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Add safe Rust abstractions over the Linux kernel's GPU buddy allocator for physical memory management. The GPU buddy allocator implements a binary buddy system useful for GPU physical memory allocation. nova-core will use it for physical memory allocation. Cc: Nikola Djukic <ndjukic@nvidia.com> Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com> Reviewed-by: Alexandre Courbot <acourbot@nvidia.com> Link: https://patch.msgid.link/20260320045711.43494-2-joelagnelf@nvidia.com [ * Use doc-comments for GpuBuddyAllocMode methods and GpuBuddyGuard, * Fix comma splice in GpuBuddyParams::chunk_size doc-comment, * Remove redundant summary in GpuBuddy::new doc-comment, * Drop Rust helper for gpu_buddy_block_size(). - Danilo ] Signed-off-by: Danilo Krummrich <dakr@kernel.org>
615 lines
19 KiB
Rust
615 lines
19 KiB
Rust
// SPDX-License-Identifier: GPL-2.0
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//! GPU buddy allocator bindings.
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//!
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//! C header: [`include/linux/gpu_buddy.h`](srctree/include/linux/gpu_buddy.h)
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//!
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//! This module provides Rust abstractions over the Linux kernel's GPU buddy
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//! allocator, which implements a binary buddy memory allocator.
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//!
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//! The buddy allocator manages a contiguous address space and allocates blocks
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//! in power-of-two sizes, useful for GPU physical memory management.
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//!
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//! # Examples
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//!
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//! Create a buddy allocator and perform a basic range allocation:
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//!
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//! ```
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//! use kernel::{
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//! gpu::buddy::{
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//! GpuBuddy,
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//! GpuBuddyAllocFlags,
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//! GpuBuddyAllocMode,
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//! GpuBuddyParams, //
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//! },
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//! prelude::*,
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//! ptr::Alignment,
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//! sizes::*, //
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//! };
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//!
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//! // Create a 1GB buddy allocator with 4KB minimum chunk size.
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//! let buddy = GpuBuddy::new(GpuBuddyParams {
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//! base_offset: 0,
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//! size: SZ_1G as u64,
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//! chunk_size: Alignment::new::<SZ_4K>(),
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//! })?;
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//!
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//! assert_eq!(buddy.size(), SZ_1G as u64);
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//! assert_eq!(buddy.chunk_size(), Alignment::new::<SZ_4K>());
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//! let initial_free = buddy.avail();
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//!
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//! // Allocate 16MB. Block lands at the top of the address range.
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//! let allocated = KBox::pin_init(
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//! buddy.alloc_blocks(
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//! GpuBuddyAllocMode::Simple,
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//! SZ_16M as u64,
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//! Alignment::new::<SZ_16M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//! assert_eq!(buddy.avail(), initial_free - SZ_16M as u64);
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//!
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//! let block = allocated.iter().next().expect("expected one block");
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//! assert_eq!(block.offset(), (SZ_1G - SZ_16M) as u64);
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//! assert_eq!(block.order(), 12); // 2^12 pages = 16MB
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//! assert_eq!(block.size(), SZ_16M as u64);
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//! assert_eq!(allocated.iter().count(), 1);
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//!
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//! // Dropping the allocation returns the range to the buddy allocator.
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//! drop(allocated);
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//! assert_eq!(buddy.avail(), initial_free);
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//! # Ok::<(), Error>(())
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//! ```
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//!
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//! Top-down allocation allocates from the highest addresses:
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//!
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//! ```
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//! # use kernel::{
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//! # gpu::buddy::{GpuBuddy, GpuBuddyAllocMode, GpuBuddyAllocFlags, GpuBuddyParams},
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//! # prelude::*,
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//! # ptr::Alignment,
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//! # sizes::*, //
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//! # };
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//! # let buddy = GpuBuddy::new(GpuBuddyParams {
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//! # base_offset: 0,
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//! # size: SZ_1G as u64,
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//! # chunk_size: Alignment::new::<SZ_4K>(),
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//! # })?;
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//! # let initial_free = buddy.avail();
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//! let topdown = KBox::pin_init(
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//! buddy.alloc_blocks(
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//! GpuBuddyAllocMode::TopDown,
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//! SZ_16M as u64,
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//! Alignment::new::<SZ_16M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//! assert_eq!(buddy.avail(), initial_free - SZ_16M as u64);
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//!
