Files
rookie/Utilities/SettingsManager.cs
2025-09-14 08:56:11 -07:00

292 lines
12 KiB
C#

using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
namespace AndroidSideloader.Utilities
{
public class SettingsManager : IDisposable
{
private static readonly Lazy<SettingsManager> _instance = new Lazy<SettingsManager>(() => new SettingsManager());
private static readonly string settingsFilePath = Path.Combine(
Environment.CurrentDirectory,
"settings.json");
// Custom converters for special types
public class FontConverter : JsonConverter<Font>
{
public override Font ReadJson(JsonReader reader, Type objectType, Font existingValue, bool hasExistingValue, JsonSerializer serializer)
{
var jo = JObject.Load(reader);
string fontFamily = jo["FontFamily"]?.Value<string>() ?? "Microsoft Sans Serif";
float fontSize = jo["Size"]?.Value<float>() ?? 11.25f;
return new Font(fontFamily, fontSize);
}
public override void WriteJson(JsonWriter writer, Font value, JsonSerializer serializer)
{
writer.WriteStartObject();
writer.WritePropertyName("FontFamily");
writer.WriteValue(value.FontFamily.Name);
writer.WritePropertyName("Size");
writer.WriteValue(value.Size);
writer.WriteEndObject();
}
}
public class ColorConverter : JsonConverter<Color>
{
public override Color ReadJson(JsonReader reader, Type objectType, Color existingValue, bool hasExistingValue, JsonSerializer serializer)
{
var jo = JObject.Load(reader);
int a = jo["A"]?.Value<int>() ?? 255;
int r = jo["R"]?.Value<int>() ?? 0;
int g = jo["G"]?.Value<int>() ?? 0;
int b = jo["B"]?.Value<int>() ?? 0;
return Color.FromArgb(a, r, g, b);
}
public override void WriteJson(JsonWriter writer, Color value, JsonSerializer serializer)
{
writer.WriteStartObject();
writer.WritePropertyName("A");
writer.WriteValue(value.A);
writer.WritePropertyName("R");
writer.WriteValue(value.R);
writer.WritePropertyName("G");
writer.WriteValue(value.G);
writer.WritePropertyName("B");
writer.WriteValue(value.B);
writer.WriteEndObject();
}
}
[JsonConverter(typeof(FontConverter))]
public Font FontStyle { get; set; } = new Font("Microsoft Sans Serif", 11.25f);
[JsonConverter(typeof(FontConverter))]
public Font BigFontStyle { get; set; } = new Font("Microsoft Sans Serif", 14f);
[JsonConverter(typeof(ColorConverter))]
public Color FontColor { get; set; } = Color.White;
[JsonConverter(typeof(ColorConverter))]
public Color ComboBoxColor { get; set; } = Color.FromArgb(25, 25, 25);
[JsonConverter(typeof(ColorConverter))]
public Color SubButtonColor { get; set; } = Color.FromArgb(25, 25, 25);
[JsonConverter(typeof(ColorConverter))]
public Color TextBoxColor { get; set; } = Color.FromArgb(25, 25, 25);
[JsonConverter(typeof(ColorConverter))]
public Color ButtonColor { get; set; } = Color.Black;
[JsonConverter(typeof(ColorConverter))]
public Color BackColor { get; set; } = Color.FromArgb(1, 1, 1);
public bool CheckForUpdates { get; set; } = true;
public bool EnableMessageBoxes { get; set; } = true;
public bool FirstRun { get; set; } = true;
public bool DeleteAllAfterInstall { get; set; } = true;
public bool AutoUpdateConfig { get; set; } = true;
public bool UserJsonOnGameInstall { get; set; } = false;
public bool CallUpgrade { get; set; } = true;
public string BackPicturePath { get; set; } = string.Empty;
public bool SpoofGames { get; set; } = false;
public bool ResignAPKs { get; set; } = false;
public string IPAddress { get; set; } = string.Empty;
public string InstalledApps { get; set; } = string.Empty;
public string ADBPath { get; set; } = string.Empty;
public string MainDir { get; set; } = string.Empty;
public bool Delsh { get; set; } = false;
public string CurrPckg { get; set; } = string.Empty;
public string ADBFolder { get; set; } = string.Empty;
public bool WirelessADB { get; set; } = false;
public string CurrentGamename { get; set; } = string.Empty;
public bool PackageNameToCB { get; set; } = false;
public bool DownUpHeld { get; set; } = false;
public string CurrentLogPath { get; set; } = string.Empty;
public string CurrentLogName { get; set; } = string.Empty;
public string CurrentCrashPath { get; set; } = string.Empty;
public string CurrentCrashName { get; set; } = string.Empty;
public bool AdbDebugWarned { get; set; } = false;
public bool NodeviceMode { get; set; } = false;
public bool BMBFChecked { get; set; } = true;
public string GamesList { get; set; } = string.Empty;
public bool UploadedGameList { get; set; } = false;
public string GlobalUsername { get; set; } = string.Empty;
public DateTime LastTimeShared { get; set; } = new DateTime(1969, 4, 20, 16, 20, 0);
public bool AutoReinstall { get; set; } = false;
