Files
linux/Documentation/devicetree/bindings/sound/qcom,q6asm-dais.yaml
Krzysztof Kozlowski 83c8fa5e85 ASoC: dt-bindings: qcom,q6asm: Split to separate schema
The APR/GPR bindings with services got complicated so move out the Q6ASM
service to its own binding.  Previously the compatible was documented in
qcom,apr.yaml.  Move most of the examples from its children to this new
file.

Signed-off-by: Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Link: https://lore.kernel.org/r/20221115120235.167812-8-krzysztof.kozlowski@linaro.org
Signed-off-by: Mark Brown <broonie@kernel.org>
2022-11-28 13:02:32 +00:00

97 lines
1.9 KiB
YAML

# SPDX-License-Identifier: GPL-2.0 OR BSD-2-Clause
%YAML 1.2
---
$id: http://devicetree.org/schemas/sound/qcom,q6asm-dais.yaml#
$schema: http://devicetree.org/meta-schemas/core.yaml#
title: Qualcomm Audio Stream Manager (Q6ASM)
maintainers:
- Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
- Srinivas Kandagatla <srinivas.kandagatla@linaro.org>
description:
Q6ASM is one of the APR audio services on Q6DSP. Each of its subnodes
represent a dai with board specific configuration.
properties:
compatible:
enum:
- qcom,q6asm-dais
iommus:
maxItems: 1
"#sound-dai-cells":
const: 1
"#address-cells":
const: 1
"#size-cells":
const: 0
patternProperties:
"^dai@[0-9]+$":
type: object
description:
Q6ASM Digital Audio Interface
properties:
reg:
maxItems: 1
direction:
$ref: /schemas/types.yaml#/definitions/uint32
enum: [0, 1, 2]
description: |
The direction of the dai stream::
- Q6ASM_DAI_TX_RX (0) for both tx and rx
- Q6ASM_DAI_TX (1) for only tx (Capture/Encode)
- Q6ASM_DAI_RX (2) for only rx (Playback/Decode)
is-compress-dai:
type: boolean
description:
Compress offload dai.
dependencies:
is-compress-dai: ["direction"]
required:
- reg
additionalProperties: false
required:
- compatible
- "#sound-dai-cells"
- "#address-cells"
- "#size-cells"
additionalProperties: false
examples:
- |
dais {
compatible = "qcom,q6asm-dais";
iommus = <&apps_smmu 0x1821 0x0>;
#address-cells = <1>;
#size-cells = <0>;
#sound-dai-cells = <1>;
dai@0 {
reg = <0>;
};
dai@1 {
reg = <1>;
};
dai@2 {
reg = <2>;
is-compress-dai;
direction = <1>;
};
};