RSL 2.10.2

= Fixed issue where same new apps were being
asked for before 72 hr window if not marked as
free.
= Changed 7zip compression level to Store for
faster zipping for donations (since apks are
already compressed the file size only changes
1-2MB at most, so upload time will be virtually
the same).

HFP
This commit is contained in:
William Swartwood
2021-10-05 03:30:25 -04:00
parent 95d4623e6c
commit eb5df74dc5
9 changed files with 71 additions and 10 deletions

View File

@@ -191,6 +191,9 @@
<setting name="BackColor" serializeAs="String">
<value>50, 50, 50</value>
</setting>
<setting name="AppPackages" serializeAs="String">
<value />
</setting>
</AndroidSideloader.Properties.Settings>
<AndroidADB.Sideloader.Properties.Settings>
<setting name="checkForUpdates" serializeAs="String">

View File

@@ -1,6 +1,38 @@
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
RSL 2.10.2
= Fixed issue where same new apps were being
asked for before 72 hr window if not marked as
free..
= Changed 7zip compression level to Store for
faster zipping for donations (since apks are
already compressed the file size only changes
1-2MB at most, so upload time will be virtually
the same).
HFP
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czedmBAAloms6WvjP1glyASuzm4wzyFtrf/yhDGpgXIeVJMoZ9tbp9SncvB+C4j5
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=qetN
-----END PGP SIGNATURE-----
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
RSL 2.10.1
= Fixed sort by Size (MB).

View File

@@ -70,6 +70,7 @@ namespace AndroidSideloader
{
Properties.Settings.Default.ListUpped = false;
Properties.Settings.Default.NonAppPackages = "";
Properties.Settings.Default.AppPackages = "";
Properties.Settings.Default.LastLaunch = DateTime.Now;
Properties.Settings.Default.Save();
}
@@ -872,7 +873,7 @@ namespace AndroidSideloader
File.WriteAllText($"{Properties.Settings.Default.MainDir}\\{packageName}\\HWID.txt", HWID);
File.WriteAllText($"{Properties.Settings.Default.MainDir}\\{packageName}\\uploadMethod.txt", "manual");
ChangeTitle("Zipping extracted application...");
string cmd = $"7z a \"{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
string cmd = $"7z a -mx1 \"{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
progressBar.Style = ProgressBarStyle.Continuous;
Thread t4 = new Thread(() =>
@@ -1518,7 +1519,7 @@ namespace AndroidSideloader
foreach (string newGamesToUpload in newGamesList)
{
bool onapplist = false;
string NewApp = Properties.Settings.Default.NonAppPackages;
string NewApp = Properties.Settings.Default.NonAppPackages + "\n" + Properties.Settings.Default.AppPackages;
if (NewApp.Contains(newGamesToUpload))
onapplist = true;
string RlsName = Sideloader.PackageNametoGameName(newGamesToUpload);
@@ -1600,7 +1601,7 @@ namespace AndroidSideloader
if (File.Exists($"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion}.zip"))
File.Delete($"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion}.zip");
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
string cmd = $"7z a \"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion} {game.Pckgcommand}.zip\" .\\{game.Pckgcommand}\\*";
string cmd = $"7z a -mx1 \"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion} {game.Pckgcommand}.zip\" .\\{game.Pckgcommand}\\*";
Program.form.ChangeTitle("Zipping extracted application...");
ADB.RunCommandToString(cmd, path);
Directory.Delete($"{Properties.Settings.Default.MainDir}\\{game.Pckgcommand}", true);
@@ -2891,7 +2892,7 @@ without him none of this would be possible
File.Delete($"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip");
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
string cmd = $"7z a \"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
string cmd = $"7z a -mx1 \"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
Program.form.ChangeTitle("Zipping extracted application...");
Thread t3 = new Thread(() =>
{

View File

@@ -52,6 +52,11 @@ namespace AndroidSideloader
Properties.Settings.Default.NonAppPackages += listItem.SubItems[Donors.PackageNameIndex].Text + ";" + HWID + "\n";
Properties.Settings.Default.Save();
}
else
{
Properties.Settings.Default.AppPackages += listItem.SubItems[Donors.PackageNameIndex].Text + "\n";
Properties.Settings.Default.Save();
}
}
MainForm.newpackageupload();
this.Close();

View File

@@ -741,5 +741,17 @@ namespace AndroidSideloader.Properties {
this["BackColor"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string AppPackages {
get {
return ((string)(this["AppPackages"]));
}
set {
this["AppPackages"] = value;
}
}
}
}

View File

@@ -182,5 +182,8 @@
<Setting Name="BackColor" Type="System.Drawing.Color" Scope="User">
<Value Profile="(Default)">50, 50, 50</Value>
</Setting>
<Setting Name="AppPackages" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
</Settings>
</SettingsFile>

View File

@@ -17,7 +17,7 @@ namespace AndroidSideloader
private static string RawGitHubUrl;
private static string GitHubUrl;
static readonly public string LocalVersion = "2.10.1";
static readonly public string LocalVersion = "2.10.2";
public static string currentVersion = string.Empty;
public static string changelog = string.Empty;

View File

@@ -1,7 +1,12 @@
RSL 2.10.1
RSL 2.10.2
= Fixed sort by Size (MB).
= Fixed issue where game list column headers
were appearing as a game in the games list.
= Fixed issue where same new apps were being
asked for before 72 hr window if not marked as
free..
= Changed 7zip compression level to Store for
faster zipping for donations (since apks are
already compressed the file size only changes
1-2MB at most, so upload time will be virtually
the same).
HFP

View File

@@ -1 +1 @@
2.10.1
2.10.2