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//! let block = topdown.iter().next().expect("expected one block");
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//! assert_eq!(block.offset(), (SZ_1G - SZ_16M) as u64);
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//! assert_eq!(block.order(), 12);
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//! assert_eq!(block.size(), SZ_16M as u64);
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//!
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//! // Dropping the allocation returns the range to the buddy allocator.
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//! drop(topdown);
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//! assert_eq!(buddy.avail(), initial_free);
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//! # Ok::<(), Error>(())
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//! ```
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//!
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//! Non-contiguous allocation can fill fragmented memory by returning multiple
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//! blocks:
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//!
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//! ```
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//! # use kernel::{
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//! # gpu::buddy::{
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//! # GpuBuddy, GpuBuddyAllocFlags, GpuBuddyAllocMode, GpuBuddyParams,
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//! # },
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//! # prelude::*,
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//! # ptr::Alignment,
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//! # sizes::*, //
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//! # };
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//! # let buddy = GpuBuddy::new(GpuBuddyParams {
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//! # base_offset: 0,
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//! # size: SZ_1G as u64,
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//! # chunk_size: Alignment::new::<SZ_4K>(),
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//! # })?;
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//! # let initial_free = buddy.avail();
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//! // Create fragmentation by allocating 4MB blocks at [0,4M) and [8M,12M).
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//! let frag1 = KBox::pin_init(
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//! buddy.alloc_blocks(
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//! GpuBuddyAllocMode::Range(0..SZ_4M as u64),
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//! SZ_4M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//! assert_eq!(buddy.avail(), initial_free - SZ_4M as u64);
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//!
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//! let frag2 = KBox::pin_init(
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//! buddy.alloc_blocks(
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//! GpuBuddyAllocMode::Range(SZ_8M as u64..(SZ_8M + SZ_4M) as u64),
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//! SZ_4M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//! assert_eq!(buddy.avail(), initial_free - SZ_8M as u64);
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//!
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//! // Allocate 8MB, this returns 2 blocks from the holes.
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//! let fragmented = KBox::pin_init(
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//! buddy.alloc_blocks(
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//! GpuBuddyAllocMode::Range(0..SZ_16M as u64),
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//! SZ_8M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//! assert_eq!(buddy.avail(), initial_free - SZ_16M as u64);
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//!
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//! let (mut count, mut total) = (0u32, 0u64);
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//! for block in fragmented.iter() {
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//! assert_eq!(block.size(), SZ_4M as u64);
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//! total += block.size();
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//! count += 1;
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//! }
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//! assert_eq!(total, SZ_8M as u64);
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//! assert_eq!(count, 2);
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//! # Ok::<(), Error>(())
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//! ```
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//!
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//! Contiguous allocation fails when only fragmented space is available:
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//!
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//! ```
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//! # use kernel::{
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//! # gpu::buddy::{
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//! # GpuBuddy, GpuBuddyAllocFlag, GpuBuddyAllocFlags, GpuBuddyAllocMode, GpuBuddyParams,
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//! # },
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//! # prelude::*,
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//! # ptr::Alignment,
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//! # sizes::*, //
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//! # };
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//! // Create a small 16MB buddy allocator with fragmented memory.
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//! let small = GpuBuddy::new(GpuBuddyParams {
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//! base_offset: 0,
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//! size: SZ_16M as u64,
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//! chunk_size: Alignment::new::<SZ_4K>(),
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//! })?;
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//!
