mirror of
https://codeberg.org/WinDurango/WinDurango.git
synced 2026-04-18 02:23:34 -04:00
feat: added Windows.Xbox.Chat.idl
TODO: add guids
This commit is contained in:
236
idl/Windows.Xbox.Chat.idl
Normal file
236
idl/Windows.Xbox.Chat.idl
Normal file
@@ -0,0 +1,236 @@
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import "Windows.Xbox.System.idl";
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namespace Windows.Xbox.Chat
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{
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enum CaptureBufferStatus
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{
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Filled = 0x0,
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Incomplete = 0x1,
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NotTalking = 0x2,
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NoDataAvailable = 0x3,
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NoMicrophoneFocus = 0x4,
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NoPrivileges = 0x5,
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};
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enum ChatBufferSource
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{
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Microphone = 0x0,
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SpeechSynthesizer = 0x1,
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};
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enum ChatErrorStatus
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{
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PeriodTooSmall = -2004283647,
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InvalidMixBufferSize = -2004283646,
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TooManyMixBuffers = -2004283645,
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UnknownRelationship = -2004283644,
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InvalidDataFlow = -2004283642,
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InvalidLocation = -2004283641,
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MixingDuplicateSource = -2004283640,
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OperationInProgress = -2004283639,
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CodecFailed = -2004283638,
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InvalidUser = -2004283637,
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NoMicrophoneFocus = -2004283636,
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DeviceNotActive = -2004283635,
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RenderGraphError = -2004283634,
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};
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[flags]
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enum ChatFeatures
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{
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None = 0x0,
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VoiceActivityDetector = 0x1,
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UserCorrelation = 0x2,
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AutomaticGainControl = 0x4,
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Ducking = 0x8,
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TitleEnforcedPrivilegeAndPrivacy = 0x10,
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Default = 0x5,
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};
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[flags]
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enum ChatParticipantTypes
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{
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None = 0x0,
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Listener = 0x1,
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Talker = 0x2,
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Bystander = 0x4,
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};
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[flags]
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enum ChatRestriction
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{
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None = 0x0,
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CannotListen = 0x1,
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CannotTalk = 0x2,
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NotInSameChannel = 0x3,
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Muted = 0x4,
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NotAllowed = 0x5,
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NotSignedIn = 0x6,
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UnknownRelationship = 0x7,
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};
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enum ChatSessionStateChangeReason
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{
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Other = 0x0,
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UserAdded = 0x1,
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UserRemoved = 0x2,
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UserSignInCompleted = 0x3,
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UserSignOutCompleted = 0x4,
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UserAudioDeviceAdded = 0x5,
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UserAudioDeviceRemoved = 0x6,
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MicrophoneFocusGained = 0x7,
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TranscriptionToggled = 0x8,
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};
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enum EncodingQuality
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{
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Low = 0x0,
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Normal = 0x1,
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High = 0x2,
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};
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[uuid(22FFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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delegate HRESULT ChatParticipantTranscribedTextReadyHandler(ChatParticipant speaker, String message);
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[uuid(11FFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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delegate HRESULT ChatSessionStateChangedHandler(ChatSession sender, ChatSessionStateChangeReason reason);
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[interface_name("IChatChannel", EFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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runtimeclass ChatChannel
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{
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ChatChannel();
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Windows.Foundation.Collections.IVectorView<ChatParticipant> Participants { get; };
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}
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runtimeclass ChatDecoder
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{
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ChatDecoder();
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[interface_name("IChatDecoder", DFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Format Format { get; };
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Windows.Storage.Streams.IBuffer Decode(Windows.Storage.Streams.IBuffer buffer);
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}
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[interface_name("IChatDecoder2", CFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Int32 IsDataInFlight { get; };
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}
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}
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runtimeclass ChatEncoder
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{
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ChatEncoder();
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[constructor_name("IChatEncoderFactory", BFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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ChatEncoder(Format format, EncodingQuality quality);
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}
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[interface_name("IChatEncoder", AFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Windows.Storage.Streams.IBuffer Encode(Windows.Storage.Streams.IBuffer buffer);
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}
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[interface_name("IChatEncoder2", 0FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Int32 IsDataInFlight { get; };
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}
