Files
linux/drivers/gpu/drm/sun4i/sun8i_csc.h
Jernej Skrabec 0bc7d54dcc drm/sun4i: csc: use layer arg instead of mixer
Layer will be more universal, due to DE33 support.

Reviewed-by: Chen-Yu Tsai <wens@kernel.org>
Tested-by: Ryan Walklin <ryan@testtoast.com>
Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Link: https://patch.msgid.link/20251104180942.61538-22-jernej.skrabec@gmail.com
Signed-off-by: Chen-Yu Tsai <wens@kernel.org>
2025-11-12 17:18:23 +08:00

30 lines
663 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) Jernej Skrabec <jernej.skrabec@siol.net>
*/
#ifndef _SUN8I_CSC_H_
#define _SUN8I_CSC_H_
#include <drm/drm_color_mgmt.h>
struct drm_plane_state;
struct sun8i_layer;
/* VI channel CSC units offsets */
#define CCSC00_OFFSET 0xAA050
#define CCSC01_OFFSET 0xFA050
#define CCSC01_D1_OFFSET 0xFA000
#define CCSC10_OFFSET 0xA0000
#define CCSC11_OFFSET 0xF0000
#define SUN8I_CSC_CTRL(base) ((base) + 0x0)
#define SUN8I_CSC_COEFF(base, i) ((base) + 0x10 + 4 * (i))
#define SUN8I_CSC_CTRL_EN BIT(0)
void sun8i_csc_config(struct sun8i_layer *layer,
struct drm_plane_state *state);
#endif