Files
rookie/SettingsForm.cs
William Swartwood 78b816c5e6 -----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

RSL 2.9.2

+ Added option in settings menu
to automatically reinstall apps
when installs fail due to previous
version clashing with update.

NOTE: If your USB or wireless ADB
connection is extremely slow this
setting can cause larger APK installs
to fail in rare cases.

= Fixed auto reinstall for signature
mismatch when if ADB reports error
properly (thanks to ADB update),
this will lead to faster reinstalls
in general when there are issues.

= Fixed crash that would occur when
closing Rookie.

= Added check to see if AAPT was
sucessful in retrieving mew game
name from APK, if not RSL will just
call the name by its package name
instead.

HFP
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2021-08-27 05:58:45 -04:00

251 lines
10 KiB
C#

using JR.Utils.GUI.Forms;
using System;
using System.IO;
using System.Windows.Forms;
namespace AndroidSideloader
{
public partial class SettingsForm : Form
{
public SettingsForm()
{
InitializeComponent();
}
private void SettingsForm_Load(object sender, EventArgs e)
{
this.CenterToParent();
if (!string.IsNullOrEmpty(Properties.Settings.Default.CurrentLogName))
textBox1.Text = Properties.Settings.Default.CurrentCrashName;
if (!string.IsNullOrEmpty(Properties.Settings.Default.CurrentLogPath))
DebugID.Text = Properties.Settings.Default.CurrentLogName;
debuglogID.Text = "This is your DebugLogID. Click on your DebugLogID to copy it to your clipboard.";
intSettings();
intToolTips();
}
//Init form objects with values from settings
private void intSettings()
{
CblindBox.Checked = Properties.Settings.Default.QblindOn;
checkForUpdatesCheckBox.Checked = Properties.Settings.Default.checkForUpdates;
enableMessageBoxesCheckBox.Checked = Properties.Settings.Default.enableMessageBoxes;
deleteAfterInstallCheckBox.Checked = Properties.Settings.Default.deleteAllAfterInstall;
updateConfigCheckBox.Checked = Properties.Settings.Default.autoUpdateConfig;
userJsonOnGameInstall.Checked = Properties.Settings.Default.userJsonOnGameInstall;
nodevicemodeBox.Checked = Properties.Settings.Default.nodevicemode;
bmbfBox.Checked = Properties.Settings.Default.BMBFchecked;
AutoReinstBox.Checked = Properties.Settings.Default.AutoReinstall;
if (Properties.Settings.Default.BandwithLimit.Length > 1)
{
BandwithTextbox.Text = Properties.Settings.Default.BandwithLimit.Remove(Properties.Settings.Default.BandwithLimit.Length - 1);
BandwithComboBox.Text = Properties.Settings.Default.BandwithLimit[Properties.Settings.Default.BandwithLimit.Length - 1].ToString();
}
}
void intToolTips()
{
ToolTip checkForUpdatesToolTip = new ToolTip();
checkForUpdatesToolTip.SetToolTip(this.checkForUpdatesCheckBox, "If this is checked, the software will check for available updates");
ToolTip enableMessageBoxesToolTip = new ToolTip();
enableMessageBoxesToolTip.SetToolTip(this.enableMessageBoxesCheckBox, "If this is checked, the software will display message boxes after every completed task");
ToolTip deleteAfterInstallToolTip = new ToolTip();
deleteAfterInstallToolTip.SetToolTip(this.deleteAfterInstallCheckBox, "If this is checked, the software will delete all game files after downloading and installing a game from a remote server");
}
public void DebugLogCopy_click(object sender, EventArgs e)
{
if (File.Exists($"{Properties.Settings.Default.CurrentLogPath}"))
{
RCLONE.runRcloneCommand($"copy \"{Properties.Settings.Default.CurrentLogPath}\" RSL-debuglogs:DebugLogs/");
MessageBox.Show($"Your debug log has been copied to the server. Please mention your DebugLog ID ({Properties.Settings.Default.CurrentLogName}) to the Mods (it has been automatically copied to your clipboard).");
}
}
public void button1_click(object sender, EventArgs e)
{
if (File.Exists($"{Properties.Settings.Default.CurrentLogPath}"))
File.Delete($"{Properties.Settings.Default.CurrentLogPath}");
if (File.Exists($"{Environment.CurrentDirectory}\\debuglog.txt"))
File.Delete($"{Environment.CurrentDirectory}\\debuglog.txt");
if (File.Exists($"{Environment.CurrentDirectory}\\nouns\\nouns.txt"))
{
string[] lines = File.ReadAllLines($"{Environment.CurrentDirectory}\\nouns\\nouns.txt");
Random r = new Random();
int x = r.Next(6806);
int y = r.Next(6806);
string randomnoun = lines[new Random(x).Next(lines.Length)];
string randomnoun2 = lines[new Random(y).Next(lines.Length)];
string combined = randomnoun + "-" + randomnoun2;