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[interface_name("IChatEncoder3", 9FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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void Encode(Windows.Storage.Streams.IBuffer buffer, ChatBufferSource source, out Windows.Storage.Streams.IBuffer encodedBuffer, out ChatBufferSource encodedSource);
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}
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}
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runtimeclass ChatParticipant
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{
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ChatParticipant();
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[constructor_name("IChatParticipantFactory", 8FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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ChatParticipant(Windows.Xbox.System.User user);
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}
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[interface_name("IChatParticipant", 7FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Windows.Xbox.System.User User { get; };
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ChatParticipantTypes ParticipantType { get; set; };
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Single Volume { get; set; };
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}
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[interface_name("IChatParticipant2", 6FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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void SynthesizeTextMessageAsAudioBuffers(String message, Windows.Media.SpeechSynthesis.VoiceInformation voice);
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}
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}
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runtimeclass ChatSession
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{
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ChatSession();
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[constructor_name("IChatSessionFactory", 5FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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ChatSession(Windows.Foundation.TimeSpan time, ChatFeatures enabledFeatures, ChatSession session);
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ChatSession(Windows.Foundation.TimeSpan time, UInt32 processorAffinity, ChatFeatures enabledFeatures, ChatSession session);
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}
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[interface_name("IChatSession", 4FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Windows.Foundation.Collections.IVectorView<ChatChannel> Channels { get; };
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event ChatSessionStateChangedHandler StateChangedEvent;
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Windows.Foundation.IAsyncOperation<ChatSessionState> GetStateAsync();
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}
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[interface_name("IChatSession2", 3FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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{
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Int32 TranscriptionEnabled { get; set; };
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ChatEncoder CreateTranscribingEncoder(ChatParticipant participant, Format format, EncodingQuality quality);
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event ChatParticipantTranscribedTextReadyHandler TranscribedTextReadyEvent;
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ChatRestriction GetParticipantRelationship(ChatParticipant source, ChatParticipant target);
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Windows.Xbox.System.AudioDeviceInfo GetDedicatedSynthesisDevice(ChatParticipant participant);
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}
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}
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[interface_name("IChatCaptureSource", 2FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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runtimeclass ChatCaptureSource
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{
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String Id { get; };
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Format Format { get; };
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void GetNextBuffer(out Windows.Storage.Streams.IBuffer buffer, out CaptureBufferStatus status);
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void GetNextBufferWithCorrelationInfo(out Windows.Storage.Streams.IBuffer buffer, out Windows.Foundation.Collections.IVectorView<ChatUserCorrelation> info, out CaptureBufferStatus status);
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ChatRestriction GetRelationship(String targetId);
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}
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[interface_name("IChatRenderTarget", 1FFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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runtimeclass ChatRenderTarget
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{
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String Id { get; };
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ChatRestriction GetRelationship(String source);
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void BeginMix();
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ChatRestriction AddMixBuffer(String source, Format format, Windows.Storage.Streams.IBuffer buffer);
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void ResetMix();
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void SubmitMix();
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}
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[interface_name("IChatSessionState", 20A2CD96-EC5B-5A14-8509-9AC6D1862F6A)]
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runtimeclass ChatSessionState
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{
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Windows.Foundation.Collections.IVectorView<ChatCaptureSource> CaptureSources { get; };
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Windows.Foundation.Collections.IVectorView<ChatRenderTarget> RenderTargets { get; };
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}
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[interface_name("IFormat", FFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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runtimeclass Format
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{
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Format();
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UInt32 BitsPerSample { get; set; };
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UInt32 Bitrate { get; };
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UInt32 ChannelCount { get; set; };
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UInt32 SampleRate { get; set; };
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Guid Subtype { get; set; };
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}
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[interface_name("IChatUserCorrelation", BB8FFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF)]
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runtimeclass ChatUserCorrelation
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{
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ChatUserCorrelation();
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Windows.Xbox.System.User User { get; };
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}
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}
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@@ -1,6 +1,6 @@
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namespace Windows.Xbox.Services
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{
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[static_name("IXboxLiveConfigurationStatics", 00193376-6a84-4c67-84a5-3b8a8aaea712)]
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[static_name("IXboxLiveConfigurationStatics", 00193376-6a84-4c67-84a5-3b8a8aaea712)]
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runtimeclass XboxLiveConfiguration
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{
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static String TitleId { get; };
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@@ -33,7 +33,7 @@ endforeach()
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execute_process(
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COMMAND cppwinrt
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-prefix
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-pch ${CMAKE_CURRENT_SOURCE_DIR}/include/pch.h
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-pch .