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//! let _hole1 = KBox::pin_init(
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//! small.alloc_blocks(
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//! GpuBuddyAllocMode::Range(0..SZ_4M as u64),
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//! SZ_4M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//!
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//! let _hole2 = KBox::pin_init(
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//! small.alloc_blocks(
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//! GpuBuddyAllocMode::Range(SZ_8M as u64..(SZ_8M + SZ_4M) as u64),
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//! SZ_4M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlags::default(),
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//! ),
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//! GFP_KERNEL,
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//! )?;
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//!
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//! // 8MB contiguous should fail, only two non-contiguous 4MB holes exist.
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//! let result = KBox::pin_init(
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//! small.alloc_blocks(
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//! GpuBuddyAllocMode::Simple,
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//! SZ_8M as u64,
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//! Alignment::new::<SZ_4M>(),
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//! GpuBuddyAllocFlag::Contiguous,
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//! ),
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//! GFP_KERNEL,
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//! );
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//! assert!(result.is_err());
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//! # Ok::<(), Error>(())
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//! ```
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use core::ops::Range;
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use crate::{
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bindings,
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clist_create,
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error::to_result,
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interop::list::CListHead,
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new_mutex,
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prelude::*,
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ptr::Alignment,
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sync::{
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lock::mutex::MutexGuard,
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Arc,
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Mutex, //
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},
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types::Opaque, //
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};
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/// Allocation mode for the GPU buddy allocator.
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///
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/// The mode determines the primary allocation strategy. Modes are mutually
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/// exclusive: an allocation is either simple, range-constrained, or top-down.
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///
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/// Orthogonal modifier flags (e.g., contiguous, clear) are specified separately
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/// via [`GpuBuddyAllocFlags`].
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum GpuBuddyAllocMode {
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/// Simple allocation without constraints.
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Simple,
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/// Range-based allocation within the given address range.
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Range(Range<u64>),
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/// Allocate from top of address space downward.
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TopDown,
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}
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impl GpuBuddyAllocMode {
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/// Returns the C flags corresponding to the allocation mode.
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fn as_flags(&self) -> usize {
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match self {
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Self::Simple => 0,
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Self::Range(_) => bindings::GPU_BUDDY_RANGE_ALLOCATION,
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Self::TopDown => bindings::GPU_BUDDY_TOPDOWN_ALLOCATION,
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}
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}
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/// Extracts the range start/end, defaulting to `(0, 0)` for non-range modes.
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fn range(&self) -> (u64, u64) {
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match self {
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Self::Range(range) => (range.start, range.end),
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_ => (0, 0),
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}
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}
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}
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crate::impl_flags!(
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/// Modifier flags for GPU buddy allocation.
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///
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/// These flags can be combined with any [`GpuBuddyAllocMode`] to control
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/// additional allocation behavior.
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#[derive(Clone, Copy, Default, PartialEq, Eq)]
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pub struct GpuBuddyAllocFlags(usize);
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/// Individual modifier flag for GPU buddy allocation.
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#[derive(Clone, Copy, PartialEq, Eq)]
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pub enum GpuBuddyAllocFlag {
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/// Allocate physically contiguous blocks.
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Contiguous = bindings::GPU_BUDDY_CONTIGUOUS_ALLOCATION,
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/// Request allocation from cleared (zeroed) memory.
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Clear = bindings::GPU_BUDDY_CLEAR_ALLOCATION,
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/// Disable trimming of partially used blocks.
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TrimDisable = bindings::GPU_BUDDY_TRIM_DISABLE,
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}
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);
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/// Parameters for creating a GPU buddy allocator.
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pub struct GpuBuddyParams {
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/// Base offset (in bytes) where the managed memory region starts.
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/// Allocations will be offset by this value.
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pub base_offset: u64,
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/// Total size (in bytes) of the address space managed by the allocator.
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pub size: u64,
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/// Minimum allocation unit / chunk size; must be >= 4KB.
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pub chunk_size: Alignment,
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}
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/// Inner structure holding the actual buddy allocator.
