1. delete amdgpu_powerplay.c used for wrapping smu ip functions
2. delete struct pp_instance,
3. make struct hwmgr as the smu hw handle.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Powerplay is for the hw ip smu, for RV, smu10 is used,
so use smu10 as the prefix of the files name/function name.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Keep old 'dependent' state of unaffected planes, this way new state takes
into account current state of unaffected planes.
Fixes: ebae8d0743 ("drm/tegra: dc: Implement legacy blending")
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
In send_message_to_smu helper functions,
Print out the error code for debug if smu failed to response.
The helper functions always return true, so no need to
check their return value.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. There is a race condition when another ip also use same register pairs
2. check once at boot up by GetDriverIfVersion message is sufficient
to check SMU health. so delete is_smc_ram_running check.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
smu7_smumgr.h should not be included in rv and vega, The common functions
for all smu7 asics are put in smu_smumgr.c.
Not include cgs interface in smumgr.c. the code used cgs interface has been
deleted.
Not include smu_ucode_xfer_vi.h in rv/vega
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reusing local handle to initialize BO without resetting it to
NULL is wrong since it causes amdgpu_bo_create_reserved to skip
new BO creation and just reuse the given pointer for pinning.
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Older Tegra's do not support RGBA format for the cursor, but instead
overlay plane could be used for it. Since there is no much use for the
overlays on a regular desktop and HW-accelerated cursor is much better
than a SW cursor, let's dedicate one overlay plane to the mouse cursor.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This function is not used outside of the file and can be static.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The opaque/alpha format conversion code is currently only looking at
XRGB formats because they have an equivalent ARGB format. The opaque
format for RGB565 is RGB565 itself, much like the YUV formats map to
themselves.
Reported-by: Dmitry Osipenko <digetx@gmail.com>
Fixes: ebae8d0743 ("drm/tegra: dc: Implement legacy blending")
Signed-off-by: Thierry Reding <treding@nvidia.com>
The only usage outside the intel_lrc.c file is in the ringbuffer
init, but the irq mask calculated there is then overwritten for
all engines that have a non-zero shift, so we can drop it.
This change is not aimed at code saving but at removing from
intel_engines information that does not apply to all gens that have
the engine. When checking without the temporary WARN_ON, code size
is basically unchanged.
v2: make the irq_shifts array static const
v3: rebase, move irq_shifts array to logical_ring_default_irqs
v4: move array inside the if and use u8 for it (Chris)
Suggested-by: Michel Thierry <michel.thierry@intel.com>
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180314182653.26981-4-daniele.ceraolospurio@intel.com
Once the ring buffer is copied to ring_scan_buffer and scanned,
the shadow batch buffer start address is only updated into
ring_scan_buffer, not the real ring address allocated through
intel_ring_begin in later copy_workload_to_ring_buffer.
This patch is only to set the right shadow batch buffer address
from Ring buffer, not include the shadow_wa_ctx.
v2:
- refine some comments. (Zhenyu)
v3:
- fix typo in title. (Zhenyu)
v4:
- remove the unnecessary comments. (Zhenyu)
- add comments in bb_start_cmd_va update. (Zhenyu)
Fixes: 0a53bc07f0 ("drm/i915/gvt: Separate cmd scan from request allocation")
Cc: stable@vger.kernel.org # v4.15
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Yulei Zhang <yulei.zhang@intel.com>
Signed-off-by: fred gao <fred.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
- 1 display fix for bxt
- 1 gem fix for fences
- 1 gem/pm fix for rps freq
* tag 'drm-intel-fixes-2018-03-14' of git://anongit.freedesktop.org/drm/drm-intel:
drm/i915: Kick the rps worker when changing the boost frequency
drm/i915: Only prune fences after wait-for-all
drm/i915: Enable VBT based BL control for DP
Rather then relying on the asic type for the second instance.
Makes it more consistent with the rest of the code.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
The pointer internal_buf is assigned a value but the pointer is never
read, hence it is redundant and can be removed.
Cleans up clang warning:
drivers/gpu/drm/amd/amdgpu/../powerplay/smumgr/smu7_smumgr.c:630:2:
warning: Value stored to 'internal_buf' is never read
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Regardless of whether the user has selected psp fw loading or
not. It's still needed for GPU reset among other things.
There are already guards in place to avoid setting up the full
psp if PSP fw loading is not enabled.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The per device firmware load method is limited to what makes sense for
that asic rather than whatever arbitrary value may have been set by the
user.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>