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-input "${CMAKE_BINARY_DIR}\\WinMetadata"
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-reference sdk
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-component "${CMAKE_CURRENT_SOURCE_DIR}\\Generated Files\\sources"
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@@ -88,6 +88,13 @@ set(FILES
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"src/Windows/Xbox/Networking/Windows.Xbox.Networking.SecureDeviceAddress.cpp"
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"src/Windows/Xbox/Networking/Windows.Xbox.Networking.SecureDeviceAssociation.cpp"
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"src/Windows/Xbox/Networking/Windows.Xbox.Networking.SecureDeviceAssociationTemplate.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatChannel.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatDecoder.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatEncoder.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatParticipant.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatSession.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.ChatUserCorrelation.cpp"
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"src/Windows/Xbox/Chat/Windows.Xbox.Chat.Format.cpp"
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"src/WinDurangoWinRT.cpp"
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)
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@@ -113,6 +120,7 @@ target_include_directories(WinDurango.WinRT PUBLIC
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Storage"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Services"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Networking"
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"${CMAKE_CURRENT_SOURCE_DIR}/include/WinDurango.WinRT/Windows/Xbox/Chat"
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"${CMAKE_CURRENT_SOURCE_DIR}/Generated Files"
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"${CMAKE_SOURCE_DIR}/projects/WinDurango.Common/include"
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)
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@@ -0,0 +1,18 @@
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#pragma once
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#include "Windows.Xbox.Chat.ChatChannel.g.h"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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struct ChatChannel : ChatChannelT<ChatChannel>
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{
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ChatChannel() = default;
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatParticipant> Participants();
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};
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}
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namespace winrt::Windows::Xbox::Chat::factory_implementation
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{
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struct ChatChannel : ChatChannelT<ChatChannel, implementation::ChatChannel>
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{
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};
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}
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@@ -0,0 +1,20 @@
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#pragma once
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#include "Windows.Xbox.Chat.ChatDecoder.g.h"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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struct ChatDecoder : ChatDecoderT<ChatDecoder>
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{
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ChatDecoder() = default;
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winrt::Windows::Xbox::Chat::Format Format();
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winrt::Windows::Storage::Streams::IBuffer Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer);
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int32_t IsDataInFlight();
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};
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}
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namespace winrt::Windows::Xbox::Chat::factory_implementation
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{
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struct ChatDecoder : ChatDecoderT<ChatDecoder, implementation::ChatDecoder>
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{
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};
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}
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@@ -0,0 +1,21 @@
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#pragma once
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#include "Windows.Xbox.Chat.ChatEncoder.g.h"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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struct ChatEncoder : ChatEncoderT<ChatEncoder>
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{
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ChatEncoder() = default;
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ChatEncoder(winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality);
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winrt::Windows::Storage::Streams::IBuffer Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer);
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int32_t IsDataInFlight();
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void Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Xbox::Chat::ChatBufferSource const& source, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer, winrt::Windows::Xbox::Chat::ChatBufferSource& encodedSource);
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};
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}
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namespace winrt::Windows::Xbox::Chat::factory_implementation
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{
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struct ChatEncoder : ChatEncoderT<ChatEncoder, implementation::ChatEncoder>
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{