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///
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/// # Synchronization
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///
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/// The C `gpu_buddy` API requires synchronization (see `include/linux/gpu_buddy.h`).
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/// Internal locking ensures all allocator and free operations are properly
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/// synchronized, preventing races between concurrent allocations and the
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/// freeing that occurs when [`AllocatedBlocks`] is dropped.
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///
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/// # Invariants
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///
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/// The inner [`Opaque`] contains an initialized buddy allocator.
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#[pin_data(PinnedDrop)]
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struct GpuBuddyInner {
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#[pin]
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inner: Opaque<bindings::gpu_buddy>,
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// TODO: Replace `Mutex<()>` with `Mutex<Opaque<..>>` once `Mutex::new()`
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// accepts `impl PinInit<T>`.
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#[pin]
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lock: Mutex<()>,
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/// Cached creation parameters (do not change after init).
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params: GpuBuddyParams,
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}
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impl GpuBuddyInner {
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/// Create a pin-initializer for the buddy allocator.
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fn new(params: GpuBuddyParams) -> impl PinInit<Self, Error> {
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let size = params.size;
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let chunk_size = params.chunk_size;
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// INVARIANT: `gpu_buddy_init` returns 0 on success, at which point the
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// `gpu_buddy` structure is initialized and ready for use with all
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// `gpu_buddy_*` APIs. `try_pin_init!` only completes if all fields succeed,
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// so the invariant holds when construction finishes.
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try_pin_init!(Self {
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inner <- Opaque::try_ffi_init(|ptr| {
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// SAFETY: `ptr` points to valid uninitialized memory from the pin-init
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// infrastructure. `gpu_buddy_init` will initialize the structure.
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to_result(unsafe {
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bindings::gpu_buddy_init(ptr, size, chunk_size.as_usize() as u64)
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})
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}),
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lock <- new_mutex!(()),
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params,
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})
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}
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/// Lock the mutex and return a guard for accessing the allocator.
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fn lock(&self) -> GpuBuddyGuard<'_> {
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GpuBuddyGuard {
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inner: self,
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_guard: self.lock.lock(),
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}
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}
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}
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#[pinned_drop]
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impl PinnedDrop for GpuBuddyInner {
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fn drop(self: Pin<&mut Self>) {
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let guard = self.lock();
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// SAFETY: Per the type invariant, `inner` contains an initialized
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// allocator. `guard` provides exclusive access.
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unsafe { bindings::gpu_buddy_fini(guard.as_raw()) };
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}
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}
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// SAFETY: `GpuBuddyInner` can be sent between threads.
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unsafe impl Send for GpuBuddyInner {}
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// SAFETY: `GpuBuddyInner` is `Sync` because `GpuBuddyInner::lock`
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// serializes all access to the C allocator, preventing data races.
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unsafe impl Sync for GpuBuddyInner {}
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/// Guard that proves the lock is held, enabling access to the allocator.
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///
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/// The `_guard` holds the lock for the duration of this guard's lifetime.
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struct GpuBuddyGuard<'a> {
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inner: &'a GpuBuddyInner,
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_guard: MutexGuard<'a, ()>,
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}
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impl GpuBuddyGuard<'_> {
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/// Get a raw pointer to the underlying C `gpu_buddy` structure.
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fn as_raw(&self) -> *mut bindings::gpu_buddy {
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self.inner.inner.get()
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}
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}
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/// GPU buddy allocator instance.
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///
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/// This structure wraps the C `gpu_buddy` allocator using reference counting.
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/// The allocator is automatically cleaned up when all references are dropped.
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///
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/// Refer to the module-level documentation for usage examples.
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pub struct GpuBuddy(Arc<GpuBuddyInner>);
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impl GpuBuddy {
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/// Create a new buddy allocator.
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///
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/// The allocator manages a contiguous address space of the given size, with the
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/// specified minimum allocation unit (chunk_size must be at least 4KB).
