If a batch buffer is complete, it makes little sense to preempt the
fence signaling instructions in the ring, as the largest portion of the
work (the batch buffer) is already done and fence signaling consists of
only a few instructions. If these instructions are preempted, the GuC
would need to perform a context switch just to signal the fence, which
is costly and delays fence signaling. Avoid this scenario by disabling
preemption immediately after the BB start instruction and re-enabling it
after executing the fence signaling instructions.
Fixes: dd08ebf6c3 ("drm/xe: Introduce a new DRM driver for Intel GPUs")
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Carlos Santa <carlos.santa@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Link: https://patch.msgid.link/20260115004546.58060-1-matthew.brost@intel.com
(cherry picked from commit 2bcbf2dcde)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
clangd reports many "unused header" warnings throughout the Xe driver.
Start working to clean this up by removing unnecessary includes in our
.c files and/or replacing them with explicit includes of other headers
that were previously being included indirectly.
By far the most common offender here was unnecessary inclusion of
xe_gt.h. That likely originates from the early days of xe.ko when
xe_mmio did not exist and all register accesses, including those
unrelated to GTs, were done with GT functions.
There's still a lot of additional #include cleanup that can be done in
the headers themselves; that will come as a followup series.
v2:
- Squash the 79-patch series down to a single patch. (MattB)
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patch.msgid.link/20260115032803.4067824-2-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
We now have proper infrastructure to accurately check the LRC timestamp
without toggling the scheduling state for non-VFs. For VFs, it is still
possible to get an inaccurate view if the context is on hardware. We
guard against free-running contexts on VFs by banning jobs whose
timestamps are not moving. In addition, VFs have a timeslice quantum
that naturally triggers context switches when more than one VF is
running, thus updating the LRC timestamp.
For multi-queue, it is desirable to avoid scheduling toggling in the TDR
because this scheduling state is shared among many queues. Furthermore,
this change simplifies the GuC state machine. The trade-off for VF cases
seems worthwhile.
v5:
- Add xe_lrc_timestamp helper (Umesh)
v6:
- Reduce number of tries on stuck timestamp (VF testing)
- Convert job timestamp save to a memory copy (VF testing)
v7:
- Save ctx timestamp to LRC when start VF job (VF testing)
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Link: https://patch.msgid.link/20260110012739.2888434-8-matthew.brost@intel.com
LNL has been out long enough that all of our internal usage of
pre-production hardware has been phased out and we no longer need to
maintain workarounds that were exclusive to pre-production parts.
Production LNL hardware always has B0 or later steppings for both
graphics and media IP. Eliminate all workarounds that were exclusive to
A-step hardware and set the 'has_prod_wa_only' device flag for LNL to
make sure we warn and taint if someone tries to load the driver on an
old pre-production part.
Bspec: 70821
Reviewed-by: Dnyaneshwar Bhadane <dnyaneshwar.bhadane@intel.com>
Link: https://patch.msgid.link/20251212181411.294854-4-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
To properly support soft light restore between batches
being arbitrated at the CFEG, PIPE_CONTROL instructions
have a new bit in the first DW, QUEUE_DRAIN_MODE. When
set, this indicates to the CFEG that it should only
drain the current queue.
Additionally we no longer want to set the CS_STALL bit
for these multi queue queues as this causes the entire
pipeline to stall waiting for completion of the prior
batch, preventing this soft light restore from occurring
between queues in a queue group.
v4: Assert !multi_queue where applicable (Matt Roper)
Bspec: 56551
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patch.msgid.link/20251211010249.1647839-29-niranjana.vishwanathapura@intel.com
When clearing VRAM we should be able to skip invalidating the TLBs if we
are only using the identity map to access VRAM (which is the common
case), since no modifications are made to PTEs on the fly. Also since we
use huge 1G entries within the identity map, there should be a pretty
decent chance that the next packet(s) (if also clears) can avoid a tree
walk if we don't shoot down the TLBs, like if we have to process a long
stream of clears.