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};
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}
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@@ -0,0 +1,27 @@
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#pragma once
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#include "Windows.Xbox.Chat.ChatParticipant.g.h"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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struct ChatParticipant : ChatParticipantT<ChatParticipant>
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{
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ChatParticipant() = default;
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ChatParticipant(winrt::Windows::Xbox::System::User const& user);
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winrt::Windows::Xbox::System::User User();
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winrt::Windows::Xbox::Chat::ChatParticipantTypes ParticipantType();
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void ParticipantType(winrt::Windows::Xbox::Chat::ChatParticipantTypes const& value);
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float Volume();
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void Volume(float value);
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void SynthesizeTextMessageAsAudioBuffers(hstring const& message, winrt::Windows::Media::SpeechSynthesis::VoiceInformation const& voice);
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private:
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winrt::Windows::Xbox::Chat::ChatParticipantTypes participantType;
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float volume;
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};
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}
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namespace winrt::Windows::Xbox::Chat::factory_implementation
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{
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struct ChatParticipant : ChatParticipantT<ChatParticipant, implementation::ChatParticipant>
|
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{
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};
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}
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@@ -0,0 +1,68 @@
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#pragma once
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#include "Windows.Xbox.Chat.ChatCaptureSource.g.h"
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#include "Windows.Xbox.Chat.ChatRenderTarget.g.h"
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#include "Windows.Xbox.Chat.ChatSessionState.g.h"
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#include "Windows.Xbox.Chat.ChatSession.g.h"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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struct ChatCaptureSource : ChatCaptureSourceT<ChatCaptureSource>
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{
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ChatCaptureSource() = default;
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|
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hstring Id();
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winrt::Windows::Xbox::Chat::Format Format();
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void GetNextBuffer(winrt::Windows::Storage::Streams::IBuffer& buffer, winrt::Windows::Xbox::Chat::CaptureBufferStatus& status);
|
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void GetNextBufferWithCorrelationInfo(winrt::Windows::Storage::Streams::IBuffer& buffer, winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatUserCorrelation>& info, winrt::Windows::Xbox::Chat::CaptureBufferStatus& status);
|
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winrt::Windows::Xbox::Chat::ChatRestriction GetRelationship(hstring const& targetId);
|
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};
|
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|
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struct ChatRenderTarget : ChatRenderTargetT<ChatRenderTarget>
|
||||
{
|
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ChatRenderTarget() = default;
|
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|
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hstring Id();
|
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winrt::Windows::Xbox::Chat::ChatRestriction GetRelationship(hstring const& source);
|
||||
void BeginMix();
|
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winrt::Windows::Xbox::Chat::ChatRestriction AddMixBuffer(hstring const& source, winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Storage::Streams::IBuffer const& buffer);
|
||||
void ResetMix();
|
||||
void SubmitMix();
|
||||
};
|
||||
|
||||
struct ChatSessionState : ChatSessionStateT<ChatSessionState>
|
||||
{
|
||||
ChatSessionState() = default;
|
||||
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatCaptureSource> CaptureSources();
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatRenderTarget> RenderTargets();
|
||||
};
|
||||
|
||||
struct ChatSession : ChatSessionT<ChatSession>
|
||||
{
|
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ChatSession() = default;
|
||||
|
||||
ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session);
|
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ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session);
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatChannel> Channels();
|
||||
winrt::event_token StateChangedEvent(winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler const& handler);
|
||||
void StateChangedEvent(winrt::event_token const& token) noexcept;
|
||||
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Chat::ChatSessionState> GetStateAsync();
|
||||
int32_t TranscriptionEnabled();
|
||||
void TranscriptionEnabled(int32_t value);
|
||||
winrt::Windows::Xbox::Chat::ChatEncoder CreateTranscribingEncoder(winrt::Windows::Xbox::Chat::ChatParticipant const& participant, winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality);
|
||||
winrt::event_token TranscribedTextReadyEvent(winrt::Windows::Xbox::Chat::ChatParticipantTranscribedTextReadyHandler const& handler);