public string NonAppPackages { get; set; } = string.Empty;
public DateTime LastLaunch { get; set; } = new DateTime(1969, 4, 20, 16, 20, 0);
public string SubmittedUpdates { get; set; } = string.Empty;
public bool ListUpped { get; set; } = false;
public DateTime LastLaunch2 { get; set; } = new DateTime(1969, 4, 20, 16, 20, 0);
public bool Wired { get; set; } = false;
public string AppPackages { get; set; } = string.Empty;
public bool TrailersOn { get; set; } = false;
public string DownloadDir { get; set; } = string.Empty;
public bool CustomDownloadDir { get; set; } = false;
public bool CustomBackupDir { get; set; } = false;
public string BackupDir { get; set; } = string.Empty;
public bool SingleThreadMode { get; set; } = true;
public bool VirtualFilesystemCompatibility { get; set; } = false;
public bool UpdateSettings { get; set; } = true;
public string UUID { get; set; } = Guid.NewGuid().ToString();
public bool CreatePubMirrorFile { get; set; } = true;
public bool UseDownloadedFiles { get; set; } = false;
public float BandwidthLimit { get; set; } = 0f;
public bool HideAdultContent { get; set; } = false;
public string[] FavoritedGames { get; set; } = new string[0];
private SettingsManager()
{
Load();
Save();
}
public static SettingsManager Instance => _instance.Value;
public void Save()
{
try
{
var settings = new JsonSerializerSettings
{
Formatting = Formatting.Indented,
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
};
var json = JsonConvert.SerializeObject(this, settings);
File.WriteAllText(settingsFilePath, json);
}
catch (Exception ex)
{
Console.WriteLine($"Error saving settings: {ex.Message}");
}
}
private void Load()
{
Debug.WriteLine("Loading settings...");
if (!File.Exists(settingsFilePath))
{
CreateDefaultSettings();
return;
}
try
{
var json = File.ReadAllText(settingsFilePath);
var settings = new JsonSerializerSettings
{
Error = (sender, args) =>
{
Debug.WriteLine($"Error deserializing setting: {args.ErrorContext.Error.Message}");
args.ErrorContext.Handled = true;
}
};
JsonConvert.PopulateObject(json, this, settings);
}
catch (Exception ex)
{
Debug.WriteLine($"Error loading settings: {ex.Message}");
CreateDefaultSettings();
}
}
private void CreateDefaultSettings()
{
FontStyle = new Font("Microsoft Sans Serif", 11.25f);
BigFontStyle = new Font("Microsoft Sans Serif", 14f);
FontColor = Color.White;
ComboBoxColor = Color.FromArgb(25, 25, 25);
SubButtonColor = Color.FromArgb(25, 25, 25);
TextBoxColor = Color.FromArgb(25, 25, 25);
ButtonColor = Color.Black;
BackColor = Color.FromArgb(1, 1, 1);
CheckForUpdates = true;
EnableMessageBoxes = true;
FirstRun = true;
DeleteAllAfterInstall = true;
AutoUpdateConfig = true;
UserJsonOnGameInstall = false;
CallUpgrade = true;
BackPicturePath = string.Empty;
SpoofGames = false;
ResignAPKs = false;
IPAddress = string.Empty;
InstalledApps = string.Empty;
ADBPath = string.Empty;
MainDir = string.Empty;
Delsh = false;
CurrPckg = string.Empty;
ADBFolder = string.Empty;
WirelessADB = false;
CurrentGamename = string.Empty;
PackageNameToCB = false;
DownUpHeld = false;
CurrentLogPath = string.Empty;
CurrentLogName = string.Empty;
CurrentCrashPath = string.Empty;
CurrentCrashName = string.Empty;
AdbDebugWarned = false;
NodeviceMode = false;
BMBFChecked = true;
GamesList = string.Empty;
UploadedGameList = false;
GlobalUsername = string.Empty;
LastTimeShared = new DateTime(1969, 4, 20, 16, 20, 0);
AutoReinstall = false;
NonAppPackages = string.Empty;
LastLaunch = new DateTime(1969, 4, 20, 16, 20, 0);
SubmittedUpdates = string.Empty;
ListUpped = false;
LastLaunch2 = new DateTime(1969, 4, 20, 16, 20, 0);
Wired = false;
AppPackages = string.Empty;
TrailersOn = false;
DownloadDir = string.Empty;
CustomDownloadDir = false;
CustomBackupDir = false;
BackupDir = string.Empty;
SingleThreadMode = true;
VirtualFilesystemCompatibility = false;
UpdateSettings = true;
UUID = Guid.NewGuid().ToString();
CreatePubMirrorFile = true;
UseDownloadedFiles = false;
BandwidthLimit = 0f;
HideAdultContent = false;
FavoritedGames = new string[0];
Save();
Debug.WriteLine("Default settings created.");
}
public void AddFavoriteGame(string packageName)
{
if (!FavoritedGames.Contains(packageName))
{
var list = FavoritedGames.ToList();
list.Add(packageName);
FavoritedGames = list.ToArray();
Save();
}
}
public void RemoveFavoriteGame(string packageName)
{
if (FavoritedGames.Contains(packageName))
{
var list = FavoritedGames.ToList();
list.Remove(packageName);
FavoritedGames = list.ToArray();
Save();
}
}
public void Dispose()
{
FontStyle?.Dispose();
BigFontStyle?.Dispose();
}
}
}