Files
linux/drivers/media/platform/mediatek/mdp3/mtk-mdp3-cmdq.h
Moudy Ho 9288eae430 media: platform: mtk-mdp3: add support for parallel pipe to improve FPS
In some chips, MDP3 has the ability to utilize two pipelines to
parallelly process a single frame.
To enable this feature, multiple CMDQ clients and packets need to
be configured at the same time.

Signed-off-by: Moudy Ho <moudy.ho@mediatek.com>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Signed-off-by: Sebastian Fricke <sebastian.fricke@collabora.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
2024-02-01 07:53:49 +01:00

45 lines
1.0 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 2022 MediaTek Inc.
* Author: Ping-Hsun Wu <ping-hsun.wu@mediatek.com>
*/
#ifndef __MTK_MDP3_CMDQ_H__
#define __MTK_MDP3_CMDQ_H__
#include <linux/platform_device.h>
#include <linux/videodev2.h>
#include <linux/soc/mediatek/mtk-cmdq.h>
#include "mtk-img-ipi.h"
struct platform_device *mdp_get_plat_device(struct platform_device *pdev);
struct mdp_cmdq_param {
struct img_config *config;
struct img_ipi_frameparam *param;
const struct v4l2_rect *composes[IMG_MAX_HW_OUTPUTS];
void (*cmdq_cb)(struct cmdq_cb_data data);
void *cb_data;
void *mdp_ctx;
};
struct mdp_cmdq_cmd {
struct work_struct auto_release_work;
struct cmdq_pkt pkt;
s32 *event;
struct mdp_dev *mdp;
struct cmdq_cb_data *data;
void (*user_cmdq_cb)(struct cmdq_cb_data data);
void *user_cb_data;
struct mdp_comp *comps;
void *mdp_ctx;
u8 num_comps;
};
struct mdp_dev;
int mdp_cmdq_send(struct mdp_dev *mdp, struct mdp_cmdq_param *param);
#endif /* __MTK_MDP3_CMDQ_H__ */