previous verison (Ashutosh)
- Use write-back caching mode for system memory on DGFX,
but was also mad available via fixes to previous version (Thomas)
- Expose SIMD16 EU mask in topology query for userspace to know
the type of EU, as available in PVC, Lunar Lake and Battlemage
(Lucas)
- Return ENOBUFS instead of ENOMEM in vm_bind if failure is tied
to an array of binds (Matthew Brost)
Driver Changes:
- Log cleanup moving messages to debug priority (Michal Wajdeczko)
- Add timeout to fences to adhere to dma_buf rules (Matthew Brost)
- Rename old engine nomenclature to exec_queue (Matthew Brost)
- Convert multiple bind ops to 1 job (Matthew Brost)
- Add error injection for vm bind to help testing error path
(Matthew Brost)
- Fix error handling in page table to propagate correctly
to userspace (Matthew Brost)
- Re-organize and cleanup SR-IOV related registers (Michal Wajdeczko)
- Make the device write barrier compatible with VF (Michal Wajdeczko)
- New display workarounds for Battlemage (Matthew Auld)
- New media workarounds for Lunar Lake and Battlemage (Ngai-Mint Kwan)
- New graphics workarounds for Lunar Lake (Bommu Krishnaiah)
- Tracepoint updates (Matthew Brost, Nirmoy Das)
- Cleanup the header generation for OOB workarounds (Lucas De Marchi)
- Fix leaking HDCP-related object (Nirmoy Das)
- Serialize L2 flushes to avoid races (Tejas Upadhyay)
- Log pid and comm on job timeout (José Roberto de Souza)
- Simplify boilerplate code for live kunit (Michal Wajdeczko)
- Improve kunit skips for live kunit (Michal Wajdeczko)
- Fix xe_sync cleanup when handling xe_exec ioctl (Ashutosh Dixit)
- Limit fair VF LMEM provisioning (Michal Wajdeczko)
- New workaround to fence mmio writes in Lunar Lake (Tejas Upadhyay)
- Warn on writes inaccessible register in VF (Michal Wajdeczko)
- Fix register lookup in VF (Michal Wajdeczko)
- Add GSC support for Battlemage (Alexander Usyskin)
- Fix wedging only the GT in which timeout occurred (Matthew Brost)
- Block device suspend when wedging (Matthew Brost)
- Handle compression and migration changes for Battlemage
(Akshata Jahagirdar)
- Limit access of stolen memory for Lunar Lake (Uma Shankar)
- Fail invalid addresses during user fence creation (Matthew Brost)
- Refcount xe_file to safely and accurately store fdinfo stats
(Umesh Nerlige Ramappa)
- Cleanup and fix PM reference for TLB invalidation code
(Matthew Brost)
- Fix PM reference handling when communicating with GuC (Matthew Brost)
- Add new BO flag for 2 MiB alignement and use in VF (Michal Wajdeczko)
- Simplify MMIO setup for multi-tile platforms (Lucas De Marchi)
- Add check for uninitialized access to OOB workarounds
(Lucas De Marchi)
- New GSC and HuC firmware blobs for Lunar Lake and Battlemage
(Daniele Ceraolo Spurio)
- Unify mmio wait logic (Gustavo Sousa)
- Fix off-by-one when processing RTP rules (Lucas De Marchi)
- Future-proof migrate logic with compressed PAT flag (Matt Roper)
- Add WA kunit tests for Battlemage (Lucas De Marchi)
- Test active tracking for workaorunds with kunit (Lucas De Marchi)
- Add kunit tests for RTP with no actions (Lucas De Marchi)
- Unify parse of OR rules in RTP (Lucas De Marchi)
- Add performance tuning for Battlemage (Sai Teja Pottumuttu)
- Make bit masks unsigned (Geert Uytterhoeven)
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/k7xuktfav4zmtxxjr77glu2hszypvzgmzghoumh757nqfnk7kn@ccfi4ts3ytbk
Sync with v6.11-rc1 in general, and specifically get the new
BACKLIGHT_POWER_ constants for power states.
Signed-off-by: Jani Nikula <jani.nikula@intel.com>