For normal moves/copies, we usually always end up with the src or dst
being system memory, meaning we can't only rely on the identity map and
will also need to emit PTEs and so will always require a TLB flush.
v2:
- Update commit to explain the situation for normal copies (Matt B)
- Rebase on latest changes
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Himal Prasad Ghimiray <himal.prasad.ghimiray@intel.com>
Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://lore.kernel.org/r/20250808110452.467513-2-matthew.auld@intel.com
Historically, the Vertex Fetcher unit has not been an L3 client. That
meant that, when a buffer containing vertex data was written to, it was
necessary to issue a PIPE_CONTROL::VF Cache Invalidate to invalidate any
VF L2 cachelines associated with that buffer, so the new value would be
properly read from memory.
Since Tigerlake and later, VERTEX_BUFFER_STATE and 3DSTATE_INDEX_BUFFER
have included an "L3 Bypass Enable" bit which userspace drivers can set
to request that the vertex fetcher unit snoop L3. However, unlike most
true L3 clients, the "VF Cache Invalidate" bit continues to only
invalidate the VF L2 cache - and not any associated L3 lines.
To handle that, PIPE_CONTROL has a new "L3 Read Only Cache Invalidation
Bit", which according to the docs, "controls the invalidation of the
Geometry streams cached in L3 cache at the top of the pipe." In other
words, the vertex and index buffer data that gets cached in L3 when
"L3 Bypass Disable" is set.
Mesa always sets L3 Bypass Disable so that the VF unit snoops L3, and
whenever it issues a VF Cache Invalidate, it also issues a L3 Read Only
Cache Invalidate so that both L2 and L3 vertex data is invalidated.
xe is issuing VF cache invalidates too (which handles cases like CPU
writes to a buffer between GPU batches). Because userspace may enable
L3 snooping, it needs to issue an L3 Read Only Cache Invalidate as well.
Fixes significant flickering in Firefox on Meteorlake, which was writing
to vertex buffers via the CPU between batches; the missing L3 Read Only
invalidates were causing the vertex fetcher to read stale data from L3.
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/4460
Fixes: 6ef3bb6055 ("drm/xe: enable lite restore")
Cc: stable@vger.kernel.org # v6.13+
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://lore.kernel.org/r/20250330165923.56410-1-rodrigo.vivi@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This is a set of squashed commits to facilitate smooth applying to
stable. Each commit message is retained for reference.
1) Allow a GGTT mapped batch to be submitted to user exec queue
For a OA use case, one of the HW registers needs to be modified by
submitting an MI_LOAD_REGISTER_IMM command to the users exec queue, so
that the register is modified in the user's hardware context. In order
to do this a batch that is mapped in GGTT, needs to be submitted to the
user exec queue. Since all user submissions use q->vm and hence PPGTT,
add some plumbing to enable submission of batches mapped in GGTT.
v2: ggtt is zero-initialized, so no need to set it false (Matt Brost)
2) xe/oa: Use MI_LOAD_REGISTER_IMMEDIATE to enable OAR/OAC
To enable OAR/OAC, a bit in RING_CONTEXT_CONTROL needs to be set.
Setting this bit cause the context image size to change and if not done
correct, can cause undesired hangs.
Current code uses a separate exec_queue to modify this bit and is
error-prone. As per HW recommendation, submit MI_LOAD_REGISTER_IMM to
the target hardware context to modify the relevant bit.
In v2 version, an attempt to submit everything to the user-queue was
made, but it failed the unprivileged-single-ctx-counters test. It
appears that the OACTXCONTROL must be modified from a remote context.
In v3 version, all context specific register configurations were moved
to use LOAD_REGISTER_IMMEDIATE and that seems to work well. This is a
cleaner way, since we can now submit all configuration to user
exec_queue and the fence handling is simplified.
