This was done entirely with mindless brute force, using
git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' |
xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/'
to convert the new alloc_obj() users that had a simple GFP_KERNEL
argument to just drop that argument.
Note that due to the extreme simplicity of the scripting, any slightly
more complex cases spread over multiple lines would not be triggered:
they definitely exist, but this covers the vast bulk of the cases, and
the resulting diff is also then easier to check automatically.
For the same reason the 'flex' versions will be done as a separate
conversion.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
Currently all fences have a 30 second timeout to ensure they are
cleaned up if the fence never completes otherwise. However, this
one size fits all solution doesn't actually fit in every case,
such as syncpoint waiting where we want to be able to have timeouts
longer than 30 seconds. As such, we want to be able to give control
over fence cancellation to the caller (and maybe eventually get rid
of the internal timeout altogether).
Here we add this cancellation mechanism by essentially adding a
function for entering the timeout path by function call, and changing
the syncpoint wait function to use it.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Move from the old, complex intr handling code to a new implementation
based on dma_fences. While there is a fair bit of churn to get there,
the new implementation is much simpler and likely faster as well due
to allowing signaling directly from interrupt context.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The memory allocated for a DMA fence could be leaked if the code failed
to allocate the waiter object. Make sure to release the fence allocation
on failure.
Reported-by: kernel test robot <lkp@intel.com>
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The DEFINE_SPINLOCK macro creates a global spinlock symbol that is visible
to the whole kernel. This is unintended in the code, fix it.
Fixes: 687db2207b ("gpu: host1x: Add DMA fence implementation")
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add an implementation of dma_fences based on syncpoints. Syncpoint
interrupts are used to signal fences. Additionally, after
software signaling has been enabled, a 30 second timeout is started.
If the syncpoint threshold is not reached within this period,
the fence is signalled with an -ETIMEDOUT error code. This is to
allow fences that would never reach their syncpoint threshold to
be cleaned up. The timeout can potentially be removed in the future
after job tracking code has been refactored.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>