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test_find_first_bit() searches for a set bit from the beginning of the test bitmap and clears it repeatedly, eventually clearing the entire bitmap. After test_find_first_bit() is executed, test_find_first_and_bit() and test_find_next_and_bit() are executed without randomly reinitializing the cleared bitmap. In the first phase (testing find_bit() with a random-filled bitmap), test_find_first_bit() only operates on 1/10 of the entire size of the testing bitmap, so this isn't a big problem. However, in the second phase (testing find_bit() with a sparse bitmap), test_find_first_bit() clears the entire test bitmap, so the subsequent test_find_first_and_bit() and test_find_next_and_bit() will not find any set bits. This is probably not the intended benchmark. To fix this issue, test_find_first_bit() operates on a duplicated bitmap and does not clear the original test bitmap. The same is already done in test_find_first_and_bit(). While we're at it, add const qualifiers to the bitmap pointer arguments in the test functions. Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Yury Norov <ynorov@nvidia.com>
202 lines
5.0 KiB
C
202 lines
5.0 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Test for find_*_bit functions.
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*
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* Copyright (c) 2017 Cavium.
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*/
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/*
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* find_bit functions are widely used in kernel, so the successful boot
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* is good enough test for correctness.
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*
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* This test is focused on performance of traversing bitmaps. Two typical
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* scenarios are reproduced:
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* - randomly filled bitmap with approximately equal number of set and
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* cleared bits;
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* - sparse bitmap with few set bits at random positions.
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*/
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#include <linux/bitops.h>
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#include <linux/kernel.h>
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#include <linux/list.h>
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#include <linux/module.h>
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#include <linux/printk.h>
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#include <linux/random.h>
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#define BITMAP_LEN (4096UL * 8 * 10)
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#define SPARSE 500
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static DECLARE_BITMAP(bitmap, BITMAP_LEN) __initdata;
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static DECLARE_BITMAP(bitmap2, BITMAP_LEN) __initdata;
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/*
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* This is Schlemiel the Painter's algorithm.
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*/
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static int __init test_find_first_bit(const void *bitmap, unsigned long len)
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{
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static DECLARE_BITMAP(cp, BITMAP_LEN) __initdata;
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unsigned long i, cnt;
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ktime_t time;
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bitmap_copy(cp, bitmap, BITMAP_LEN);
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time = ktime_get();
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for (cnt = i = 0; i < len; cnt++) {
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i = find_first_bit(cp, len);
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__clear_bit(i, cp);
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}
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time = ktime_get() - time;
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pr_err("find_first_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init test_find_first_and_bit(const void *bitmap, const void *bitmap2,
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unsigned long len)
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{
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static DECLARE_BITMAP(cp, BITMAP_LEN) __initdata;
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unsigned long i, cnt;
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ktime_t time;
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bitmap_copy(cp, bitmap, BITMAP_LEN);
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time = ktime_get();
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for (cnt = i = 0; i < len; cnt++) {
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i = find_first_and_bit(cp, bitmap2, len);
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__clear_bit(i, cp);
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}
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time = ktime_get() - time;
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pr_err("find_first_and_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init test_find_next_bit(const void *bitmap, unsigned long len)
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{
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unsigned long i, cnt;
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ktime_t time;
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time = ktime_get();
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for (cnt = i = 0; i < BITMAP_LEN; cnt++)
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i = find_next_bit(bitmap, BITMAP_LEN, i) + 1;
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time = ktime_get() - time;
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pr_err("find_next_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init test_find_next_zero_bit(const void *bitmap, unsigned long len)
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{
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unsigned long i, cnt;
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ktime_t time;
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time = ktime_get();
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for (cnt = i = 0; i < BITMAP_LEN; cnt++)
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i = find_next_zero_bit(bitmap, len, i) + 1;
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time = ktime_get() - time;
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pr_err("find_next_zero_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init test_find_last_bit(const void *bitmap, unsigned long len)
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{
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unsigned long l, cnt = 0;
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ktime_t time;
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time = ktime_get();
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do {
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cnt++;
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l = find_last_bit(bitmap, len);
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if (l >= len)
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break;
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len = l;
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} while (len);
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time = ktime_get() - time;
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pr_err("find_last_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init test_find_nth_bit(const unsigned long *bitmap, unsigned long len)
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{
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unsigned long l, n, w = bitmap_weight(bitmap, len);
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ktime_t time;
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time = ktime_get();
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for (n = 0; n < w; n++) {
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l = find_nth_bit(bitmap, len, n);
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WARN_ON(l >= len);
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}
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time = ktime_get() - time;
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pr_err("find_nth_bit: %18llu ns, %6ld iterations\n", time, w);
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return 0;
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}
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static int __init test_find_next_and_bit(const void *bitmap,
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const void *bitmap2, unsigned long len)
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{
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unsigned long i, cnt;
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ktime_t time;
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time = ktime_get();
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for (cnt = i = 0; i < BITMAP_LEN; cnt++)
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i = find_next_and_bit(bitmap, bitmap2, BITMAP_LEN, i + 1);
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time = ktime_get() - time;
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pr_err("find_next_and_bit: %18llu ns, %6ld iterations\n", time, cnt);
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return 0;
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}
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static int __init find_bit_test(void)
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{
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unsigned long nbits = BITMAP_LEN / SPARSE;
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pr_err("\nStart testing find_bit() with random-filled bitmap\n");
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get_random_bytes(bitmap, sizeof(bitmap));
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get_random_bytes(bitmap2, sizeof(bitmap2));
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test_find_next_bit(bitmap, BITMAP_LEN);
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test_find_next_zero_bit(bitmap, BITMAP_LEN);
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test_find_last_bit(bitmap, BITMAP_LEN);
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test_find_nth_bit(bitmap, BITMAP_LEN / 10);
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/*
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* test_find_first_bit() may take some time, so
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* traverse only part of bitmap to avoid soft lockup.
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*/
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test_find_first_bit(bitmap, BITMAP_LEN / 10);
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test_find_first_and_bit(bitmap, bitmap2, BITMAP_LEN / 2);
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test_find_next_and_bit(bitmap, bitmap2, BITMAP_LEN);
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pr_err("\nStart testing find_bit() with sparse bitmap\n");
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bitmap_zero(bitmap, BITMAP_LEN);
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bitmap_zero(bitmap2, BITMAP_LEN);
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while (nbits--) {
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__set_bit(get_random_u32_below(BITMAP_LEN), bitmap);
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__set_bit(get_random_u32_below(BITMAP_LEN), bitmap2);
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}
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test_find_next_bit(bitmap, BITMAP_LEN);
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test_find_next_zero_bit(bitmap, BITMAP_LEN);
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test_find_last_bit(bitmap, BITMAP_LEN);
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test_find_nth_bit(bitmap, BITMAP_LEN);
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test_find_first_bit(bitmap, BITMAP_LEN);
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test_find_first_and_bit(bitmap, bitmap2, BITMAP_LEN);
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test_find_next_and_bit(bitmap, bitmap2, BITMAP_LEN);
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/*
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* Everything is OK. Return error just to let user run benchmark
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* again without annoying rmmod.
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*/
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return -EINVAL;
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}
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module_init(find_bit_test);
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MODULE_DESCRIPTION("Test for find_*_bit functions");
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MODULE_LICENSE("GPL");
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