To properly support soft light restore between batches
being arbitrated at the CFEG, PIPE_CONTROL instructions
have a new bit in the first DW, QUEUE_DRAIN_MODE. When
set, this indicates to the CFEG that it should only
drain the current queue.
Additionally we no longer want to set the CS_STALL bit
for these multi queue queues as this causes the entire
pipeline to stall waiting for completion of the prior
batch, preventing this soft light restore from occurring
between queues in a queue group.
v4: Assert !multi_queue where applicable (Matt Roper)
Bspec: 56551
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patch.msgid.link/20251211010249.1647839-29-niranjana.vishwanathapura@intel.com
Make this the default on xe2+ when doing a copy. This has a few
advantages over the exiting copy instruction:
1) It has a special PAGE_COPY mode that claims to be optimised for
page-in/page-out, which is the vast majority of current users.
2) It also has a simple BYTE_COPY mode that supports byte granularity
copying without any restrictions.
With 2) we can now easily skip the bounce buffer flow when copying
buffers with strange sizing/alignment, like for memory_access. But that
is left for the next patch.
v2 (Matt Brost):
- Use device info to check whether device should use the MEM_COPY
path. This should fit better with making this a configfs tunable.
- And with that also keep old path still functional on xe2 for possible
experimentation.
- Add a define for PAGE_COPY page-size.
v3 (Matt Brost):
- Fallback to an actual linear copy for pitch=1.
- Also update NVL.
BSpec: 57561
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://lore.kernel.org/r/20251022163836.191405-7-matthew.auld@intel.com
Historically, the Vertex Fetcher unit has not been an L3 client. That
meant that, when a buffer containing vertex data was written to, it was
necessary to issue a PIPE_CONTROL::VF Cache Invalidate to invalidate any
VF L2 cachelines associated with that buffer, so the new value would be
properly read from memory.
Since Tigerlake and later, VERTEX_BUFFER_STATE and 3DSTATE_INDEX_BUFFER
have included an "L3 Bypass Enable" bit which userspace drivers can set
to request that the vertex fetcher unit snoop L3. However, unlike most
true L3 clients, the "VF Cache Invalidate" bit continues to only
invalidate the VF L2 cache - and not any associated L3 lines.
To handle that, PIPE_CONTROL has a new "L3 Read Only Cache Invalidation
Bit", which according to the docs, "controls the invalidation of the
Geometry streams cached in L3 cache at the top of the pipe." In other
words, the vertex and index buffer data that gets cached in L3 when
"L3 Bypass Disable" is set.
Mesa always sets L3 Bypass Disable so that the VF unit snoops L3, and
whenever it issues a VF Cache Invalidate, it also issues a L3 Read Only
Cache Invalidate so that both L2 and L3 vertex data is invalidated.
xe is issuing VF cache invalidates too (which handles cases like CPU
writes to a buffer between GPU batches). Because userspace may enable
L3 snooping, it needs to issue an L3 Read Only Cache Invalidate as well.
Fixes significant flickering in Firefox on Meteorlake, which was writing
to vertex buffers via the CPU between batches; the missing L3 Read Only
invalidates were causing the vertex fetcher to read stale data from L3.
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/4460
Fixes: 6ef3bb6055 ("drm/xe: enable lite restore")
Cc: stable@vger.kernel.org # v6.13+
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://lore.kernel.org/r/20250330165923.56410-1-rodrigo.vivi@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>