Properties.Settings.Default.CurrentLogPath = Environment.CurrentDirectory + "\\" + combined + ".txt";
Properties.Settings.Default.CurrentLogName = combined;
Properties.Settings.Default.Save();
DebugID.Text = combined;
this.Close();
SettingsForm Form = new SettingsForm();
Form.Show();
}
}
//Apply settings
private void applyButton_Click(object sender, EventArgs e)
{
if (BandwithTextbox.Text.Length > 0 && BandwithTextbox.Text != "0")
if (BandwithComboBox.SelectedIndex == -1)
{
FlexibleMessageBox.Show("You need to select something from the combobox");
return;
}
else
{
Properties.Settings.Default.BandwithLimit = $"{BandwithTextbox.Text.Replace(" ", "")}{BandwithComboBox.Text}";
}
else
Properties.Settings.Default.BandwithLimit = "";
Properties.Settings.Default.Save();
FlexibleMessageBox.Show("Settings applied!");
}
private void checkForUpdatesCheckBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.checkForUpdates = checkForUpdatesCheckBox.Checked;
}
private void enableMessageBoxesCheckBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.enableMessageBoxes = enableMessageBoxesCheckBox.Checked;
}
private void resetSettingsButton_Click(object sender, EventArgs e)
{
Properties.Settings.Default.Reset();
intSettings();
}
private void deleteAfterInstallCheckBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.deleteAllAfterInstall = deleteAfterInstallCheckBox.Checked;
}
private void updateConfigCheckBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.autoUpdateConfig = updateConfigCheckBox.Checked;
}
private void userJsonOnGameInstall_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.userJsonOnGameInstall = userJsonOnGameInstall.Checked;
}
private void SettingsForm_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == (char)Keys.Escape)
{
this.Close();
}
}
private void SettingsForm_Leave(object sender, EventArgs e)
{
this.Close();
}
private void Form_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Escape)
{
this.Close();
}
}
protected override bool ProcessDialogKey(Keys keyData)
{
if (Form.ModifierKeys == Keys.None && keyData == Keys.Escape)
{
this.Close();
return true;
}
return base.ProcessDialogKey(keyData);
}
private void DebugID_Click(object sender, EventArgs e)
{
if (File.Exists(Environment.CurrentDirectory + "\\" + Properties.Settings.Default.CurrentLogName + ".txt"))
Clipboard.SetText(DebugID.Text);
MessageBox.Show("DebugLogID copied to clipboard! Paste it to a moderator/helper for assistance!");
}
private void textBox1_Click(object sender, EventArgs e)
{
if (!String.IsNullOrEmpty(Properties.Settings.Default.CurrentCrashName))
{
Clipboard.SetText(textBox1.Text);
MessageBox.Show("CrashLogID copied to clipboard! Paste it to a moderator/helper for assistance!");
}
}
private void CblindBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.QblindOn = CblindBox.Checked;
Properties.Settings.Default.Save();
}
private void CblindBox_Click(object sender, EventArgs e)
{
if (CblindBox.Checked)
MessageBox.Show("You must restart Rookie's Sideloader OR click Refresh Updates List for changes to take effect.\n\nNOTE: Colors in the legend at the top right of the main window of Rookie won't update until you restart the program.");
}
private void nodevicemodeBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.nodevicemode = nodevicemodeBox.Checked;
Properties.Settings.Default.Save();
}
private void bmbfBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.BMBFchecked = bmbfBox.Checked;
Properties.Settings.Default.Save();
}
private void AutoReinstBox_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.AutoReinstall = AutoReinstBox.Checked;
Properties.Settings.Default.Save();
}
private void AutoReinstBox_Click(object sender, EventArgs e)
{
if (AutoReinstBox.Checked)
{
DialogResult dialogResult = FlexibleMessageBox.Show("WARNING: This box enables automatic reinstall when installs fail,\ndue to some games not allowing " +
"access to their save data (less than 5%) this\noption can lead to losing your progress." +
" However with this option\nchecked when installs fail you won't have to agree to a prompt to preform\nthe reinstall. " +
"(ideal when installing from a queue).\n\nNOTE: If your usb/wireless adb connection is extremely slow this option can\ncause larger" +
"apk file installations to fail. Enable anyway?", "WARNING", MessageBoxButtons.OKCancel);
if (dialogResult == DialogResult.Cancel)
AutoReinstBox.Checked = false;
}
}
}
}