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In rxe_pool.c currently there are many cases where it is necessary to compute the offset from a pool element struct to the object containing it in a type independent way where the offset is different for each type. By saving a pointer to the object when they are created extra work can be saved. Link: https://lore.kernel.org/r/20211103050241.61293-5-rpearsonhpe@gmail.com Signed-off-by: Bob Pearson <rpearsonhpe@gmail.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>