v2:
(Matt)
- set job->ggtt to true if create job is successful
- unlock vm on job error
(Ashutosh)
- don't wait on job submission
- use kernel exec queue where possible
v3:
(Ashutosh)
- Fix checkpatch issues
- Remove extra spaces/new-lines
- Add Fixes: and Cc: tags
- Reset context control bit when OA stream is closed
- Submit all config via MI_LOAD_REGISTER_IMMEDIATE
(Umesh)
- Update commit message for v3 experiment
- Squash patches for easier port to stable
v4:
(Ashutosh)
- No need to pass q to xe_oa_submit_bb
- Do not support exec queues with width > 1
- Fix disabling of CTX_CTRL_OAC_CONTEXT_ENABLE
v5:
(Ashutosh)
- Drop reg_lri related comments
- Use XE_OA_SUBMIT_NO_DEPS in xe_oa_load_with_lri
Fixes: 8135f1c09d ("drm/xe/oa: Don't reset OAC_CONTEXT_ENABLE on OA stream close")
Signed-off-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com> # commit 1
Reviewed-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Signed-off-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241220171919.571528-2-umesh.nerlige.ramappa@intel.com
Pre-allocate but don't initialize fences at xe_sched_job_create(),
and initialize / arm them instead at xe_sched_job_arm(). This
makes it possible to move xe_sched_job_create() with its memory
allocation out of any lock that is required for fence
initialization, and that may not allow memory allocation under it.
Replaces the struct dma_fence_array for parallell jobs with a
struct dma_fence_chain, since the former doesn't allow
a split-up between allocation and initialization.
v2:
- Rebase.
- Don't always use the first lrc when initializing parallel
lrc fences.
- Use dma_fence_chain_contained() to access the lrc fences.
v4:
- Add an assert that job->lrc_seqno == fence->seqno.
(Matthew Brost)
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> #v2
Link: https://patchwork.freedesktop.org/patch/msgid/20240527135912.152156-4-thomas.hellstrom@linux.intel.com
For each rebind we insert a GuC TLB invalidation and add a
corresponding unordered TLB invalidation fence. This might
add a huge number of TLB invalidation fences to wait for so
rather than doing that, defer the TLB invalidation to the
next ring ops for each affected exec queue. Since the TLB
is invalidated on exec_queue switch, we need to invalidate
once for each affected exec_queue.
v2:
- Simplify if-statements around the tlb_flush_seqno.
(Matthew Brost)
- Add some comments and asserts.
Fixes: 5387e865d9 ("drm/xe: Add TLB invalidation fence after rebinds issued from execs")
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: <stable@vger.kernel.org> # v6.8+
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240327091136.3271-2-thomas.hellstrom@linux.intel.com
Workaround applies to Graphics 20.04 as part of ring
submission
V4(MattR):
- Rule for engine in oob WA not supported, add explicitly
V3(MattR):
- Pass hwe and rename API name to hint end of ring work
- Use existing RING_NOPID API
V2:
- Marking this WA for 20.04 instead of 20.00
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Tejas Upadhyay <tejas.upadhyay@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Spec says: "This is a privileged command; it will not be effective (will
be converted to a no-op) if executed from within a non-privileged batch
buffer." However here it looks like we are just emitting it inside some
bb which was jumped to via the ppGTT, which should be considered
a non-privileged address space.
It looks like we just need some way of preventing things like the
emit_pte() and later copy/clear being preempted in-between so rather
just emit directly in the ring for migration jobs.
Bspec: 45716
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Extracting the common MI_* instructions that can be used with any engine
to their own header will make it easier as we add additional engine
instructions in upcoming patches.
Also, since the majority of GPU instructions (both MI and non-MI) have
a "length" field in bits 7:0 of the instruction header, a common define
is added for that. Instruction-specific length fields are still defined
for special case instructions that have larger/smaller length fields.
v2:
- Use "instr" instead of "inst" as the short form of "instruction"
everywhere. (Lucas)
- Include xe_reg_defs.h instead of the i915 compat header. (Lucas)
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-12-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
MI_STORE_DATA_IMM can store either dword values or qword values, and can
store more than one value if the instruction's length field is large
enough. Create explicit defines to specify the number of dwords/qwords
to be stored, which will set the instruction length correctly and, if
necessary, turn on the 'store qword' bit.
While we're here, also replace an open-coded version of
MI_STORE_DATA_IMM with the common macros.