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pub fn new(params: GpuBuddyParams) -> Result<Self> {
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Arc::pin_init(GpuBuddyInner::new(params), GFP_KERNEL).map(Self)
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}
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/// Get the base offset for allocations.
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pub fn base_offset(&self) -> u64 {
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self.0.params.base_offset
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}
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/// Get the chunk size (minimum allocation unit).
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pub fn chunk_size(&self) -> Alignment {
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self.0.params.chunk_size
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}
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/// Get the total managed size.
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pub fn size(&self) -> u64 {
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self.0.params.size
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}
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/// Get the available (free) memory in bytes.
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pub fn avail(&self) -> u64 {
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let guard = self.0.lock();
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// SAFETY: Per the type invariant, `inner` contains an initialized allocator.
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// `guard` provides exclusive access.
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unsafe { (*guard.as_raw()).avail }
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}
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/// Allocate blocks from the buddy allocator.
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///
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/// Returns a pin-initializer for [`AllocatedBlocks`].
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pub fn alloc_blocks(
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&self,
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mode: GpuBuddyAllocMode,
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size: u64,
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min_block_size: Alignment,
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flags: impl Into<GpuBuddyAllocFlags>,
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) -> impl PinInit<AllocatedBlocks, Error> {
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let buddy_arc = Arc::clone(&self.0);
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let (start, end) = mode.range();
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let mode_flags = mode.as_flags();
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let modifier_flags = flags.into();
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// Create pin-initializer that initializes list and allocates blocks.
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try_pin_init!(AllocatedBlocks {
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buddy: buddy_arc,
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list <- CListHead::new(),
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_: {
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// Reject zero-sized or inverted ranges.
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if let GpuBuddyAllocMode::Range(range) = &mode {
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if range.is_empty() {
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Err::<(), Error>(EINVAL)?;
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}
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}
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// Lock while allocating to serialize with concurrent frees.
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let guard = buddy.lock();
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// SAFETY: Per the type invariant, `inner` contains an initialized
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// allocator. `guard` provides exclusive access.
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to_result(unsafe {
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bindings::gpu_buddy_alloc_blocks(
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guard.as_raw(),
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start,
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end,
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size,
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min_block_size.as_usize() as u64,
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list.as_raw(),
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mode_flags | usize::from(modifier_flags),
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)
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})?
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
/// Allocated blocks from the buddy allocator with automatic cleanup.
|
|
///
|
|
/// This structure owns a list of allocated blocks and ensures they are
|
|
/// automatically freed when dropped. Use `iter()` to iterate over all
|
|
/// allocated blocks.
|
|
///
|
|
/// # Invariants
|
|
///
|
|
/// - `list` is an initialized, valid list head containing allocated blocks.
|
|
#[pin_data(PinnedDrop)]
|
|
pub struct AllocatedBlocks {
|
|
#[pin]
|
|
list: CListHead,
|
|
buddy: Arc<GpuBuddyInner>,
|
|
}
|
|
|
|
impl AllocatedBlocks {
|
|
/// Check if the block list is empty.
|
|
pub fn is_empty(&self) -> bool {
|
|
// An empty list head points to itself.
|
|
!self.list.is_linked()
|
|
}
|
|
|
|
/// Iterate over allocated blocks.
|
|
///
|
|
/// Returns an iterator yielding [`AllocatedBlock`] values. Each [`AllocatedBlock`]
|
|
/// borrows `self` and is only valid for the duration of that borrow.
|
|
pub fn iter(&self) -> impl Iterator<Item = AllocatedBlock<'_>> + '_ {
|
|
let head = self.list.as_raw();
|
|
// SAFETY: Per the type invariant, `list` is an initialized sentinel `list_head`
|
|
// and is not concurrently modified (we hold a `&self` borrow). The list contains
|
|
// `gpu_buddy_block` items linked via `__bindgen_anon_1.link`. `Block` is
|
|
// `#[repr(transparent)]` over `gpu_buddy_block`.
