Refined backup messages and updated backup button labels
Changed button texts for clarity: 'BACKUP WITH ADB' to 'BACKUP GAMESAVE WITH ADB', 'BACKUP GAMESAVES' to 'BACKUP ALL GAMESAVES'. Updated dialog and message box titles to match. Added explanatory notes to the bulk backup summary, guiding users to use ADB backup for games requiring special permissions
This commit is contained in:
6
MainForm.Designer.cs
generated
6
MainForm.Designer.cs
generated
@@ -457,7 +457,7 @@ namespace AndroidSideloader
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this.backupadbbutton.Padding = new System.Windows.Forms.Padding(30, 0, 0, 0);
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this.backupadbbutton.Size = new System.Drawing.Size(233, 28);
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this.backupadbbutton.TabIndex = 1;
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this.backupadbbutton.Text = "BACKUP WITH ADB";
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this.backupadbbutton.Text = "BACKUP GAMESAVE WITH ADB";
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this.backupadbbutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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this.backupadbbutton_Tooltip.SetToolTip(this.backupadbbutton, "Save game data via ADB-Backup");
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this.backupadbbutton.UseVisualStyleBackColor = false;
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@@ -477,7 +477,7 @@ namespace AndroidSideloader
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this.backupbutton.Padding = new System.Windows.Forms.Padding(30, 0, 0, 0);
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this.backupbutton.Size = new System.Drawing.Size(233, 28);
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this.backupbutton.TabIndex = 1;
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this.backupbutton.Text = "BACKUP GAMESAVES";
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this.backupbutton.Text = "BACKUP ALL GAMESAVES";
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this.backupbutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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this.backupbutton_Tooltip.SetToolTip(this.backupbutton, "Save game and apps data to the backup folder (Does not save APKs or OBBs)");
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this.backupbutton.UseVisualStyleBackColor = false;
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@@ -499,7 +499,7 @@ namespace AndroidSideloader
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this.restorebutton.TabIndex = 0;
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this.restorebutton.Text = "RESTORE GAMESAVES";
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this.restorebutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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this.restorebutton_Tooltip.SetToolTip(this.restorebutton, "Restore game and apps data to the device (Use BACKUP GAMESAVES first)");
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this.restorebutton_Tooltip.SetToolTip(this.restorebutton, "Restore game and apps data to the device");
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this.restorebutton.UseVisualStyleBackColor = false;
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this.restorebutton.Click += new System.EventHandler(this.restorebutton_Click);
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//
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@@ -1183,8 +1183,8 @@ namespace AndroidSideloader
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string CurrBackups = Path.Combine(backupFolder, date_str);
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DialogResult dialogResult1 = FlexibleMessageBox.Show(Program.form,
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$"Do you want to backup all gamesaves to:\n{CurrBackups}\\",
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"Backup Gamesaves",
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$"Do you want to attempt to backup all gamesaves to:\n{CurrBackups}\\",
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"Backup All Gamesaves",
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MessageBoxButtons.YesNo);
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if (dialogResult1 == DialogResult.No || dialogResult1 == DialogResult.Cancel) return;
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@@ -1274,7 +1274,10 @@ namespace AndroidSideloader
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summary.AppendLine($" • {failed}");
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}
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FlexibleMessageBox.Show(Program.form, summary.ToString(), "Backup Complete");
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summary.AppendLine("\nNote: Some games may not support bulk backup as they require special permissions.");
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summary.AppendLine("In this case, use 'BACKUP GAMESAVE WITH ADB' to backup the game individually.");
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FlexibleMessageBox.Show(Program.form, summary.ToString(), "Bulk Backup Complete");
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}
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private async void restorebutton_Click(object sender, EventArgs e)
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