|
||||
void TranscribedTextReadyEvent(winrt::event_token const& token) noexcept;
|
||||
winrt::Windows::Xbox::Chat::ChatRestriction GetParticipantRelationship(winrt::Windows::Xbox::Chat::ChatParticipant const& source, winrt::Windows::Xbox::Chat::ChatParticipant const& target);
|
||||
winrt::Windows::Xbox::System::AudioDeviceInfo GetDedicatedSynthesisDevice(winrt::Windows::Xbox::Chat::ChatParticipant const& participant);
|
||||
private:
|
||||
winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler>> e_StateChangedEvent;
|
||||
winrt::event<winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::Chat::ChatParticipantTranscribedTextReadyHandler>> e_TranscribedTextReadyEvent;
|
||||
int32_t transcriptionEnabled;
|
||||
};
|
||||
}
|
||||
namespace winrt::Windows::Xbox::Chat::factory_implementation
|
||||
{
|
||||
struct ChatSession : ChatSessionT<ChatSession, implementation::ChatSession>
|
||||
{
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
#include "Windows.Xbox.Chat.ChatUserCorrelation.g.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
struct ChatUserCorrelation : ChatUserCorrelationT<ChatUserCorrelation>
|
||||
{
|
||||
ChatUserCorrelation() = default;
|
||||
|
||||
winrt::Windows::Xbox::System::User User();
|
||||
};
|
||||
}
|
||||
namespace winrt::Windows::Xbox::Chat::factory_implementation
|
||||
{
|
||||
struct ChatUserCorrelation : ChatUserCorrelationT<ChatUserCorrelation, implementation::ChatUserCorrelation>
|
||||
{
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
#include "Windows.Xbox.Chat.Format.g.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
struct Format : FormatT<Format>
|
||||
{
|
||||
Format() = default;
|
||||
|
||||
uint32_t BitsPerSample();
|
||||
void BitsPerSample(uint32_t value);
|
||||
uint32_t Bitrate();
|
||||
uint32_t ChannelCount();
|
||||
void ChannelCount(uint32_t value);
|
||||
uint32_t SampleRate();
|
||||
void SampleRate(uint32_t value);
|
||||
winrt::guid Subtype();
|
||||
void Subtype(winrt::guid const& value);
|
||||
private:
|
||||
uint32_t bitsPerSample;
|
||||
uint32_t channelCount;
|
||||
uint32_t sampleRate;
|
||||
winrt::guid subtype;
|
||||
};
|
||||
}
|
||||
namespace winrt::Windows::Xbox::Chat::factory_implementation
|
||||
{
|
||||
struct Format : FormatT<Format, implementation::Format>
|
||||
{
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
#include "Windows.Xbox.Chat.ChatChannel.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatParticipant> ChatChannel::Participants()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatChannel", "Unimplemented: Participants");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#include "Windows.Xbox.Chat.ChatDecoder.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
winrt::Windows::Xbox::Chat::Format ChatDecoder::Format()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Format");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Storage::Streams::IBuffer ChatDecoder::Decode(winrt::Windows::Storage::Streams::IBuffer const& buffer)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: Decode");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
int32_t ChatDecoder::IsDataInFlight()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatDecoder", "Unimplemented: IsDataInFlight");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
#include "Windows.Xbox.Chat.ChatEncoder.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
ChatEncoder::ChatEncoder(winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: ChatEncoder");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Storage::Streams::IBuffer ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
int32_t ChatEncoder::IsDataInFlight()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: IsDataInFlight");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatEncoder::Encode(winrt::Windows::Storage::Streams::IBuffer const& buffer, winrt::Windows::Xbox::Chat::ChatBufferSource const& source, winrt::Windows::Storage::Streams::IBuffer& encodedBuffer, winrt::Windows::Xbox::Chat::ChatBufferSource& encodedSource)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatEncoder", "Unimplemented: Encode");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
#include "Windows.Xbox.Chat.ChatParticipant.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
ChatParticipant::ChatParticipant(winrt::Windows::Xbox::System::User const& user)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatParticipant", "Unimplemented: ChatParticipant");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::System::User ChatParticipant::User()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatParticipant", "Unimplemented: User");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatParticipantTypes ChatParticipant::ParticipantType()
|
||||
{
|
||||
return participantType;
|
||||
}
|
||||
void ChatParticipant::ParticipantType(winrt::Windows::Xbox::Chat::ChatParticipantTypes const& value)
|
||||
{
|
||||
participantType = value;
|
||||
}
|
||||
float ChatParticipant::Volume()
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
void ChatParticipant::Volume(float value)
|
||||
{
|
||||
volume = value;
|
||||
}
|
||||
void ChatParticipant::SynthesizeTextMessageAsAudioBuffers(hstring const& message, winrt::Windows::Media::SpeechSynthesis::VoiceInformation const& voice)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatParticipant", "Unimplemented: SynthesizeTextMessageAsAudioBuffers");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,130 @@
|
||||
#include "Windows.Xbox.Chat.ChatSession.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