Bspec: 60246
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-11-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Despite its name, MI_FLUSH_DW instruction can write an immediate value
of either dword size or qword size, depending on the 'length' field of
the instruction. Since "length" excludes the first two dwords of the
instruction, a value of 2 in the length field implies a dword write and
a value of 3 implies a qword write. Even in cases where the flush
instruction's post-sync operation is set to "no write" we're still
expected to size the overall instruction as if we were doing a dword or
qword write (i.e., a length of 1 shouldn't be used on modern platforms).
Rather than baking a size of "1" into the #define and then adding
another unexplained "+ 1" at all the spots where the definition gets
used, lets just create MI_FLUSH_IMM_DW and MI_FLUSH_IMM_QW definitions
that should be OR'd into the instruction header to make it more explicit
what behavior we're requesting.
Bspec: 60229
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-9-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The XE_WARN_ON macro maps to WARN_ON which is not justified
in many cases where only a simple debug check is needed.
Replace the use of the XE_WARN_ON macro with the new xe_assert
macros which relies on drm_*. This takes a struct drm_device
argument, which is one of the main changes in this commit. The
other main change is that the condition is reversed, as with
XE_WARN_ON a message is displayed if the condition is true,
whereas with xe_assert it is if the condition is false.
v2:
- Rebase
- Keep WARN splats in xe_wopcm.c (Matt Roper)
v3:
- Rebase
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The current only submission in the driver that doesn't use a vm is the
WA setup. We still pass a vm structure (the migration one), but we don't
actually use it at submission time and we instead have an hack to use
GGTT for this particular engine.
Instead of special-casing the WA engine, we can skip providing a VM and
use that as selector for whether to use GGTT or PPGTT. As part of this
change, we can drop the special engine flag for the WA engine and switch
the WA submission to use the standard job functions instead of dedicated
ones.
v2: rebased on s/engine/exec_queue
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://lore.kernel.org/r/20230822173334.1664332-4-daniele.ceraolospurio@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Starting with Xe2, all platforms (including igpu platforms) use FlatCCS
compression rather than AuxCCS. Similar to PVC, any future platforms
that don't support FlatCCS should not attempt to fall back to AuxCCS
programming.
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Replace calls to XE_BUG_ON() with calls XE_WARN_ON() which in turn calls
WARN() instead of BUG(). BUG() crashes the kernel and should only be
used when it is absolutely unavoidable in case of catastrophic and
unrecoverable failures, which is not the case here.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
For scratch table mode we need to cover the case where a scratch PTE might
have been pre-fetched and cached and used instead of that of the newly
bound vma.
For compute vms, invalidate TLB globally using GuC before signalling
bind complete. For !long-running vms, invalidate TLB at batch start.
Also document how TLB invalidation works.
v2:
- Fix a pointer to the comment about TLB invalidation (Jose Souza).
- Add a bool to the vm whether we want to invalidate TLB at batch start.
- Invalidate TLB also on BCS- and video engines at batch start where
needed.
- Use BIT() macro instead of explicit shift.
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Tested-by: José Roberto de Souza <jose.souza@intel.com> #v1
Reported-by: José Roberto de Souza <jose.souza@intel.com> #v1
Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/291
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/291
Acked-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Create a new xe_tile structure to begin separating the concept of "tile"
from "GT." A tile is effectively a complete GPU, and a GT is just one
part of that. On platforms like MTL, there's only a single full GPU
(tile) which has its IP blocks provided by two GTs. In contrast, a
"multi-tile" platform like PVC is basically multiple complete GPUs
packed behind a single PCI device.
For now, just create xe_tile as a simple wrapper around xe_gt. The
items in xe_gt that are truly tied to the tile rather than the GT will
be moved in future patches. Support for multiple GTs per tile (i.e.,
the MTL standalone media case) will also be re-introduced in a future
patch.
v2:
- Fix kunit test build
- Move hunk from next patch to use local tile variable rather than
direct xe->tiles[id] accesses. (Lucas)
- Mention compute in kerneldoc. (Rodrigo)
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-3-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
__emit_job_gen12_render_compute() masks some PIPE_CONTROL bits that
do not exist in platforms without render engine.
So here replacing the PVC check by something more generic that will
support any future platforms without render engine.
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>