|
|
let clist = unsafe {
|
|
clist_create!(
|
|
head,
|
|
Block,
|
|
bindings::gpu_buddy_block,
|
|
__bindgen_anon_1.link
|
|
)
|
|
};
|
|
|
|
clist
|
|
.iter()
|
|
.map(|this| AllocatedBlock { this, blocks: self })
|
|
}
|
|
}
|
|
|
|
#[pinned_drop]
|
|
impl PinnedDrop for AllocatedBlocks {
|
|
fn drop(self: Pin<&mut Self>) {
|
|
let guard = self.buddy.lock();
|
|
|
|
// SAFETY:
|
|
// - list is valid per the type's invariants.
|
|
// - guard provides exclusive access to the allocator.
|
|
unsafe {
|
|
bindings::gpu_buddy_free_list(guard.as_raw(), self.list.as_raw(), 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A GPU buddy block.
|
|
///
|
|
/// Transparent wrapper over C `gpu_buddy_block` structure. This type is returned
|
|
/// as references during iteration over [`AllocatedBlocks`].
|
|
///
|
|
/// # Invariants
|
|
///
|
|
/// The inner [`Opaque`] contains a valid, allocated `gpu_buddy_block`.
|
|
#[repr(transparent)]
|
|
struct Block(Opaque<bindings::gpu_buddy_block>);
|
|
|
|
impl Block {
|
|
/// Get a raw pointer to the underlying C block.
|
|
fn as_raw(&self) -> *mut bindings::gpu_buddy_block {
|
|
self.0.get()
|
|
}
|
|
|
|
/// Get the block's raw offset in the buddy address space (without base offset).
|
|
fn offset(&self) -> u64 {
|
|
// SAFETY: `self.as_raw()` is valid per the type's invariants.
|
|
unsafe { bindings::gpu_buddy_block_offset(self.as_raw()) }
|
|
}
|
|
|
|
/// Get the block order.
|
|
fn order(&self) -> u32 {
|
|
// SAFETY: `self.as_raw()` is valid per the type's invariants.
|
|
unsafe { bindings::gpu_buddy_block_order(self.as_raw()) }
|
|
}
|
|
}
|
|
|
|
// SAFETY: `Block` is a wrapper around `gpu_buddy_block` which can be
|
|
// sent across threads safely.
|
|
unsafe impl Send for Block {}
|
|
|
|
// SAFETY: `Block` is only accessed through shared references after
|
|
// allocation, and thus safe to access concurrently across threads.
|
|
unsafe impl Sync for Block {}
|
|
|
|
/// A buddy block paired with its owning [`AllocatedBlocks`] context.
|
|
///
|
|
/// Unlike a raw block, which only knows its offset within the buddy address
|
|
/// space, an [`AllocatedBlock`] also has access to the allocator's `base_offset`
|
|
/// and `chunk_size`, enabling it to compute absolute offsets and byte sizes.
|
|
///
|
|
/// Returned by [`AllocatedBlocks::iter()`].
|
|
pub struct AllocatedBlock<'a> {
|
|
this: &'a Block,
|
|
blocks: &'a AllocatedBlocks,
|
|
}
|
|
|
|
impl AllocatedBlock<'_> {
|
|
/// Get the block's offset in the address space.
|
|
///
|
|
/// Returns the absolute offset including the allocator's base offset.
|
|
/// This is the actual address to use for accessing the allocated memory.
|
|
pub fn offset(&self) -> u64 {
|
|
self.blocks.buddy.params.base_offset + self.this.offset()
|
|
}
|
|
|
|
/// Get the block order (size = chunk_size << order).
|
|
pub fn order(&self) -> u32 {
|
|
self.this.order()
|
|
}
|
|
|
|
/// Get the block's size in bytes.
|
|
pub fn size(&self) -> u64 {
|
|
(self.blocks.buddy.params.chunk_size.as_usize() as u64) << self.this.order()
|
|
}
|
|
}
|