hstring ChatCaptureSource::Id()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatCaptureSource", "Unimplemented: Id");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::Format ChatCaptureSource::Format()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatCaptureSource", "Unimplemented: Format");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatCaptureSource::GetNextBuffer(winrt::Windows::Storage::Streams::IBuffer& buffer, winrt::Windows::Xbox::Chat::CaptureBufferStatus& status)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatCaptureSource", "Unimplemented: GetNextBuffer");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatCaptureSource::GetNextBufferWithCorrelationInfo(winrt::Windows::Storage::Streams::IBuffer& buffer, winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatUserCorrelation>& info, winrt::Windows::Xbox::Chat::CaptureBufferStatus& status)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatCaptureSource", "Unimplemented: GetNextBufferWithCorrelationInfo");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatRestriction ChatCaptureSource::GetRelationship(hstring const& targetId)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatCaptureSource", "Unimplemented: GetRelationship");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
hstring ChatRenderTarget::Id()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: Id");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatRestriction ChatRenderTarget::GetRelationship(hstring const& source)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: GetRelationship");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatRenderTarget::BeginMix()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: BeginMix");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatRestriction ChatRenderTarget::AddMixBuffer(hstring const& source, winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Storage::Streams::IBuffer const& buffer)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: AddMixBuffer");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatRenderTarget::ResetMix()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: ResetMix");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
void ChatRenderTarget::SubmitMix()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatRenderTarget", "Unimplemented: SubmitMix");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatCaptureSource> ChatSessionState::CaptureSources()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSessionState", "Unimplemented: CaptureSources");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatRenderTarget> ChatSessionState::RenderTargets()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSessionState", "Unimplemented: RenderTargets");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, ...)");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& time, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures, winrt::Windows::Xbox::Chat::ChatSession const& session)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: ChatSession(TimeSpan, uint32_t, ...)");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Chat::ChatChannel> ChatSession::Channels()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: Channels");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::event_token ChatSession::StateChangedEvent(winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler const& handler)
|
||||
{
|
||||
return e_StateChangedEvent.add(handler);
|
||||
}
|
||||
void ChatSession::StateChangedEvent(winrt::event_token const& token) noexcept
|
||||
{
|
||||
e_StateChangedEvent.remove(token);
|
||||
}
|
||||
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Chat::ChatSessionState> ChatSession::GetStateAsync()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: GetStateAsync");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
int32_t ChatSession::TranscriptionEnabled()
|
||||
{
|
||||
return transcriptionEnabled;
|
||||
}
|
||||
void ChatSession::TranscriptionEnabled(int32_t value)
|
||||
{
|
||||
transcriptionEnabled = value;
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatEncoder ChatSession::CreateTranscribingEncoder(winrt::Windows::Xbox::Chat::ChatParticipant const& participant, winrt::Windows::Xbox::Chat::Format const& format, winrt::Windows::Xbox::Chat::EncodingQuality const& quality)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: CreateTranscribingEncoder");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::event_token ChatSession::TranscribedTextReadyEvent(winrt::Windows::Xbox::Chat::ChatParticipantTranscribedTextReadyHandler const& handler)
|
||||
{
|
||||
return e_TranscribedTextReadyEvent.add(handler);
|
||||
}
|
||||
void ChatSession::TranscribedTextReadyEvent(winrt::event_token const& token) noexcept
|
||||
{
|
||||
e_TranscribedTextReadyEvent.remove(token);
|
||||
}
|
||||
winrt::Windows::Xbox::Chat::ChatRestriction ChatSession::GetParticipantRelationship(winrt::Windows::Xbox::Chat::ChatParticipant const& source, winrt::Windows::Xbox::Chat::ChatParticipant const& target)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: GetParticipantRelationship");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
winrt::Windows::Xbox::System::AudioDeviceInfo ChatSession::GetDedicatedSynthesisDevice(winrt::Windows::Xbox::Chat::ChatParticipant const& participant)
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatSession", "Unimplemented: GetDedicatedSynthesisDevice");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
#include "Windows.Xbox.Chat.ChatUserCorrelation.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
winrt::Windows::Xbox::System::User ChatUserCorrelation::User()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::ChatUserCorrelation", "Unimplemented: User");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
#include "Windows.Xbox.Chat.Format.h"
|
||||
#include "WinDurangoWinRT.h"
|
||||
|
||||
namespace winrt::Windows::Xbox::Chat::implementation
|
||||
{
|
||||
uint32_t Format::BitsPerSample()
|
||||
{
|
||||
return bitsPerSample;
|
||||
}
|
||||
void Format::BitsPerSample(uint32_t value)
|
||||
{
|
||||
bitsPerSample = value;
|
||||
}
|
||||
uint32_t Format::Bitrate()
|
||||
{
|
||||
p_wd->log.Warn("WinDurango::WinRT::Windows::Xbox::Chat::Format", "Unimplemented: Bitrate");
|
||||
throw hresult_not_implemented();
|
||||
}
|
||||
uint32_t Format::ChannelCount()
|
||||
{
|
||||
return channelCount;
|
||||
}
|
||||
void Format::ChannelCount(uint32_t value)
|
||||
{
|
||||
channelCount = value;
|
||||
}
|
||||
uint32_t Format::SampleRate()
|
||||
{
|
||||
return sampleRate;
|
||||
}
|
||||
void Format::SampleRate(uint32_t value)
|
||||
{
|
||||
sampleRate = value;
|
||||
}
|
||||
winrt::guid Format::Subtype()
|
||||
{
|
||||
return subtype;
|
||||
}
|
||||
void Format::Subtype(winrt::guid const& value)
|
||||
{
|
||||
subtype = value;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user